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Use charmaps for special string codepoints.
Also fix all the text. Also fix some unreferenced scripts that were interpreted as text.
This commit is contained in:
@@ -794,7 +794,7 @@ AfterChikoritaMovement: ; 0x78fb0
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; 0x78fb6
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UnknownText_0x78fb6: ; 0x78fb6
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text "ELM: ", $14, "!"
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text "ELM: <PLAY_G>!"
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line "There you are!"
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para "I needed to ask"
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@@ -807,7 +807,7 @@ UnknownText_0x78fb6: ; 0x78fb6
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line "wondering if you"
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para "could help me with"
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line "it, ", $14, "."
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line "it, <PLAY_G>."
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para "You see…"
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@@ -834,7 +834,7 @@ UnknownText_0x78fb6: ; 0x78fb6
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; 0x790fa
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UnknownText_0x790fa: ; 0x790fa
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text "Thanks, ", $14, "!"
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text "Thanks, <PLAY_G>!"
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para "You're a great"
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line "help!"
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@@ -902,7 +902,7 @@ UnknownText_0x791df: ; 0x791df
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para "I know!"
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para $14, ", can you"
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para "<PLAY_G>, can you"
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line "go in our place?"
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done
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; 0x792ff
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@@ -916,7 +916,7 @@ UnknownText_0x792ff: ; 0x792ff
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para "You'll be that"
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line "#MON's first"
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cont "partner, ", $14, "!"
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cont "partner, <PLAY_G>!"
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para "Go on. Pick one!"
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done
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@@ -973,7 +973,7 @@ ChoseStarterText: ; 0x79487
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; 0x794ad
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ReceivedStarterText: ; 0x794ad
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text $52, " received"
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text "<PLAYER> received"
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line "@"
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text_from_ram StringBuffer3
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text "!"
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@@ -1012,12 +1012,12 @@ ElmDirectionsText2: ; 0x79581
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done
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ElmDirectionsText3: ; 0x795db
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text $14, ", I'm"
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text "<PLAY_G>, I'm"
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line "counting on you!"
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done
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GotElmsNumberText: ; 0x795f3
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text $52, " got ELM's"
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text "<PLAYER> got ELM's"
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line "phone number."
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done
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@@ -1048,7 +1048,7 @@ ElmsLabHealingMachineText2:
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done
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ElmAfterTheftText1: ; 0x796cd
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text "ELM: ", $14, ", this"
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text "ELM: <PLAY_G>, this"
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line "is terrible…"
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para "Oh, yes, what was"
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@@ -1058,7 +1058,7 @@ ElmAfterTheftText1: ; 0x796cd
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; 0x79712
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ElmAfterTheftText2: ; 0x79712
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text $52, " handed"
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text "<PLAYER> handed"
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line "the MYSTERY EGG to"
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cont "PROF.ELM."
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done
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@@ -1084,7 +1084,7 @@ ElmAfterTheftText5: ; 0x79780
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para "PROF.OAK gave you"
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line "a #DEX?"
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para $14, ", is that"
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para "<PLAY_G>, is that"
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line "true? Th-that's"
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cont "incredible!"
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@@ -1093,7 +1093,7 @@ ElmAfterTheftText5: ; 0x79780
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cont "tial of people as"
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cont "trainers."
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para "Wow, ", $14, ". You"
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para "Wow, <PLAY_G>. You"
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line "may have what it"
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para "takes to become"
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@@ -1114,7 +1114,7 @@ ElmAfterTheftText5: ; 0x79780
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; 0x798cf
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ElmAfterTheftText6: ; 0x798cf
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text "…", $14, ". The"
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text "…<PLAY_G>. The"
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line "road to the"
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para "championship will"
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@@ -1136,7 +1136,7 @@ ElmStudyingEggText: ; 0x7993c
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; 0x7997d
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ElmAideHasEggText: ; 0x7997d
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text "ELM: ", $14, "?"
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text "ELM: <PLAY_G>?"
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line "Didn't you meet my"
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cont "assistant?"
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@@ -1159,7 +1159,7 @@ ElmWaitingEggHatchText: ; 0x79a1b
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; 0x79a40
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UnknownText_0x79a40: ; 0x79a40
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text $14, "? I thought"
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text "<PLAY_G>? I thought"
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line "the EGG hatched."
