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Merge branch 'master' into audio-macros
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
; Audio interfaces.
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||||
|
||||
MapSetup_Sound_Off::
|
||||
InitSound::
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||||
push hl
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||||
push de
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||||
push bc
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||||
@@ -8,11 +8,11 @@ MapSetup_Sound_Off::
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||||
|
||||
ldh a, [hROMBank]
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push af
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||||
ld a, BANK(_MapSetup_Sound_Off)
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||||
ld a, BANK(_InitSound)
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ldh [hROMBank], a
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ld [MBC3RomBank], a
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call _MapSetup_Sound_Off
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call _InitSound
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pop af
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ldh [hROMBank], a
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@@ -71,7 +71,7 @@ PlayMusic::
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ldh a, [hROMBank]
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push af
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ld a, BANK(_PlayMusic) ; aka BANK(_MapSetup_Sound_Off)
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ld a, BANK(_PlayMusic) ; aka BANK(_InitSound)
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ldh [hROMBank], a
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ld [MBC3RomBank], a
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@@ -83,7 +83,7 @@ PlayMusic::
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jr .end
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.nomusic
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call _MapSetup_Sound_Off
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call _InitSound
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.end
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pop af
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@@ -359,7 +359,8 @@ PlayMapMusic::
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pop hl
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ret
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EnterMapMusic::
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PlayMapMusicBike::
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; If the player's on a bike, play the bike music instead of the map music
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push hl
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push de
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push bc
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|
@@ -272,9 +272,9 @@ Request1bpp::
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ldh a, [hTilesPerCycle]
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push af
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ld a, $8
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ldh [hTilesPerCycle], a
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ld a, [wLinkMode]
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cp LINK_MOBILE
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jr nz, .NotMobile
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|
@@ -23,7 +23,7 @@ FarCall_hl::
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push af
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ldh a, [hBuffer]
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rst Bankswitch
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call FarJump_hl
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call FarCall_JumpToHL
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ReturnFarCall::
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; We want to retain the contents of f.
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@@ -45,5 +45,5 @@ ReturnFarCall::
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ld c, a
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ret
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FarJump_hl::
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FarCall_JumpToHL::
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jp hl
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|
@@ -1,6 +1,6 @@
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Reset::
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di
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call MapSetup_Sound_Off
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call InitSound
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xor a
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ldh [hMapAnims], a
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call ClearPalettes
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@@ -162,7 +162,7 @@ Init::
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predef InitSGBBorder ; SGB init
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call MapSetup_Sound_Off
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call InitSound
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xor a
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ld [wMapMusic], a
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jp GameInit
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|
@@ -338,6 +338,12 @@ JoyTextDelay::
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ret
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WaitPressAorB_BlinkCursor::
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||||
; Show a blinking cursor in the lower right-hand
|
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; corner of a textbox and wait until A or B is
|
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; pressed.
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;
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; NOTE: The cursor has to be shown before calling
|
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; this function or no cursor will be shown at all.
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ldh a, [hMapObjectIndexBuffer]
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push af
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ldh a, [hObjectStructIndexBuffer]
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@@ -372,7 +378,10 @@ SimpleWaitPressAorB::
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jr z, .loop
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ret
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||||
|
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ButtonSound::
|
||||
PromptButton::
|
||||
; Show a blinking cursor in the lower right-hand
|
||||
; corner of a textbox and wait until A or B is
|
||||
; pressed, afterwards, play a sound.
|
||||
ld a, [wLinkMode]
|
||||
and a
|
||||
jr nz, .link
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||||
|
36
home/map.asm
36
home/map.asm
@@ -330,7 +330,7 @@ CopyWarpData::
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ld bc, 2 ; warp number
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add hl, bc
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ld a, [hli]
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cp $ff
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cp -1
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jr nz, .skip
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ld hl, wBackupWarpNumber
|
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ld a, [hli]
|
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@@ -369,6 +369,7 @@ CheckIndoorMap::
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||||
ret
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||||
|
||||
; unused
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||||
UnreferencedCheckEnvironment::
|
||||
cp INDOOR
|
||||
ret z
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||||
cp GATE
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||||
@@ -380,11 +381,11 @@ LoadMapAttributes::
|
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call CopyMapPartialAndAttributes
|
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call SwitchToMapScriptsBank
|
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call ReadMapScripts
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xor a ; do not skip object_events
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xor a ; do not skip object events
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call ReadMapEvents
|
||||
ret
|
||||
|
||||
LoadMapAttributes_SkipPeople::
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||||
LoadMapAttributes_SkipObjects::
|
||||
call CopyMapPartialAndAttributes
|
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call SwitchToMapScriptsBank
|
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call ReadMapScripts
|
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@@ -597,7 +598,7 @@ ReadObjectEvents::
|
||||
; Fill the remaining sprite IDs and y coords with 0 and -1, respectively.
