wVramState -> wStateFlags and define flag constants (from pokecrystal f72f078c0e68736adf81f6c45c84f0c1e127a231)

This commit is contained in:
xCrystal
2024-02-11 00:34:46 +01:00
parent b1fd8f941a
commit e44744c587
27 changed files with 88 additions and 82 deletions

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@@ -1785,13 +1785,12 @@ wBattlePlayerAction::
wSolvedUnownPuzzle::
db
wVramState::
wStateFlags::
; bit 0: overworld sprite updating on/off
; bit 1: something to do with sprite updates
; bit 1: last 12 sprite OAM structs reserved
; bit 2: do not clear wShadowOAM during DoNextFrameForAllSprites
; bit 6: something to do with text
; bit 7: on when surf initiates
; flickers when climbing waterfall
; bit 6: in text state
; bit 7: in scripted movement
db
wBattleResult::