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Name a lot of text labels according to our conventions
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@@ -43,7 +43,7 @@ BattleCommand_Mimic:
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ld [hl], 5
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call GetMoveName
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call AnimateCurrentMove
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ld hl, LearnedMoveText
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ld hl, MimicLearnedMoveText
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jp StdBattleTextbox
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.fail
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