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; Bleeds into wObjectMasks due to a bug. Uncomment the above subtraction
|
||||
; to fix.
|
||||
ld bc, OBJECT_LENGTH
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ld bc, MAPOBJECT_LENGTH
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.loop
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ld [hl], 0
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inc hl
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@@ -631,7 +632,7 @@ CopyMapObjectEvents::
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||||
jr nz, .loop2
|
||||
|
||||
pop hl
|
||||
ld bc, OBJECT_LENGTH
|
||||
ld bc, MAPOBJECT_LENGTH
|
||||
add hl, bc
|
||||
pop bc
|
||||
dec c
|
||||
@@ -640,13 +641,13 @@ CopyMapObjectEvents::
|
||||
|
||||
ClearObjectStructs::
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ld hl, wObject1Struct
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ld bc, OBJECT_STRUCT_LENGTH * (NUM_OBJECT_STRUCTS - 1)
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ld bc, OBJECT_LENGTH * (NUM_OBJECT_STRUCTS - 1)
|
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xor a
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call ByteFill
|
||||
|
||||
; Just to make sure (this is rather pointless)
|
||||
ld hl, wObject1Struct
|
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ld de, OBJECT_STRUCT_LENGTH
|
||||
ld de, OBJECT_LENGTH
|
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ld c, NUM_OBJECT_STRUCTS - 1
|
||||
xor a
|
||||
.loop
|
||||
@@ -656,7 +657,7 @@ ClearObjectStructs::
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
RestoreFacingAfterWarp::
|
||||
GetWarpDestCoords::
|
||||
call GetMapScriptsBank
|
||||
rst Bankswitch
|
||||
|
||||
@@ -679,12 +680,12 @@ endr
|
||||
ld [wXCoord], a
|
||||
; destination warp number
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
cp -1
|
||||
jr nz, .skip
|
||||
call .backup
|
||||
|
||||
.skip
|
||||
farcall GetCoordOfUpperLeftCorner
|
||||
farcall GetMapScreenCoords
|
||||
ret
|
||||
|
||||
.backup
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@@ -1114,14 +1115,14 @@ BGEvent::
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||||
jumptext BGEventText
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||||
|
||||
BGEventText::
|
||||
text_far UnknownText_0x1c46fc
|
||||
text_far _BGEventText
|
||||
text_end
|
||||
|
||||
CoordinatesEvent::
|
||||
jumptext CoordinatesEventText
|
||||
|
||||
CoordinatesEventText::
|
||||
text_far UnknownText_0x1c4706
|
||||
text_far _CoordinatesEventText
|
||||
text_end
|
||||
|
||||
CheckObjectMask::
|
||||
@@ -1437,7 +1438,7 @@ SaveScreen::
|
||||
.vertical
|
||||
ld b, SCREEN_META_WIDTH
|
||||
ld c, SCREEN_META_HEIGHT - 1
|
||||
jr SaveScreen_LoadNeighbor
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||||
jr SaveScreen_LoadConnection
|
||||
|
||||
.left
|
||||
ld de, wScreenSave + 1
|
||||
@@ -1449,9 +1450,9 @@ SaveScreen::
|
||||
.horizontal
|
||||
ld b, SCREEN_META_WIDTH - 1
|
||||
ld c, SCREEN_META_HEIGHT
|
||||
jr SaveScreen_LoadNeighbor
|
||||
jr SaveScreen_LoadConnection
|
||||
|
||||
LoadNeighboringBlockData::
|
||||
LoadConnectionBlockData::
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ld hl, wOverworldMapAnchor
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||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
@@ -1463,7 +1464,7 @@ LoadNeighboringBlockData::
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||||
ld b, SCREEN_META_WIDTH
|
||||
ld c, SCREEN_META_HEIGHT
|
||||
|
||||
SaveScreen_LoadNeighbor::
|
||||
SaveScreen_LoadConnection::
|
||||
.row
|
||||
push bc
|
||||
push hl
|
||||
@@ -1480,7 +1481,6 @@ SaveScreen_LoadNeighbor::
|
||||
ld e, a
|
||||
jr nc, .okay
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||||
inc d
|
||||
|
||||
.okay
|
||||
pop hl
|
||||
ldh a, [hConnectionStripLength]
|
||||
@@ -2259,7 +2259,7 @@ GetFishingGroup::
|
||||
pop de
|
||||
ret
|
||||
|
||||
LoadTileset::
|
||||
LoadMapTileset::
|
||||
push hl
|
||||
push bc
|
||||
|
||||
|
@@ -202,7 +202,7 @@ CheckStandingOnEntrance::
|
||||
GetMapObject::
|
||||
; Return the location of map object a in bc.
