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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Makefile: Use lower-case variables and graphics conversion queues.
This is mostly to make it more like pokered. Queues are an order of magnitude faster than invoking a new python instance for each file.
This commit is contained in:
parent
db27602679
commit
f244e4483e
53
Makefile
53
Makefile
@ -5,14 +5,13 @@ PYTHON := python
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.PHONY: all clean crystal pngs
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.PHONY: all clean crystal pngs
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.SECONDEXPANSION:
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.SECONDEXPANSION:
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POKEMONTOOLS := extras/pokemontools
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poketools := extras/pokemontools
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GFX := $(PYTHON) $(POKEMONTOOLS)/gfx.py
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gfx := $(PYTHON) $(poketools)/gfx.py
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INCLUDES := $(PYTHON) $(POKEMONTOOLS)/scan_includes.py
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includes := $(PYTHON) $(poketools)/scan_includes.py
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PREPROCESS := $(PYTHON) prequeue.py
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pre := $(PYTHON) prequeue.py
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TEXTQUEUE :=
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CRYSTAL_OBJS := \
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crystal_obj := \
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wram.o \
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wram.o \
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main.o \
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main.o \
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lib/mobile/main.o \
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lib/mobile/main.o \
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@ -29,20 +28,21 @@ data/pokedex/entries_crystal.o \
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misc/crystal_misc.o \
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misc/crystal_misc.o \
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gfx/pics.o
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gfx/pics.o
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OBJS := $(CRYSTAL_OBJS)
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all_obj := $(crystal_obj)
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ROMS := pokecrystal.gbc
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# object dependencies
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# object dependencies
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$(shell $(foreach obj, $(OBJS), $(eval $(obj:.o=)_DEPENDENCIES := $(shell $(INCLUDES) $(obj:.o=.asm)))))
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$(foreach obj, $(all_obj), \
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$(eval $(obj:.o=)_dep := $(shell $(includes) $(obj:.o=.asm))) \
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)
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all: $(ROMS)
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roms := pokecrystal.gbc
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all: $(roms)
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crystal: pokecrystal.gbc
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crystal: pokecrystal.gbc
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clean:
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clean:
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rm -f $(ROMS)
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rm -f $(roms) $(all_obj)
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rm -f $(OBJS)
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find -iname '*.tx' -exec rm {} +
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find -iname '*.tx' -exec rm {} +
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baserom.gbc: ;
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baserom.gbc: ;
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@ -50,30 +50,31 @@ baserom.gbc: ;
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%.asm: ;
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%.asm: ;
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.asm.tx:
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%.tx: %.asm ; $(eval txq += $<) @rm -f $@
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$(eval TEXTQUEUE += $<)
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@rm -f $@
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$(OBJS): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_DEPENDENCIES))
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$(all_obj): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_dep))
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@$(PREPROCESS) $(TEXTQUEUE)
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@$(pre) $(txq); $(eval txq :=)
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$(eval TEXTQUEUE :=)
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@$(gfx) 2bpp $(2bppq); $(eval 2bppq :=)
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@$(gfx) 1bpp $(1bppq); $(eval 1bppq :=)
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@$(gfx) lz $(lzq); $(eval lzq :=)
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rgbasm -o $@ $*.tx
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rgbasm -o $@ $*.tx
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pokecrystal.gbc: $(CRYSTAL_OBJS)
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pokecrystal.gbc: $(crystal_obj)
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rgblink -n $*.sym -m $*.map -o $@ $^
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rgblink -n $*.sym -m $*.map -o $@ $^
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rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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cmp baserom.gbc $@
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cmp baserom.gbc $@
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pngs:
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pngs:
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find . -iname "*.lz" -exec $(GFX) unlz {} +
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find . -iname "*.lz" -exec $(gfx) unlz {} +
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find . -iname "*.[12]bpp" -exec $(GFX) png {} +
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find . -iname "*.[12]bpp" -exec $(gfx) png {} +
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find . -iname "*.[12]bpp" -exec touch {} +
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find . -iname "*.lz" -exec touch {} +
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find . -iname "*.lz" -exec touch {} +
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find . -iname "*.[12]bpp" -exec touch {} +
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%.2bpp: %.png ; $(eval 2bppq += $<) @rm -f $@
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%.1bpp: %.png ; $(eval 1bppq += $<) @rm -f $@
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%.lz: % ; $(eval lzq += $<) @rm -f $@
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%.2bpp: %.png ; $(GFX) 2bpp $<
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%.1bpp: %.png ; $(GFX) 1bpp $<
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%.lz: % ; $(GFX) lz $<
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%.pal: ;
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%.pal: ;
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%.bin: ;
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%.bin: ;
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