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para "Where is the"
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@@ -1168,7 +1168,7 @@ UnknownText_0x79a40: ; 0x79a40
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; 0x79a72
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ShowElmTogepiText1: ; 0x79a72
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text "ELM: ", $14, ", you"
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text "ELM: <PLAY_G>, you"
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line "look great!"
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done
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; 0x79a8b
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@@ -1194,7 +1194,7 @@ ShowElmTogepiText3: ; 0x79a9f
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; 0x79b1c
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ElmGiveEverstoneText1: ; 0x79b1c
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text "Thanks, ", $14, "!"
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text "Thanks, <PLAY_G>!"
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line "You're helping"
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para "unravel #MON"
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@@ -1227,7 +1227,7 @@ ElmGiveEverstoneText2: ; 0x79b8d
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; 0x79c37
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UnknownText_0x79c37: ; 0x79c37
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text "ELM: ", $14, ", I'll"
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text "ELM: <PLAY_G>, I'll"
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line "call you if any-"
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cont "thing comes up."
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done
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@@ -1249,7 +1249,7 @@ UnknownText_0x79c65: ; 0x79c65
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; 0x79cd0
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ElmGiveMasterBallText1: ; 0x79cd0
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text "ELM: Hi, ", $14, "!"
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text "ELM: Hi, <PLAY_G>!"
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line "Thanks to you, my"
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para "research is going"
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@@ -1279,12 +1279,12 @@ ElmGiveMasterBallText2: ; 0x79d31
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line "make much better"
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para "use of it than I"
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line "can, ", $14, "!"
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line "can, <PLAY_G>!"
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done
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; 0x79df3
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ElmGiveTicketText1: ; 0x79df3
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text "ELM: ", $14, "!"
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text "ELM: <PLAY_G>!"
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line "There you are!"
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para "I called because I"
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@@ -1304,7 +1304,7 @@ ElmGiveTicketText2: ; 0x79e6f
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line "from OLIVINE CITY."
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para "But you knew that"
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line "already, ", $14, "."
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line "already, <PLAY_G>."
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para "After all, you've"
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line "traveled all over"
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@@ -1323,7 +1323,7 @@ UnknownText_0x79f0b: ; 0x79f0b
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; 0x79f38
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UnknownText_0x79f38: ; 0x79f38
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text $14, ", I want"
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text "<PLAY_G>, I want"
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line "you to have this"
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cont "for your errand."
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done
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@@ -1363,7 +1363,7 @@ UnknownText_0x79f95: ; 0x79f95
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; 0x7a078
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UnknownText_0x7a078: ; 0x7a078
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text $14, "!"
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text "<PLAY_G>!"
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para "Use these on your"
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line "#DEX quest!"
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@@ -1404,7 +1404,7 @@ UnknownText_0x7a0f0: ; 0x7a0f0
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; 0x7a1c0
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UnknownText_0x7a1c0: ; 0x7a1c0
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text "OK! So ", $53
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text "OK! So <RIVAL>"
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line "was his name."
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para "Thanks for helping"
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@@ -1425,7 +1425,7 @@ ElmsLabWindowText2:
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done
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ElmsLabTravelTip1Text:
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text $52, " opened a"
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text "<PLAYER> opened a"
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line "book."
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para "Travel Tip 1:"
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@@ -1435,7 +1435,7 @@ ElmsLabTravelTip1Text:
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done
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ElmsLabTravelTip2Text:
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text $52, " opened a"
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text "<PLAYER> opened a"
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line "book."
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para "Travel Tip 2:"
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@@ -1445,7 +1445,7 @@ ElmsLabTravelTip2Text:
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done
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ElmsLabTravelTip3Text:
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text $52, " opened a"
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text "<PLAYER> opened a"
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line "book."
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para "Travel Tip 3:"
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@@ -1456,7 +1456,7 @@ ElmsLabTravelTip3Text:
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done
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ElmsLabTravelTip4Text:
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text $52, " opened a"
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text "<PLAYER> opened a"
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line "book."
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para "Travel Tip 4:"
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