|
||||
ld hl, wMapObjects
|
||||
ld bc, OBJECT_LENGTH
|
||||
ld bc, MAPOBJECT_LENGTH
|
||||
call AddNTimes
|
||||
ld b, h
|
||||
ld c, l
|
||||
@@ -358,7 +358,7 @@ CopyPlayerObjectTemplate::
|
||||
ld [de], a
|
||||
inc de
|
||||
pop hl
|
||||
ld bc, OBJECT_LENGTH - 1
|
||||
ld bc, MAPOBJECT_LENGTH - 1
|
||||
call CopyBytes
|
||||
ret
|
||||
|
||||
@@ -370,7 +370,7 @@ Unreferenced_Function19b8:
|
||||
push af
|
||||
ld [hl], -1
|
||||
inc hl
|
||||
ld bc, OBJECT_LENGTH - 1
|
||||
ld bc, MAPOBJECT_LENGTH - 1
|
||||
xor a
|
||||
call ByteFill
|
||||
pop af
|
||||
@@ -424,7 +424,7 @@ FindFirstEmptyObjectStruct::
|
||||
push bc
|
||||
push de
|
||||
ld hl, wObjectStructs
|
||||
ld de, OBJECT_STRUCT_LENGTH
|
||||
ld de, OBJECT_LENGTH
|
||||
ld c, NUM_OBJECT_STRUCTS
|
||||
.loop
|
||||
ld a, [hl]
|
||||
@@ -594,7 +594,7 @@ UpdateSprites::
|
||||
ret
|
||||
|
||||
GetObjectStruct::
|
||||
ld bc, OBJECT_STRUCT_LENGTH
|
||||
ld bc, OBJECT_LENGTH
|
||||
ld hl, wObjectStructs
|
||||
call AddNTimes
|
||||
ld b, h
|
||||
|
563
home/menu.asm
563
home/menu.asm
File diff suppressed because it is too large
Load Diff
539
home/menu2.asm
Normal file
539
home/menu2.asm
Normal file
File diff suppressed because it is too large
Load Diff
@@ -127,66 +127,3 @@ ComputePathToWalkToPlayer::
|
||||
big_step UP
|
||||
big_step LEFT
|
||||
big_step RIGHT
|
||||
|
||||
SetMenuAttributes::
|
||||
push hl
|
||||
push bc
|
||||
ld hl, w2DMenuCursorInitY
|
||||
ld b, $8
|
||||
.loop
|
||||
ld a, [de]
|
||||
inc de
|
||||
ld [hli], a
|
||||
dec b
|
||||
jr nz, .loop
|
||||
ld a, $1
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
ld [hli], a
|
||||
pop bc
|
||||
pop hl
|
||||
ret
|
||||
|
||||
StaticMenuJoypad::
|
||||
callfar _StaticMenuJoypad
|
||||
call GetMenuJoypad
|
||||
ret
|
||||
|
||||
ScrollingMenuJoypad::
|
||||
callfar _ScrollingMenuJoypad
|
||||
call GetMenuJoypad
|
||||
ret
|
||||
|
||||
GetMenuJoypad::
|
||||
push bc
|
||||
push af
|
||||
ldh a, [hJoyLast]
|
||||
and D_PAD
|
||||
ld b, a
|
||||
ldh a, [hJoyPressed]
|
||||
and BUTTONS
|
||||
or b
|
||||
ld b, a
|
||||
pop af
|
||||
ld a, b
|
||||
pop bc
|
||||
ret
|
||||
|
||||
PlaceHollowCursor::
|
||||
ld hl, wCursorCurrentTile
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
ld [hl], "â–·"
|
||||
ret
|
||||
|
||||
HideCursor::
|
||||
ld hl, wCursorCurrentTile
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
ld [hl], " "
|
||||
ret
|
||||
|
@@ -13,12 +13,12 @@ PrintBCDNumber::
|
||||
; Note that bits 5 and 7 are modified during execution. The above reflects
|
||||
; their meaning at the beginning of the functions's execution.
