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Add east/west connected map for testing
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@@ -30,7 +30,7 @@ DebugLevel2_Map1_MapEvents:
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DebugLevel2_Map1_MapSpaces:
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space 6, 16, $0, 1 ; 0
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space 6, 14, $0, 2 ; 1
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space 6, 12, $0, 3 ; 2
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space 6, 12, .BS1 ; 2 .BS1
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space 6, 10, $0, GO_UP ; 3
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space 20, 2, $0, 5 ; 4
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space 22, 2, $0, 6 ; 5
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@@ -41,3 +41,12 @@ DebugLevel2_Map1_MapSpaces:
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space 20, 14, $0, 11 ; 10
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space 20, 16, $0, 12 ; 11
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space 20, 18, $0, 12 ; 12
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space 4, 12, $0, 14 ; 13
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space 2, 12, $0, 15 ; 14
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space 0, 12, $0, GO_LEFT ; 15
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.BS1:
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branchdir LEFT, 13, 0
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branchdir UP, 3, 0
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endbranch
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Binary file not shown.
27
maps/DebugLevel2_Map2.asm
Executable file
27
maps/DebugLevel2_Map2.asm
Executable file
@@ -0,0 +1,27 @@
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object_const_def
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DebugLevel2_Map2_MapScripts:
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def_scene_scripts
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def_callbacks
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DebugLevel2_Map2_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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def_anchor_events
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anchor_event 9, 6, 0
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def_coord_events
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def_bg_events
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def_object_events
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DebugLevel2_Map2_MapSpaces:
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space 8, 6, $0, 1 ; 0
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space 6, 6, $0, 2 ; 1
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space 4, 6, $0, 3 ; 2
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space 2, 6, $0, 4 ; 3
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space 0, 6, $0, 4 ; 4
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1
maps/DebugLevel2_Map2.blk
Executable file
1
maps/DebugLevel2_Map2.blk
Executable file
@@ -0,0 +1 @@
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!!!!!À€€€€
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