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synced 2025-09-08 08:13:02 -07:00
spriteface → objectface, consistent with the other script commands
This commit is contained in:
@@ -36,23 +36,23 @@ AzaleaTown_MapScripts:
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AzaleaTownRivalBattleScene1:
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moveobject AZALEATOWN_SILVER, 11, 11
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spriteface PLAYER, RIGHT
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objectface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special FadeOutMusic
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pause 15
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appear AZALEATOWN_SILVER
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applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement1
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spriteface PLAYER, DOWN
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objectface PLAYER, DOWN
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jump AzaleaTownRivalBattleScript
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AzaleaTownRivalBattleScene2:
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spriteface PLAYER, RIGHT
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objectface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special FadeOutMusic
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pause 15
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appear AZALEATOWN_SILVER
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applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleApproachMovement2
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spriteface PLAYER, UP
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objectface PLAYER, UP
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AzaleaTownRivalBattleScript:
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playmusic MUSIC_RIVAL_ENCOUNTER
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opentext
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@@ -96,7 +96,7 @@ AzaleaTownRivalBattleScript:
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writetext AzaleaTownRivalAfterText
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waitbutton
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closetext
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spriteface PLAYER, LEFT
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objectface PLAYER, LEFT
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applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
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playsound SFX_EXIT_BUILDING
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disappear AZALEATOWN_SILVER
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@@ -158,13 +158,13 @@ AzaleaTownCelebiScene:
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opentext
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writetext AzaleaTownKurtText1
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buttonsound
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spriteface AZALEATOWN_KURT_OUTSIDE, RIGHT
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objectface AZALEATOWN_KURT_OUTSIDE, RIGHT
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writetext AzaleaTownKurtText2
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buttonsound
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writetext AzaleaTownKurtText3
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waitbutton
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verbosegiveitem GS_BALL
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spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
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objectface AZALEATOWN_KURT_OUTSIDE, LEFT
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setflag ENGINE_FOREST_IS_RESTLESS
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clearevent EVENT_ILEX_FOREST_LASS
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setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
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@@ -177,7 +177,7 @@ AzaleaTownKurtScript:
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opentext
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writetext AzaleaTownKurtText3
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waitbutton
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spriteface AZALEATOWN_KURT_OUTSIDE, LEFT
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objectface AZALEATOWN_KURT_OUTSIDE, LEFT
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closetext
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end
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@@ -176,10 +176,10 @@ UnreferencedScript_0x9e4be:
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ifequal $a, Script_Menu_ChallengeExplanationCancel
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ifnotequal $0, Script_MobileError
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writetext Text_ReceivedAListOfLeadersOnTheHonorRoll
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spriteface BATTLETOWER1F_RECEPTIONIST, LEFT
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objectface BATTLETOWER1F_RECEPTIONIST, LEFT
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writetext Text_PleaseConfirmOnThisMonitor
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waitbutton
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spriteface BATTLETOWER1F_RECEPTIONIST, DOWN
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objectface BATTLETOWER1F_RECEPTIONIST, DOWN
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closetext
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end
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@@ -250,7 +250,7 @@ YoungsterScript_0x9e55d:
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writetext Text_BattleTowerYoungster
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waitbutton
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closetext
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spriteface BATTLETOWER1F_YOUNGSTER, RIGHT
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objectface BATTLETOWER1F_YOUNGSTER, RIGHT
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end
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CooltrainerFScript_0x9e568:
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@@ -36,7 +36,7 @@ BurnedTower1F_MapScripts:
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return
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.MeetEusine:
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spriteface BURNEDTOWER1F_EUSINE, DOWN
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objectface BURNEDTOWER1F_EUSINE, DOWN
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showemote EMOTE_SHOCK, BURNEDTOWER1F_EUSINE, 15
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applymovement BURNEDTOWER1F_EUSINE, BurnedTower1FEusineMovement
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opentext
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@@ -51,7 +51,7 @@ BurnedTowerRivalBattleScript:
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showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 15
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special FadeOutMusic
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pause 15
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spriteface BURNEDTOWER1F_SILVER, RIGHT
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objectface BURNEDTOWER1F_SILVER, RIGHT
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pause 15
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applymovement PLAYER, BurnedTowerMovement_PlayerWalksToSilver
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applymovement BURNEDTOWER1F_SILVER, BurnedTowerMovement_SilverWalksToPlayer
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@@ -34,48 +34,48 @@ ReleaseTheBeasts:
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playmusic MUSIC_NONE
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pause 30
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appear BURNEDTOWERB1F_RAIKOU1
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spriteface PLAYER, UP
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objectface PLAYER, UP
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pause 5
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disappear BURNEDTOWERB1F_RAIKOU2
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pause 15
