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Keep gfx.py with other tools, and remove its dependency on the 'extras' submodule
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264
tools/gfx.py
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264
tools/gfx.py
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"""Supplementary scripts for graphics conversion."""
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import os
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import argparse
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from pokemontools import gfx, lz
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# Graphics with inverted tilemaps that aren't covered by filepath_rules.
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pics = [
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'gfx/shrink1',
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'gfx/shrink2',
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]
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def recursive_read(filename):
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def recurse(filename_):
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lines = []
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for line in open(filename_):
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if 'include "' in line.lower():
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lines += recurse(line.split('"')[1])
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else:
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lines += [line]
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return lines
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lines = recurse(filename)
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return ''.join(lines)
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base_stats = None
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def get_base_stats():
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global base_stats
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if not base_stats:
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base_stats = recursive_read('data/base_stats.asm')
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return base_stats
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def get_pokemon_dimensions(path):
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try:
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byte = bytearray(open(path, 'rb').read())[0]
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width = byte & 0xf
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height = (byte >> 8) & 0xf
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return width, height
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except:
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return None
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def get_animation_frames(path=None, w=7, h=7, bitmask_path=None, frame_path=None):
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"""Retrieve animation frame tilemaps from generated frame/bitmask data."""
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if not path:
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path = bitmask_path
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if not path:
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path = frame_path
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if not path:
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raise Exception("need at least one of path, bitmask_path or frame_path")
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if not bitmask_path:
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bitmask_path = os.path.join(os.path.split(path)[0], 'bitmask.asm')
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if not frame_path:
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frame_path = os.path.join(os.path.split(path)[0], 'frames.asm')
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bitmask_lines = open(bitmask_path).readlines()
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frame_lines = open(frame_path).readlines()
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bitmask_length = w * h
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bitmasks = []
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bitmask = []
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for line in bitmask_lines:
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if '\tdb ' in line:
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value = line.split('\tdb ')[1].strip().replace('%', '0b')
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value = int(value, 0)
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#print line.strip(), value, len(bitmasks), len(bitmask)
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for bit in xrange(8):
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bitmask += [(value >> bit) & 1]
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if len(bitmask) >= bitmask_length:
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bitmasks += [bitmask]
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bitmask = []
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break
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if bitmask:
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bitmasks += [bitmask]
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frames = []
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frame_labels = []
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i = 0
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for line in frame_lines:
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if '\tdw ' in line:
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frame_labels += [line.split('\tdw ')[1].strip()]
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else:
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for part in line.split():
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part = part.strip()
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if part in frame_labels:
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frames += [(part, i)]
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i += 1
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results = []
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for label, i in frames:
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result = []
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# get the bitmask and tile ids for each frame
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# don't care if we read past bounds, so just read the rest of the file
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values = []
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for line in frame_lines[i:]:
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if '\tdb ' in line:
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values += line.split('\tdb ')[1].split(';')[0].split(',')
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#print bitmasks
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#print values[0]
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#print int(values[0].replace('$', '0x'), 0)
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bitmask = bitmasks[int(values[0].replace('$', '0x'), 0)]
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tiles = values[1:]
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k = 0
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j = 0
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for bit in bitmask:
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if bit:
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result += [int(tiles[k].replace('$', '0x'), 0)]
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k += 1
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else:
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result += [j]
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j += 1
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results += [result]
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return results
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def get_animated_graphics(path, w=7, h=7, bitmask_path=None, frame_path=None):
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frames = get_animation_frames(path, w, h, bitmask_path, frame_path)
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new_path = path.replace('.animated.2bpp', '.2bpp')
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tiles = gfx.get_tiles(bytearray(open(path, 'rb').read()))
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new_tiles = tiles[:w * h]
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for frame in frames:
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for tile in frame:
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new_tiles += [tiles[tile]]
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new_graphic = gfx.connect(new_tiles)
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print new_path, list(new_graphic)
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open(new_path, 'wb').write(bytearray(new_graphic))
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return new_path
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def filepath_rules(filepath):
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"""Infer attributes of certain graphics by their location in the filesystem."""
