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spriteface → objectface, consistent with the other script commands
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@@ -36,7 +36,7 @@ VioletPokecenter1F_ElmsAideScript:
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closetext
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checkcode VAR_FACING
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ifequal UP, .AideWalksAroundPlayer
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spriteface PLAYER, DOWN
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objectface PLAYER, DOWN
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applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideWalksStraightOutOfPokecenter
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playsound SFX_EXIT_BUILDING
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disappear VIOLETPOKECENTER1F_SCIENTIST
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@@ -45,7 +45,7 @@ VioletPokecenter1F_ElmsAideScript:
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.AideWalksAroundPlayer:
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applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideWalksLeftToExitPokecenter
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spriteface PLAYER, DOWN
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objectface PLAYER, DOWN
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applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideFinishesLeavingPokecenter
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playsound SFX_EXIT_BUILDING
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disappear VIOLETPOKECENTER1F_SCIENTIST
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