Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -22,7 +22,7 @@ TrainerBlackbeltKenji:
trainer BLACKBELT_T, KENJI3, EVENT_BEAT_BLACKBELT_KENJI, BlackbeltKenji3SeenText, BlackbeltKenji3BeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_BLACKBELT_KENJI
loadvar VAR_CALLERID, PHONE_BLACKBELT_KENJI
endifjustbattled
opentext
checkcellnum PHONE_BLACKBELT_KENJI
@@ -42,12 +42,12 @@ TrainerBlackbeltKenji:
askforphonenumber PHONE_BLACKBELT_KENJI
ifequal PHONE_CONTACTS_FULL, Route45PhoneFullM
ifequal PHONE_CONTACT_REFUSED, Route45NumberDeclinedM
trainertotext BLACKBELT_T, KENJI3, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, BLACKBELT_T, KENJI3
scall Route45RegisteredNumberM
jump Route45NumberAcceptedM
.Registered:
checkcode VAR_KENJI_BREAK
readvar VAR_KENJI_BREAK
ifnotequal 1, Route45NumberAcceptedM
checktime MORN
iftrue .Morning
@@ -148,7 +148,7 @@ TrainerHikerParry:
trainer HIKER, PARRY3, EVENT_BEAT_HIKER_PARRY, HikerParry3SeenText, HikerParry3BeatenText, 0, .Script
.Script:
writecode VAR_CALLERID, PHONE_HIKER_PARRY
loadvar VAR_CALLERID, PHONE_HIKER_PARRY
endifjustbattled
opentext
checkflag ENGINE_PARRY
@@ -169,14 +169,14 @@ TrainerHikerParry:
askforphonenumber PHONE_HIKER_PARRY
ifequal PHONE_CONTACTS_FULL, Route45PhoneFullM
ifequal PHONE_CONTACT_REFUSED, Route45NumberDeclinedM
trainertotext HIKER, PARRY1, MEM_BUFFER_0
gettrainername STRING_BUFFER_3, HIKER, PARRY1
scall Route45RegisteredNumberM
jump Route45NumberAcceptedM
.WantsBattle:
scall Route45RematchM
winlosstext HikerParry3BeatenText, 0
copybytetovar wParryFightCount
readmem wParryFightCount
ifequal 2, .Fight2
ifequal 1, .Fight1
ifequal 0, .LoadFight0
@@ -190,7 +190,7 @@ TrainerHikerParry:
loadtrainer HIKER, PARRY3
startbattle
reloadmapafterbattle
loadvar wParryFightCount, 1
loadmem wParryFightCount, 1
clearflag ENGINE_PARRY
end
@@ -198,7 +198,7 @@ TrainerHikerParry:
loadtrainer HIKER, PARRY1
startbattle
reloadmapafterbattle
loadvar wParryFightCount, 2
loadmem wParryFightCount, 2
clearflag ENGINE_PARRY
end