|
||||
ld b, c ; save flags in b
|
||||
res 7, c
|
||||
res 6, c
|
||||
res 5, c ; c now holds the length
|
||||
bit 5, b
|
||||
res PRINTNUM_LEADINGZEROS_F, c
|
||||
res PRINTNUM_LEFTALIGN_F, c
|
||||
res PRINTNUM_MONEY_F, c ; c now holds the length
|
||||
bit PRINTNUM_MONEY_F, b
|
||||
jr z, .loop
|
||||
bit 7, b
|
||||
bit PRINTNUM_LEADINGZEROS_F, b
|
||||
jr nz, .loop ; skip currency symbol
|
||||
ld [hl], "ÂĄ"
|
||||
inc hl
|
||||
@@ -31,14 +31,14 @@ PrintBCDNumber::
|
||||
inc de
|
||||
dec c
|
||||
jr nz, .loop
|
||||
bit 7, b ; were any non-zero digits printed?
|
||||
bit PRINTNUM_LEADINGZEROS_F, b
|
||||
jr z, .done ; if so, we are done
|
||||
.numberEqualsZero ; if every digit of the BCD number is zero
|
||||
bit 6, b ; left or right alignment?
|
||||
jr nz, .skipRightAlignmentAdjustment
|
||||
dec hl ; if the string is right-aligned, it needs to be moved back one space
|
||||
.skipRightAlignmentAdjustment
|
||||
bit 5, b
|
||||
bit PRINTNUM_LEFTALIGN_F, b
|
||||
jr nz, .skipLeftAlignmentAdjustment
|
||||
dec hl ; if the string is left-aligned, it needs to be moved back one space
|
||||
.skipLeftAlignmentAdjustment
|
||||
bit PRINTNUM_MONEY_F, b
|
||||
jr z, .skipCurrencySymbol
|
||||
ld [hl], "ÂĄ" ; currency symbol
|
||||
inc hl
|
||||
@@ -54,25 +54,25 @@ PrintBCDDigit::
|
||||
and a
|
||||
jr z, .zeroDigit
|
||||
.nonzeroDigit
|
||||
bit 7, b ; have any non-space characters been printed?
|
||||
bit PRINTNUM_LEADINGZEROS_F, b ; have any non-space characters been printed?
|
||||
jr z, .outputDigit
|
||||
; if bit 7 is set, then no numbers have been printed yet
|
||||
bit 5, b ; print the currency symbol?
|
||||
bit PRINTNUM_MONEY_F, b
|
||||
jr z, .skipCurrencySymbol
|
||||
ld [hl], "ÂĄ"
|
||||
inc hl
|
||||
res 5, b
|
||||
res PRINTNUM_MONEY_F, b
|
||||
.skipCurrencySymbol
|
||||
res 7, b ; unset 7 to indicate that a nonzero digit has been reached
|
||||
res PRINTNUM_LEADINGZEROS_F, b ; unset 7 to indicate that a nonzero digit has been reached
|
||||
.outputDigit
|
||||
add "0"
|
||||
ld [hli], a
|
||||
jp PrintLetterDelay
|
||||
|
||||
.zeroDigit
|
||||
bit 7, b ; either printing leading zeroes or already reached a nonzero digit?
|
||||
bit PRINTNUM_LEADINGZEROS_F, b ; either printing leading zeroes or already reached a nonzero digit?
|
||||
jr z, .outputDigit ; if so, print a zero digit
|
||||
bit 6, b ; left or right alignment?
|
||||
bit PRINTNUM_LEFTALIGN_F, b
|
||||
ret nz
|
||||
ld a, " "
|
||||
ld [hli], a ; if right-aligned, "print" a space by advancing the pointer
|
||||
|
@@ -8,12 +8,12 @@ PrintLevel::
|
||||
; How many digits?
|
||||
ld c, 2
|
||||
cp 100 ; This is distinct from MAX_LEVEL.
|
||||
jr c, Print8BitNumRightAlign
|
||||
jr c, Print8BitNumLeftAlign
|
||||
|
||||
; 3-digit numbers overwrite the :L.
