Fix snake_case filenames

Renamed a bunch of files, most of them one-off functions, to better fit
the general snake_case naming scheme. Also renamed some awfully long filenames.
This commit is contained in:
mid-kid
2018-04-04 22:26:07 +02:00
parent 81fff9bb80
commit d3cc861d33
32 changed files with 114 additions and 114 deletions

View File

@@ -1,20 +0,0 @@
DrawKrisPackGFX: ; 48e81
ld hl, PackFGFXPointers
add hl, de
add hl, de
ld a, [hli]
ld e, a
ld d, [hl]
ld hl, vTiles2 tile $50
lb bc, BANK(PackFGFX), 15
call Request2bpp
ret
PackFGFXPointers: ; 48e93
dw PackFGFX + (15 tiles) * 1 ; ITEM_POCKET
dw PackFGFX + (15 tiles) * 3 ; BALL_POCKET
dw PackFGFX + (15 tiles) * 0 ; KEY_ITEM_POCKET
dw PackFGFX + (15 tiles) * 2 ; TM_HM_POCKET
PackFGFX: ; 48e9b
INCBIN "gfx/pack/pack_f.2bpp"