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@@ -15,50 +15,50 @@ const_value SET $f1
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; Command descriptions from Condensation water's scripting compendium. const_def
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const_def
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const map_lcd_on
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const map_lcd_off
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const map_sound_off
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const map_music
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const map_start_music
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const map_fade_music
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const map_fade
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const map_bike_music
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const map_music_force
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const map_max_volume
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const map_load_blocks
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const map_connection_blocks
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const map_save_screen
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const map_buffer_screen
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const map_load_graphics
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const map_load_tileset_header
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const map_time_of_day
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const map_palettes
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const map_wildmons
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const map_sprites
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const map_change_callback
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const map_start_callback
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const map_load_objects
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const map_load_spawn
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const map_load_connection
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const map_load_warp
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const map_attributes
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const map_attributes_2
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const map_clear_bg_palettes
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const map_fade_out_palettes
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const map_fade_in_palettes
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const map_anchor_screen
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const map_warp_face
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const map_face_down
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const map_spawn_coord
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const map_player_coord
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const map_prolong_sprites
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const map_delay_sprites
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const map_update_roam
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const map_keep_roam
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const map_fade_out_music
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const map_animations_on
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const map_animations_off
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const map_keep_palettes
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const map_text_scroll_off
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const map_stop_script
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const map_lcd_on ; 00
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const map_lcd_off ; 01
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const map_sound_off ; 02
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const map_music ; 03
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const map_start_music ; 04
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const map_fade_music ; 05
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const map_fade ; 06
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const map_bike_music ; 07
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const map_music_force ; 08
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const map_max_volume ; 09
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const map_load_blocks ; 0a
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const map_connection_blocks ; 0b
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const map_save_screen ; 0c
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const map_buffer_screen ; 0d
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const map_load_graphics ; 0e
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const map_load_tileset_header ; 0f
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const map_time_of_day ; 10
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const map_palettes ; 11
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const map_wildmons ; 12
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const map_sprites ; 13
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const map_change_callback ; 14
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const map_start_callback ; 15
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const map_load_objects ; 16
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const map_load_spawn ; 17
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const map_load_connection ; 18
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const map_load_warp ; 19
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const map_attributes ; 1a
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const map_attributes_2 ; 1b
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const map_clear_bg_palettes ; 1c
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const map_fade_out_palettes ; 1d
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const map_fade_in_palettes ; 1e
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const map_anchor_screen ; 1f
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const map_warp_face ; 20
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const map_face_down ; 21
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const map_spawn_coord ; 22
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const map_player_coord ; 23
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const map_prolong_sprites ; 24
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const map_delay_sprites ; 25
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const map_update_roam ; 26
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const map_keep_roam ; 27
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const map_fade_out_music ; 28
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const map_animations_on ; 29
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const map_animations_off ; 2a
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const map_keep_palettes ; 2b
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const map_text_scroll_off ; 2c
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const map_stop_script ; 2d
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map_end_setup_script EQU -1
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@@ -96,3 +96,10 @@ PC_WITHDRAW EQU 0
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PC_DEPOSIT EQU 1
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DAYCARE_WITHDRAW EQU 2
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DAYCARE_DEPOSIT EQU 3
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; wCurrentDexMode
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const_def
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const DEXMODE_NEW
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const DEXMODE_OLD
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const DEXMODE_ABC
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const DEXMODE_UNOWN
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