|
||||
dec hl
|
||||
inc c
|
||||
jr Print8BitNumRightAlign
|
||||
jr Print8BitNumLeftAlign
|
||||
|
||||
PrintLevel_Force3Digits::
|
||||
; Print :L and all 3 digits
|
||||
@@ -21,8 +21,8 @@ PrintLevel_Force3Digits::
|
||||
inc hl
|
||||
ld c, 3
|
||||
|
||||
Print8BitNumRightAlign::
|
||||
Print8BitNumLeftAlign::
|
||||
ld [wDeciramBuffer], a
|
||||
ld de, wDeciramBuffer
|
||||
ld b, PRINTNUM_RIGHTALIGN | 1
|
||||
ld b, PRINTNUM_LEFTALIGN | 1
|
||||
jp PrintNum
|
||||
|
@@ -26,12 +26,10 @@ SECTION "rst28", ROM0 ; rst JumpTable
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
; SECTION "rst30", ROM0
|
||||
ld l, a
|
||||
pop de
|
||||
jp hl
|
||||
|
||||
; SECTION "rst30", ROM0
|
||||
; rst30 is midst rst28
|
||||
|
||||
SECTION "rst38", ROM0
|
||||
rst $38
|
||||
|
@@ -478,7 +478,7 @@ Paragraph::
|
||||
|
||||
.linkbattle
|
||||
call Text_WaitBGMap
|
||||
call ButtonSound
|
||||
call PromptButton
|
||||
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
|
||||
lb bc, TEXTBOX_INNERH - 1, TEXTBOX_INNERW
|
||||
call ClearBox
|
||||
@@ -499,7 +499,7 @@ _ContText::
|
||||
call Text_WaitBGMap
|
||||
|
||||
push de
|
||||
call ButtonSound
|
||||
call PromptButton
|
||||
pop de
|
||||
|
||||
ld a, [wLinkMode]
|
||||
@@ -545,7 +545,7 @@ PromptText::
|
||||
|
||||
.ok
|
||||
call Text_WaitBGMap
|
||||
call ButtonSound
|
||||
call PromptButton
|
||||
ld a, [wLinkMode]
|
||||
cp LINK_COLOSSEUM
|
||||
jr z, DoneText
|
||||
@@ -686,29 +686,29 @@ DoTextUntilTerminator::
|
||||
|
||||
TextCommands::
|
||||
; entries correspond to TX_* constants (see macros/scripts/text.asm)
|
||||
dw TextCommand_START ; TX_START
|
||||
dw TextCommand_RAM ; TX_RAM
|
||||
dw TextCommand_BCD ; TX_BCD
|
||||
dw TextCommand_MOVE ; TX_MOVE
|
||||
dw TextCommand_BOX ; TX_BOX
|
||||
dw TextCommand_LOW ; TX_LOW
|
||||
dw TextCommand_WAIT_BUTTON ; TX_WAIT_BUTTON
|
||||
dw TextCommand_SCROLL ; TX_SCROLL
|
||||
dw TextCommand_START_ASM ; TX_START_ASM
|
||||
dw TextCommand_NUM ; TX_NUM
|
||||
dw TextCommand_PAUSE ; TX_PAUSE
|
||||
dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_50_79
|
||||
dw TextCommand_DOTS ; TX_DOTS
|
||||
dw TextCommand_LINK_WAIT_BUTTON ; TX_LINK_WAIT_BUTTON
|
||||
dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_20_49
|
||||
dw TextCommand_SOUND ; TX_SOUND_ITEM
|
||||
dw TextCommand_SOUND ; TX_SOUND_CAUGHT_MON
|
||||
dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_80_109
|
||||
dw TextCommand_SOUND ; TX_SOUND_FANFARE
|
||||
dw TextCommand_SOUND ; TX_SOUND_SLOT_MACHINE_START
|
||||
dw TextCommand_STRINGBUFFER ; TX_STRINGBUFFER
|
||||
dw TextCommand_DAY ; TX_DAY
|
||||
dw TextCommand_FAR ; TX_FAR
|
||||
dw TextCommand_START ; TX_START
|
||||
dw TextCommand_RAM ; TX_RAM
|
||||
dw TextCommand_BCD ; TX_BCD
|
||||
dw TextCommand_MOVE ; TX_MOVE
|
||||
dw TextCommand_BOX ; TX_BOX
|
||||
dw TextCommand_LOW ; TX_LOW
|
||||
