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Rename more script commands for consistency and predictability
Fixes #540
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@@ -30,7 +30,7 @@ MahoganyGymPryceScript:
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playsound SFX_GET_BADGE
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waitsfx
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setflag ENGINE_GLACIERBADGE
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checkcode VAR_BADGES
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readvar VAR_BADGES
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scall MahoganyGymActivateRockets
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.FightDone:
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checkevent EVENT_GOT_TM16_ICY_WIND
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@@ -144,7 +144,7 @@ MahoganyGymStatue:
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iftrue .Beaten
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jumpstd gymstatue1
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.Beaten:
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trainertotext PRYCE, PRYCE1, MEM_BUFFER_1
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gettrainername STRING_BUFFER_4, PRYCE, PRYCE1
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jumpstd gymstatue2
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PryceText_Intro:
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