Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -25,7 +25,7 @@ OlivineGymJasmineScript:
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_MINERALBADGE
checkcode VAR_BADGES
readvar VAR_BADGES
scall OlivineGymActivateRockets
.FightDone:
checkevent EVENT_GOT_TM23_IRON_TAIL
@@ -89,7 +89,7 @@ OlivineGymStatue:
iftrue .Beaten
jumpstd gymstatue1
.Beaten:
trainertotext JASMINE, JASMINE1, MEM_BUFFER_1
gettrainername STRING_BUFFER_4, JASMINE, JASMINE1
jumpstd gymstatue2
Jasmine_SteelTypeIntro: