spriteface → objectface, consistent with the other script commands

This commit is contained in:
Rangi
2018-02-02 21:50:43 -05:00
parent aa8db1632c
commit c834bdadf2
80 changed files with 323 additions and 323 deletions

View File

@@ -36,23 +36,23 @@ AzaleaTown_MapScripts:
AzaleaTownRivalBattleScene1:
moveobject AZALEATOWN_SILVER, 11, 11
spriteface PLAYER, RIGHT
objectface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
pause 15
appear AZALEATOWN_SILVER
applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement1
spriteface PLAYER, DOWN
objectface PLAYER, DOWN
jump AzaleaTownRivalBattleScript
AzaleaTownRivalBattleScene2:
spriteface PLAYER, RIGHT
objectface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
pause 15
appear AZALEATOWN_SILVER
applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement2
spriteface PLAYER, UP
objectface PLAYER, UP
AzaleaTownRivalBattleScript:
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
@@ -96,7 +96,7 @@ AzaleaTownRivalBattleScript:
writetext AzaleaTownRivalAfterText
waitbutton
closetext
spriteface PLAYER, LEFT
objectface PLAYER, LEFT
applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
playsound SFX_EXIT_BUILDING
disappear AZALEATOWN_SILVER
@@ -158,13 +158,13 @@ AzaleaTownCelebiScene:
opentext
writetext AzaleaTownKurtText1
buttonsound
spriteface AZALEATOWN_KURT_OUTSIDE, RIGHT
objectface AZALEATOWN_KURT_OUTSIDE, RIGHT
writetext AzaleaTownKurtText2
buttonsound
writetext AzaleaTownKurtText3
waitbutton
verbosegiveitem GS_BALL
spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
objectface AZALEATOWN_KURT_OUTSIDE, LEFT
setflag ENGINE_FOREST_IS_RESTLESS
clearevent EVENT_ILEX_FOREST_LASS
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
@@ -177,7 +177,7 @@ AzaleaTownKurtScript:
opentext
writetext AzaleaTownKurtText3
waitbutton
spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
objectface AZALEATOWN_KURT_OUTSIDE, LEFT
closetext
end