Rename more script commands for consistency and predictability

Fixes #540
This commit is contained in:
Rangi
2019-03-10 15:31:59 -04:00
parent 6393ecb7e5
commit e002b536af
157 changed files with 1494 additions and 1004 deletions

View File

@@ -32,7 +32,7 @@ LakeOfRage_MapScripts:
return
.Wesley:
checkcode VAR_WEEKDAY
readvar VAR_WEEKDAY
ifequal WEDNESDAY, .WesleyAppears
disappear LAKEOFRAGE_WESLEY
return
@@ -85,7 +85,7 @@ RedGyarados:
cry GYARADOS
closetext
loadwildmon GYARADOS, 30
writecode VAR_BATTLETYPE, BATTLETYPE_SHINY
loadvar VAR_BATTLETYPE, BATTLETYPE_SHINY
startbattle
ifequal LOSE, .NotBeaten
disappear LAKEOFRAGE_GYARADOS
@@ -192,7 +192,7 @@ WesleyScript:
opentext
checkevent EVENT_GOT_BLACKBELT_FROM_WESLEY
iftrue WesleyWednesdayScript
checkcode VAR_WEEKDAY
readvar VAR_WEEKDAY
ifnotequal WEDNESDAY, WesleyNotWednesdayScript
checkevent EVENT_MET_WESLEY_OF_WEDNESDAY
iftrue .MetWesley