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Combine bit flags with | not +
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@ -4,403 +4,403 @@ TrainerClassAttributes: ; 3959c
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; Falkner
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db NO_ITEM, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Whitney
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db NO_ITEM, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Bugsy
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db NO_ITEM, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Morty
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db NO_ITEM, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Pryce
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db HYPER_POTION, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Jasmine
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db HYPER_POTION, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Chuck
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db FULL_HEAL, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Clair
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db FULL_HEAL, HYPER_POTION ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Rival1
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db NO_ITEM, NO_ITEM ; items
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db 15 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Pokemon Prof
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db NO_ITEM, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_AGGRESSIVE + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_AGGRESSIVE | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Will
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db MAX_POTION, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Cal
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db NO_ITEM, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Bruno
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db MAX_POTION, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Karen
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db FULL_HEAL, MAX_POTION ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Koga
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db FULL_HEAL, FULL_RESTORE ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Champion
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db FULL_HEAL, FULL_RESTORE ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Brock
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db HYPER_POTION, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Misty
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db FULL_HEAL, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Lt Surge
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db HYPER_POTION, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Scientist
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db NO_ITEM, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_TYPES + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_TYPES | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Erika
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db HYPER_POTION, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Youngster
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db NO_ITEM, NO_ITEM ; items
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db 4 ; base reward
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dw AI_BASIC + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Schoolboy
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db NO_ITEM, NO_ITEM ; items
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db 8 ; base reward
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dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
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dw CONTEXT_USE + SWITCH_OFTEN
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dw AI_BASIC | AI_SETUP | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
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dw CONTEXT_USE | SWITCH_OFTEN
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; Bird Keeper
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db NO_ITEM, NO_ITEM ; items
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db 6 ; base reward
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dw AI_BASIC + AI_TYPES + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_TYPES | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Lass
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db NO_ITEM, NO_ITEM ; items
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db 6 ; base reward
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dw AI_BASIC + AI_CAUTIOUS + AI_STATUS
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dw CONTEXT_USE + SWITCH_OFTEN
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dw AI_BASIC | AI_CAUTIOUS | AI_STATUS
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dw CONTEXT_USE | SWITCH_OFTEN
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; Janine
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db DIRE_HIT, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Cooltrainerm
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db NO_ITEM, NO_ITEM ; items
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db 12 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Cooltrainerf
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db NO_ITEM, NO_ITEM ; items
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db 12 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Beauty
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db NO_ITEM, NO_ITEM ; items
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db 22 ; base reward
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dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Pokemaniac
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db NO_ITEM, NO_ITEM ; items
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db 15 ; base reward
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dw AI_BASIC + AI_SETUP + AI_OFFENSIVE + AI_AGGRESSIVE + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_OFFENSIVE | AI_AGGRESSIVE | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Gruntm
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db NO_ITEM, NO_ITEM ; items
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db 10 ; base reward
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dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Gentleman
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db NO_ITEM, NO_ITEM ; items
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db 18 ; base reward
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dw AI_BASIC + AI_SETUP + AI_AGGRESSIVE + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_AGGRESSIVE | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Skier
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db NO_ITEM, NO_ITEM ; items
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db 18 ; base reward
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dw AI_BASIC + AI_SETUP + AI_TYPES + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_TYPES | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Teacher
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db NO_ITEM, NO_ITEM ; items
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db 18 ; base reward
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dw AI_BASIC + AI_OPPORTUNIST + AI_AGGRESSIVE + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_OPPORTUNIST | AI_AGGRESSIVE | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Sabrina
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db HYPER_POTION, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Bug Catcher
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db NO_ITEM, NO_ITEM ; items
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db 4 ; base reward
