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Add commentary and labels to AI stuff
Name some labels and add lots of commentary to AI stuff, including most AIScoring_Smart sublayers.
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main.asm
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main.asm
@ -47180,7 +47180,7 @@ AIChooseMove: ; 440ce
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jr .CheckLayer
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jr .CheckLayer
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; Decrement the scores of all moves one by one until one reaches 0.
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; Decrement the scores of all moves one by one until one reaches 0.
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; If the Pokemon has no moves, the game will loop indefinitely.
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; If the Pokemon has no moves, the game goes into an endless loop.
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.DecrementScores
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.DecrementScores
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ld hl, Buffer1
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ld hl, Buffer1
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ld de, EnemyMonMoves
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ld de, EnemyMonMoves
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