Combine bit flags with | not +

This commit is contained in:
Rangi 2018-05-05 19:27:10 -04:00
parent de0b344be4
commit d31ba05aeb

View File

@ -4,403 +4,403 @@ TrainerClassAttributes: ; 3959c
; Falkner ; Falkner
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Whitney ; Whitney
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Bugsy ; Bugsy
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Morty ; Morty
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Pryce ; Pryce
db HYPER_POTION, NO_ITEM ; items db HYPER_POTION, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Jasmine ; Jasmine
db HYPER_POTION, NO_ITEM ; items db HYPER_POTION, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Chuck ; Chuck
db FULL_HEAL, NO_ITEM ; items db FULL_HEAL, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Clair ; Clair
db FULL_HEAL, HYPER_POTION ; items db FULL_HEAL, HYPER_POTION ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Rival1 ; Rival1
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 15 ; base reward db 15 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Pokemon Prof ; Pokemon Prof
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_AGGRESSIVE + AI_STATUS dw AI_BASIC | AI_AGGRESSIVE | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Will ; Will
db MAX_POTION, NO_ITEM ; items db MAX_POTION, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Cal ; Cal
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Bruno ; Bruno
db MAX_POTION, NO_ITEM ; items db MAX_POTION, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Karen ; Karen
db FULL_HEAL, MAX_POTION ; items db FULL_HEAL, MAX_POTION ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Koga ; Koga
db FULL_HEAL, FULL_RESTORE ; items db FULL_HEAL, FULL_RESTORE ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Champion ; Champion
db FULL_HEAL, FULL_RESTORE ; items db FULL_HEAL, FULL_RESTORE ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Brock ; Brock
db HYPER_POTION, NO_ITEM ; items db HYPER_POTION, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Misty ; Misty
db FULL_HEAL, NO_ITEM ; items db FULL_HEAL, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Lt Surge ; Lt Surge
db HYPER_POTION, NO_ITEM ; items db HYPER_POTION, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Scientist ; Scientist
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_TYPES | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Erika ; Erika
db HYPER_POTION, NO_ITEM ; items db HYPER_POTION, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Youngster ; Youngster
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 4 ; base reward db 4 ; base reward
dw AI_BASIC + AI_STATUS dw AI_BASIC | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Schoolboy ; Schoolboy
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 8 ; base reward db 8 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_SETUP | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_OFTEN dw CONTEXT_USE | SWITCH_OFTEN
; Bird Keeper ; Bird Keeper
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 6 ; base reward db 6 ; base reward
dw AI_BASIC + AI_TYPES + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS dw AI_BASIC | AI_TYPES | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Lass ; Lass
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 6 ; base reward db 6 ; base reward
dw AI_BASIC + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_OFTEN dw CONTEXT_USE | SWITCH_OFTEN
; Janine ; Janine
db DIRE_HIT, NO_ITEM ; items db DIRE_HIT, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Cooltrainerm ; Cooltrainerm
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 12 ; base reward db 12 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Cooltrainerf ; Cooltrainerf
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 12 ; base reward db 12 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Beauty ; Beauty
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 22 ; base reward db 22 ; base reward
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Pokemaniac ; Pokemaniac
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 15 ; base reward db 15 ; base reward
dw AI_BASIC + AI_SETUP + AI_OFFENSIVE + AI_AGGRESSIVE + AI_STATUS dw AI_BASIC | AI_SETUP | AI_OFFENSIVE | AI_AGGRESSIVE | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Gruntm ; Gruntm
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 10 ; base reward db 10 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Gentleman ; Gentleman
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 18 ; base reward db 18 ; base reward
dw AI_BASIC + AI_SETUP + AI_AGGRESSIVE + AI_STATUS dw AI_BASIC | AI_SETUP | AI_AGGRESSIVE | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Skier ; Skier
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 18 ; base reward db 18 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_TYPES | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Teacher ; Teacher
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 18 ; base reward db 18 ; base reward
dw AI_BASIC + AI_OPPORTUNIST + AI_AGGRESSIVE + AI_STATUS dw AI_BASIC | AI_OPPORTUNIST | AI_AGGRESSIVE | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Sabrina ; Sabrina
db HYPER_POTION, NO_ITEM ; items db HYPER_POTION, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Bug Catcher ; Bug Catcher
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 4 ; base reward db 4 ; base reward
dw AI_BASIC + AI_SETUP + AI_STATUS dw AI_BASIC | AI_SETUP | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Fisher ; Fisher
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 10 ; base reward db 10 ; base reward
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_OFTEN dw CONTEXT_USE | SWITCH_OFTEN
; Swimmerm ; Swimmerm
