Sailor Huey labels

This commit is contained in:
surskitty 2018-02-02 11:02:31 -05:00
parent b94c1f7084
commit f1e4951cf1

View File

@ -20,36 +20,36 @@ TrainerGentlemanAlfred:
closetext
end
TrainerSailorHuey1:
trainer EVENT_BEAT_SAILOR_HUEY, SAILOR, HUEY1, SailorHuey1SeenText, SailorHuey1BeatenText, 0, .Script
TrainerSailorHuey:
trainer EVENT_BEAT_SAILOR_HUEY, SAILOR, HUEY1, SailorHueySeenText, SailorHueyBeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_SAILOR_HUEY
end_if_just_battled
opentext
checkflag ENGINE_HUEY
iftrue UnknownScript_0x5afc7
iftrue .WantsBattle
checkcellnum PHONE_SAILOR_HUEY
iftrue UnknownScript_0x5b05f
iftrue .NumberAccepted
checkevent EVENT_HUEY_ASKED_FOR_PHONE_NUMBER
iftrue UnknownScript_0x5afb0
iftrue .AskedBefore
setevent EVENT_HUEY_ASKED_FOR_PHONE_NUMBER
scall UnknownScript_0x5b053
jump UnknownScript_0x5afb3
scall .AskNumber1
jump .AskForNumber
UnknownScript_0x5afb0:
scall UnknownScript_0x5b057
UnknownScript_0x5afb3:
.AskedBefore:
scall .AskNumber2
.AskForNumber:
askforphonenumber PHONE_SAILOR_HUEY
if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5b067
if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5b063
if_equal PHONE_CONTACTS_FULL, .PhoneFull
if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext SAILOR, HUEY1, MEM_BUFFER_0
scall UnknownScript_0x5b05b
jump UnknownScript_0x5b05f
scall .RegisteredNumber
jump .NumberAccepted
UnknownScript_0x5afc7:
scall UnknownScript_0x5b06b
winlosstext SailorHuey1BeatenText, 0
.WantsBattle:
scall .Rematch
winlosstext SailorHueyBeatenText, 0
copybytetovar wHueyFightCount
if_equal 3, .Fight3
if_equal 2, .Fight2
@ -94,72 +94,72 @@ UnknownScript_0x5afc7:
reloadmapafterbattle
clearflag ENGINE_HUEY
checkevent EVENT_HUEY_PROTEIN
iftrue UnknownScript_0x5b03f
iftrue .HasProtein
checkevent EVENT_GOT_PROTEIN_FROM_HUEY
iftrue UnknownScript_0x5b03e
scall UnknownScript_0x5b076
iftrue .SkipGift
scall .RematchGift
verbosegiveitem PROTEIN
iffalse UnknownScript_0x5b06f
iffalse .PackFull
setevent EVENT_GOT_PROTEIN_FROM_HUEY
jump UnknownScript_0x5b05f
jump .NumberAccepted
UnknownScript_0x5b03e:
.SkipGift:
end
UnknownScript_0x5b03f:
.HasProtein:
opentext
writetext UnknownText_0x5b1b6
waitbutton
verbosegiveitem PROTEIN
iffalse UnknownScript_0x5b06f
iffalse .PackFull
clearevent EVENT_HUEY_PROTEIN
setevent EVENT_GOT_PROTEIN_FROM_HUEY
jump UnknownScript_0x5b05f
jump .NumberAccepted
UnknownScript_0x5b053:
.AskNumber1:
jumpstd asknumber1m
end
UnknownScript_0x5b057:
.AskNumber2:
jumpstd asknumber2m
end
UnknownScript_0x5b05b:
.RegisteredNumber:
jumpstd registerednumberm
end
UnknownScript_0x5b05f:
.NumberAccepted:
jumpstd numberacceptedm
end
UnknownScript_0x5b063:
.NumberDeclined:
jumpstd numberdeclinedm
end
UnknownScript_0x5b067:
.PhoneFull:
jumpstd phonefullm
end
UnknownScript_0x5b06b:
.Rematch:
jumpstd rematchm
end
UnknownScript_0x5b06f:
.PackFull:
setevent EVENT_HUEY_PROTEIN
jumpstd packfullm
end
UnknownScript_0x5b076:
.RematchGift:
jumpstd rematchgiftm
end
SailorHuey1SeenText:
SailorHueySeenText:
text "Men of the sea are"
line "always spoiling"
cont "for a good fight!"
done
SailorHuey1BeatenText:
SailorHueyBeatenText:
text "Urf!"
line "I lose!"
done
@ -225,5 +225,5 @@ OlivineLighthouse2F_MapEvents:
.ObjectEvents:
db 2
object_event 9, 3, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSailorHuey1, -1
object_event 9, 3, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSailorHuey, -1
object_event 17, 8, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerGentlemanAlfred, -1