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Use charmaps for special string codepoints.
Also fix all the text. Also fix some unreferenced scripts that were interpreted as text.
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@@ -766,7 +766,7 @@ UnknownText_0x6d5d8: ; 0x6d5d8
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; 0x6d64e
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UnknownText_0x6d64e: ; 0x6d64e
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text "Sorry, ", $14, "."
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text "Sorry, <PLAY_G>."
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line "I saw how well you"
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para "were doing, so I"
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@@ -806,7 +806,7 @@ UnknownText_0x6d6cf: ; 0x6d6cf
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para "makes me feel"
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line "guilty."
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para $14, ", let's"
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para "<PLAY_G>, let's"
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line "split the job."
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done
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; 0x6d7ea
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@@ -841,7 +841,7 @@ UnknownText_0x6d809: ; 0x6d809
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; 0x6d8e6
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UnknownText_0x6d8e6: ; 0x6d8e6
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text $52, " received"
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text "<PLAYER> received"
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line "HM06."
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done
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; 0x6d8f8
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@@ -865,7 +865,7 @@ UnknownText_0x6d8f8: ; 0x6d8f8
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; 0x6d994
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UnknownText_0x6d994: ; 0x6d994
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text $14, "…"
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text "<PLAY_G>…"
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para "The journey to be-"
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line "coming the #MON"
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@@ -909,7 +909,7 @@ UnknownText_0x6da97: ; 0x6da97
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; 0x6daf7
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UnknownText_0x6daf7: ; 0x6daf7
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text "LANCE: ", $14, ","
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text "LANCE: <PLAY_G>,"
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line "let's give it our"
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cont "best for #MON."
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done
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@@ -1005,7 +1005,7 @@ UnknownText_0x6dd39: ; 0x6dd39
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UnknownText_0x6dd6b: ; 0x6dd6b
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text "The door's closed…"
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para $52, " entered"
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para "<PLAYER> entered"
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line "the password."
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para "The door opened!"
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