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args = {}
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filedir, filename = os.path.split(filepath)
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if filedir.startswith('./'):
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filedir = filedir[2:]
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name, ext = os.path.splitext(filename)
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if ext == '.lz':
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name, ext = os.path.splitext(name)
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pokemon_name = ''
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if 'gfx/pokemon/' in filedir:
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pokemon_name = filedir.split('/')[-1]
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if pokemon_name.startswith('unown_'):
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index = filedir.find(pokemon_name)
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if index != -1:
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filedir = filedir[:index + len('unown')] + filedir[index + len('unown_a'):]
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if name == 'front' or name == 'front.animated':
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args['pal_file'] = os.path.join(filedir, 'normal.pal')
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args['pic'] = True
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args['animate'] = True
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elif name == 'back':
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args['pal_file'] = os.path.join(filedir, 'normal.pal')
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args['pic'] = True
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elif 'gfx/trainers' in filedir:
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args['pic'] = True
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elif os.path.join(filedir, name) in pics:
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args['pic'] = True
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elif filedir == 'gfx/tilesets':
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args['tileset'] = True
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if args.get('pal_file'):
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if os.path.exists(args['pal_file']):
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args['palout'] = args['pal_file']
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else:
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del args['pal_file']
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if args.get('pic'):
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if ext == '.png':
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w, h = gfx.png.Reader(filepath).asRGBA8()[:2]
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w = min(w/8, h/8)
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args['pic_dimensions'] = w, w
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elif ext == '.2bpp':
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if pokemon_name and name == 'front' or name == 'front.animated':
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w, h = get_pokemon_dimensions(filepath.replace(ext, '.dimensions')) or (7, 7)
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args['pic_dimensions'] = w, w
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elif pokemon_name and name == 'back':
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args['pic_dimensions'] = 6, 6
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else:
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args['pic_dimensions'] = 7, 7
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if args.get('tileset'):
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args['width'] = 128
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return args
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def to_1bpp(filename, **kwargs):
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name, ext = os.path.splitext(filename)
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if ext == '.1bpp': pass
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elif ext == '.2bpp': gfx.export_2bpp_to_1bpp(filename, **kwargs)
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elif ext == '.png': gfx.export_png_to_1bpp(filename, **kwargs)
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elif ext == '.lz':
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decompress(filename, **kwargs)
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to_1bpp(name, **kwargs)
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def to_2bpp(filename, **kwargs):
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name, ext = os.path.splitext(filename)
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if ext == '.1bpp': gfx.export_1bpp_to_2bpp(filename, **kwargs)
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elif ext == '.2bpp': pass
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elif ext == '.png': gfx.export_png_to_2bpp(filename, **kwargs)
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elif ext == '.lz':
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decompress(filename, **kwargs)
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to_2bpp(name, **kwargs)
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def to_png(filename, **kwargs):
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name, ext = os.path.splitext(filename)
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if ext == '.1bpp': gfx.export_1bpp_to_png(filename, **kwargs)
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elif ext == '.2bpp' and name.endswith('.animated'):
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w, h = kwargs.get('pic_dimensions') or (7, 7)
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new_path = get_animated_graphics(filename, w=w, h=h)
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return to_png(new_path, **kwargs)
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elif ext == '.2bpp': gfx.export_2bpp_to_png(filename, **kwargs)
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elif ext == '.png': pass
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elif ext == '.lz':
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decompress(filename, **kwargs)
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to_png(name, **kwargs)
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def compress(filename, **kwargs):
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data = open(filename, 'rb').read()
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lz_data = lz.Compressed(data).output
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open(filename + '.lz', 'wb').write(bytearray(lz_data))
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def decompress(filename, **kwargs):
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lz_data = open(filename, 'rb').read()
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data = lz.Decompressed(lz_data).output
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name, ext = os.path.splitext(filename)
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open(name, 'wb').write(bytearray(data))
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methods = {
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'2bpp': to_2bpp,
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'1bpp': to_1bpp,
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'png': to_png,
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'lz': compress,
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'unlz': decompress,
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}
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def main(method_name, filenames=None):
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if filenames is None: filenames = []
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for filename in filenames:
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args = filepath_rules(filename)
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method = methods.get(method_name)
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if method:
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method(filename, **args)
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def get_args():
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ap = argparse.ArgumentParser()
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ap.add_argument('method_name')
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ap.add_argument('filenames', nargs='*')
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args = ap.parse_args()
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return args
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if __name__ == '__main__':
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main(**get_args().__dict__)
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1
tools/pokemontools/__init__.py
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1
tools/pokemontools/__init__.py
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@@ -0,0 +1 @@
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# A subset of https://github.com/pret/pokemon-reverse-engineering-tools
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tools/pokemontools/gfx.py
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938
tools/pokemontools/gfx.py
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File diff suppressed because it is too large
Load Diff
580
tools/pokemontools/lz.py
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580
tools/pokemontools/lz.py
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File diff suppressed because it is too large
Load Diff
2650
tools/pokemontools/png.py
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2650
tools/pokemontools/png.py
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File diff suppressed because it is too large
Load Diff
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