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dw AI_BASIC + AI_SETUP + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Fisher
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db NO_ITEM, NO_ITEM ; items
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db 10 ; base reward
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dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
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dw CONTEXT_USE + SWITCH_OFTEN
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dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
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dw CONTEXT_USE | SWITCH_OFTEN
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; Swimmerm
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db NO_ITEM, NO_ITEM ; items
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db 2 ; base reward
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dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OFFENSIVE + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_TYPES | AI_OFFENSIVE | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Swimmerf
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db NO_ITEM, NO_ITEM ; items
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db 5 ; base reward
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dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Sailor
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db NO_ITEM, NO_ITEM ; items
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db 10 ; base reward
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dw AI_BASIC + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Super Nerd
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db NO_ITEM, NO_ITEM ; items
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db 8 ; base reward
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dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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|
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; Rival2
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db NO_ITEM, NO_ITEM ; items
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db 25 ; base reward
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dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Guitarist
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db NO_ITEM, NO_ITEM ; items
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db 8 ; base reward
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dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Hiker
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db NO_ITEM, NO_ITEM ; items
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db 8 ; base reward
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dw AI_BASIC + AI_OFFENSIVE + AI_STATUS
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dw CONTEXT_USE + SWITCH_SOMETIMES
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dw AI_BASIC | AI_OFFENSIVE | AI_STATUS
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dw CONTEXT_USE | SWITCH_SOMETIMES
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; Biker
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db NO_ITEM, NO_ITEM ; items
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db 8 ; base reward
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dw AI_BASIC + AI_TYPES + AI_STATUS + AI_RISKY
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dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_TYPES | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Blaine
|
||||
db MAX_POTION, FULL_HEAL ; items
|
||||
db 25 ; base reward
|
||||
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Burglar
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 22 ; base reward
|
||||
dw AI_BASIC + AI_OFFENSIVE + AI_CAUTIOUS + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_OFFENSIVE | AI_CAUTIOUS | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Firebreather
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 12 ; base reward
|
||||
dw AI_BASIC + AI_SETUP + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_SETUP | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Juggler
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 10 ; base reward
|
||||
dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Blackbelt T
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 6 ; base reward
|
||||
dw AI_BASIC + AI_OFFENSIVE + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_OFFENSIVE | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Executivem
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 18 ; base reward
|
||||
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_SMART + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_SETUP | AI_TYPES | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Psychic T
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 8 ; base reward
|
||||
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Picnicker
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 5 ; base reward
|
||||
dw AI_BASIC + AI_CAUTIOUS + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_CAUTIOUS | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Camper
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 5 ; base reward
|
||||
dw AI_BASIC + AI_CAUTIOUS + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_CAUTIOUS | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Executivef
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 18 ; base reward
|
||||
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_SMART + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_SETUP | AI_TYPES | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Sage
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 8 ; base reward
|
||||
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Medium
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 10 ; base reward
|
||||
dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_SETUP | AI_TYPES | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Boarder
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 18 ; base reward
|
||||
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Pokefanm
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 20 ; base reward
|
||||
dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Kimono Girl
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 18 ; base reward
|
||||
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Twins
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 5 ; base reward
|
||||
dw NO_AI
|
||||
dw CONTEXT_USE + SWITCH_OFTEN
|
||||
dw CONTEXT_USE | SWITCH_OFTEN
|
||||
|
||||
; Pokefanf
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 20 ; base reward
|
||||
dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_TYPES | AI_SMART | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Red
|
||||
db FULL_RESTORE, FULL_RESTORE ; items
|
||||
db 25 ; base reward
|
||||
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Blue
|
||||
db FULL_RESTORE, FULL_RESTORE ; items
|
||||
db 25 ; base reward
|
||||
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Officer
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 10 ; base reward
|
||||
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_STATUS
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_STATUS
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Gruntf
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 10 ; base reward
|
||||
dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_TYPES | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; Mysticalman
|
||||
db NO_ITEM, NO_ITEM ; items
|
||||
db 25 ; base reward
|
||||
dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
|
||||
dw CONTEXT_USE + SWITCH_SOMETIMES
|
||||
dw AI_BASIC | AI_SETUP | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS | AI_RISKY
|
||||
dw CONTEXT_USE | SWITCH_SOMETIMES
|
||||
|
||||
; 39771
|
||||
|
Loading…
Reference in New Issue
Block a user