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Rename more script commands for consistency and predictability
Fixes #540
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@@ -32,7 +32,7 @@ LakeOfRage_MapScripts:
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return
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.Wesley:
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checkcode VAR_WEEKDAY
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readvar VAR_WEEKDAY
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ifequal WEDNESDAY, .WesleyAppears
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disappear LAKEOFRAGE_WESLEY
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return
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@@ -85,7 +85,7 @@ RedGyarados:
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cry GYARADOS
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closetext
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loadwildmon GYARADOS, 30
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writecode VAR_BATTLETYPE, BATTLETYPE_SHINY
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loadvar VAR_BATTLETYPE, BATTLETYPE_SHINY
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startbattle
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ifequal LOSE, .NotBeaten
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disappear LAKEOFRAGE_GYARADOS
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@@ -192,7 +192,7 @@ WesleyScript:
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opentext
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checkevent EVENT_GOT_BLACKBELT_FROM_WESLEY
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iftrue WesleyWednesdayScript
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checkcode VAR_WEEKDAY
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readvar VAR_WEEKDAY
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ifnotequal WEDNESDAY, WesleyNotWednesdayScript
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checkevent EVENT_MET_WESLEY_OF_WEDNESDAY
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iftrue .MetWesley
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