dw TextCommand_PROMPT_BUTTON ; TX_PROMPT_BUTTON
|
||||
dw TextCommand_SCROLL ; TX_SCROLL
|
||||
dw TextCommand_START_ASM ; TX_START_ASM
|
||||
dw TextCommand_NUM ; TX_NUM
|
||||
dw TextCommand_PAUSE ; TX_PAUSE
|
||||
dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_50_79
|
||||
dw TextCommand_DOTS ; TX_DOTS
|
||||
dw TextCommand_LINK_PROMPT_BUTTON ; TX_LINK_PROMPT_BUTTON
|
||||
dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_20_49
|
||||
dw TextCommand_SOUND ; TX_SOUND_ITEM
|
||||
dw TextCommand_SOUND ; TX_SOUND_CAUGHT_MON
|
||||
dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_80_109
|
||||
dw TextCommand_SOUND ; TX_SOUND_FANFARE
|
||||
dw TextCommand_SOUND ; TX_SOUND_SLOT_MACHINE_START
|
||||
dw TextCommand_STRINGBUFFER ; TX_STRINGBUFFER
|
||||
dw TextCommand_DAY ; TX_DAY
|
||||
dw TextCommand_FAR ; TX_FAR
|
||||
|
||||
TextCommand_START::
|
||||
; text_start
|
||||
@@ -834,22 +834,22 @@ TextCommand_LOW::
|
||||
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
|
||||
ret
|
||||
|
||||
TextCommand_WAIT_BUTTON::
|
||||
; text_waitbutton
|
||||
TextCommand_PROMPT_BUTTON::
|
||||
; text_promptbutton
|
||||
; wait for button press
|
||||
; show arrow
|
||||
; [06]
|
||||
|
||||
ld a, [wLinkMode]
|
||||
cp LINK_COLOSSEUM
|
||||
jp z, TextCommand_LINK_WAIT_BUTTON
|
||||
jp z, TextCommand_LINK_PROMPT_BUTTON
|
||||
cp LINK_MOBILE
|
||||
jp z, TextCommand_LINK_WAIT_BUTTON
|
||||
jp z, TextCommand_LINK_PROMPT_BUTTON
|
||||
|
||||
push hl
|
||||
call LoadBlinkingCursor
|
||||
push bc
|
||||
call ButtonSound
|
||||
call PromptButton
|
||||
pop bc
|
||||
call UnloadBlinkingCursor
|
||||
pop hl
|
||||
@@ -896,7 +896,7 @@ TextCommand_NUM::
|
||||
ld a, b
|
||||
and $f0
|
||||
swap a
|
||||
set PRINTNUM_RIGHTALIGN_F, a
|
||||
set PRINTNUM_LEFTALIGN_F, a
|
||||
ld b, a
|
||||
call PrintNum
|
||||
ld b, h
|
||||
@@ -1005,13 +1005,13 @@ TextCommand_DOTS::
|
||||
pop hl
|
||||
ret
|
||||
|
||||
TextCommand_LINK_WAIT_BUTTON::
|
||||
; text_linkwaitbutton
|
||||
TextCommand_LINK_PROMPT_BUTTON::
|
||||
; text_linkpromptbutton
|
||||
; wait for key down
|
||||
; display arrow
|
||||
push hl
|
||||
push bc
|
||||
call ButtonSound
|
||||
call PromptButton
|
||||
pop bc
|
||||
pop hl
|
||||
ret
|
||||
|
@@ -15,7 +15,7 @@ _CheckTrainerBattle::
|
||||
|
||||
; Skip the player object.
|
||||
ld a, 1
|
||||
ld de, wMapObjects + OBJECT_LENGTH
|
||||
ld de, wMapObjects + MAPOBJECT_LENGTH
|
||||
|
||||
.loop
|
||||
|
||||
@@ -78,7 +78,7 @@ _CheckTrainerBattle::
|
||||
|
||||
.next
|
||||
pop de
|
||||
ld hl, OBJECT_LENGTH
|
||||
ld hl, MAPOBJECT_LENGTH
|
||||
add hl, de
|
||||
ld d, h
|
||||
ld e, l
|
||||
|
@@ -39,7 +39,7 @@ CloseText::
|
||||
ld a, $90
|
||||
ldh [hWY], a
|
||||
call ReplaceKrisSprite
|
||||
farcall ReturnFromMapSetupScript
|
||||
farcall InitMapNameSign
|
||||
farcall LoadOverworldFont
|
||||
ret
|
||||
|
||||
|
Reference in New Issue
Block a user