SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)

This commit is contained in:
Rangi
2018-01-30 22:12:53 -05:00
parent 72cdcb621c
commit cb733954c6
102 changed files with 239 additions and 239 deletions

View File

@@ -695,6 +695,6 @@ KurtsHouse_MapEvents:
db 5 ; object events
object_event 3, 2, SPRITE_KURT, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, KurtScript_0x18e178, EVENT_KURTS_HOUSE_KURT_1
object_event 5, 3, SPRITE_TWIN, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, KurtsGranddaughter1, EVENT_KURTS_HOUSE_GRANDDAUGHTER_1
object_event 6, 3, SPRITE_SLOWPOKE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, KurtsHouseSlowpoke, EVENT_KURTS_HOUSE_SLOWPOKE
object_event 6, 3, SPRITE_SLOWPOKE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, KurtsHouseSlowpoke, EVENT_KURTS_HOUSE_SLOWPOKE
object_event 14, 3, SPRITE_KURT, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, KurtScript_0x18e3bd, EVENT_KURTS_HOUSE_KURT_2
object_event 11, 4, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, KurtsGranddaughter2, EVENT_KURTS_HOUSE_GRANDDAUGHTER_2