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 2 ; base reward db 2 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OFFENSIVE + AI_STATUS dw AI_BASIC | AI_SETUP | AI_TYPES | AI_OFFENSIVE | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Swimmerf ; Swimmerf
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 5 ; base reward db 5 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Sailor ; Sailor
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 10 ; base reward db 10 ; base reward
dw AI_BASIC + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS dw AI_BASIC | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Super Nerd ; Super Nerd
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 8 ; base reward db 8 ; base reward
dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Rival2 ; Rival2
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Guitarist ; Guitarist
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 8 ; base reward db 8 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Hiker ; Hiker
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 8 ; base reward db 8 ; base reward
dw AI_BASIC + AI_OFFENSIVE + AI_STATUS dw AI_BASIC | AI_OFFENSIVE | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Biker ; Biker
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 8 ; base reward db 8 ; base reward
dw AI_BASIC + AI_TYPES + AI_STATUS + AI_RISKY dw AI_BASIC | AI_TYPES | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Blaine ; Blaine
db MAX_POTION, FULL_HEAL ; items db MAX_POTION, FULL_HEAL ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Burglar ; Burglar
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 22 ; base reward db 22 ; base reward
dw AI_BASIC + AI_OFFENSIVE + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_OFFENSIVE | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Firebreather ; Firebreather
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 12 ; base reward db 12 ; base reward
dw AI_BASIC + AI_SETUP + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS dw AI_BASIC | AI_SETUP | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Juggler ; Juggler
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 10 ; base reward db 10 ; base reward
dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Blackbelt T ; Blackbelt T
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 6 ; base reward db 6 ; base reward
dw AI_BASIC + AI_OFFENSIVE + AI_STATUS + AI_RISKY dw AI_BASIC | AI_OFFENSIVE | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Executivem ; Executivem
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 18 ; base reward db 18 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_SMART + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_TYPES | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Psychic T ; Psychic T
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 8 ; base reward db 8 ; base reward
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Picnicker ; Picnicker
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 5 ; base reward db 5 ; base reward
dw AI_BASIC + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Camper ; Camper
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 5 ; base reward db 5 ; base reward
dw AI_BASIC + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Executivef ; Executivef
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 18 ; base reward db 18 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_SMART + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_TYPES | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Sage ; Sage
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 8 ; base reward db 8 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Medium ; Medium
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 10 ; base reward db 10 ; base reward
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Boarder ; Boarder
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 18 ; base reward db 18 ; base reward
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_STATUS dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Pokefanm ; Pokefanm
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 20 ; base reward db 20 ; base reward
dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Kimono Girl ; Kimono Girl
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 18 ; base reward db 18 ; base reward
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Twins ; Twins
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 5 ; base reward db 5 ; base reward
dw NO_AI dw NO_AI
dw CONTEXT_USE + SWITCH_OFTEN dw CONTEXT_USE | SWITCH_OFTEN
; Pokefanf ; Pokefanf
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 20 ; base reward db 20 ; base reward
dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Red ; Red
db FULL_RESTORE, FULL_RESTORE ; items db FULL_RESTORE, FULL_RESTORE ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Blue ; Blue
db FULL_RESTORE, FULL_RESTORE ; items db FULL_RESTORE, FULL_RESTORE ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Officer ; Officer
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 10 ; base reward db 10 ; base reward
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_STATUS dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_STATUS
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Gruntf ; Gruntf
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 10 ; base reward db 10 ; base reward
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; Mysticalman ; Mysticalman
db NO_ITEM, NO_ITEM ; items db NO_ITEM, NO_ITEM ; items
db 25 ; base reward db 25 ; base reward
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
dw CONTEXT_USE + SWITCH_SOMETIMES dw CONTEXT_USE | SWITCH_SOMETIMES
; 39771 ; 39771