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cry RAIKOU
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appear BURNEDTOWERB1F_ENTEI1
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spriteface PLAYER, UP
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objectface PLAYER, UP
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pause 5
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disappear BURNEDTOWERB1F_ENTEI2
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pause 15
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cry ENTEI
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appear BURNEDTOWERB1F_SUICUNE1
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spriteface PLAYER, UP
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objectface PLAYER, UP
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pause 5
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disappear BURNEDTOWERB1F_SUICUNE2
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pause 15
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cry SUICUNE
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pause 15
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playsound SFX_WARP_FROM
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spriteface PLAYER, LEFT
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objectface PLAYER, LEFT
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applymovement BURNEDTOWERB1F_RAIKOU1, BurnedTowerRaikouMovement
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disappear BURNEDTOWERB1F_RAIKOU1
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waitsfx
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playsound SFX_WARP_FROM
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spriteface PLAYER, RIGHT
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objectface PLAYER, RIGHT
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applymovement BURNEDTOWERB1F_ENTEI1, BurnedTowerEnteiMovement
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disappear BURNEDTOWERB1F_ENTEI1
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waitsfx
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pause 15
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playsound SFX_WARP_FROM
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spriteface PLAYER, UP
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objectface PLAYER, UP
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applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement1
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playsound SFX_WARP_FROM
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spriteface PLAYER, DOWN
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objectface PLAYER, DOWN
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applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement2
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spriteface PLAYER, UP
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objectface PLAYER, UP
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pause 20
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cry SUICUNE
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pause 30
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playsound SFX_WARP_FROM
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applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement3
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spriteface PLAYER, DOWN
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objectface PLAYER, DOWN
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disappear BURNEDTOWERB1F_SUICUNE1
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waitsfx
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special RestartMapMusic
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@@ -28,7 +28,7 @@ CeladonCafeFisher1:
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writetext Fisher1Text_Concentration
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waitbutton
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closetext
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spriteface CELADONCAFE_FISHER1, LEFT
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objectface CELADONCAFE_FISHER1, LEFT
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end
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CeladonCafeFisher2:
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@@ -41,7 +41,7 @@ CeladonCafeFisher2:
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writetext Fisher2Text_Quantity
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waitbutton
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closetext
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spriteface CELADONCAFE_FISHER2, RIGHT
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objectface CELADONCAFE_FISHER2, RIGHT
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end
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CeladonCafeFisher3:
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@@ -54,7 +54,7 @@ CeladonCafeFisher3:
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writetext Fisher3Text_GoldenrodIsBest
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waitbutton
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closetext
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spriteface CELADONCAFE_FISHER3, RIGHT
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objectface CELADONCAFE_FISHER3, RIGHT
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end
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CeladonCafeTeacher:
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@@ -69,7 +69,7 @@ CeladonCafeTeacher:
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writetext TeacherText_NoCoinCase
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waitbutton
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closetext
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spriteface CELADONCAFE_TEACHER, LEFT
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objectface CELADONCAFE_TEACHER, LEFT
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end
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.HasCoinCase:
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@@ -77,12 +77,12 @@ CeladonCafeTeacher:
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writetext TeacherText_KeepEating
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waitbutton
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closetext
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spriteface CELADONCAFE_TEACHER, RIGHT
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objectface CELADONCAFE_TEACHER, RIGHT
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opentext
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writetext TeacherText_MoreChef
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waitbutton
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closetext
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spriteface CELADONCAFE_TEACHER, LEFT
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objectface CELADONCAFE_TEACHER, LEFT
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end
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EatathonContestPoster:
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@@ -26,7 +26,7 @@ CeladonDeptStore3FGameboyKid1Script:
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writetext CeladonDeptStore3FGameboyKid1Text
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waitbutton
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closetext
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spriteface CELADONDEPTSTORE3F_GAMEBOY_KID1, DOWN
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objectface CELADONDEPTSTORE3F_GAMEBOY_KID1, DOWN
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end
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CeladonDeptStore3FGameboyKid2Script:
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@@ -35,7 +35,7 @@ CeladonDeptStore3FGameboyKid2Script:
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writetext CeladonDeptStore3FGameboyKid2Text
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waitbutton
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closetext
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spriteface CELADONDEPTSTORE3F_GAMEBOY_KID2, DOWN
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objectface CELADONDEPTSTORE3F_GAMEBOY_KID2, DOWN
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end
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CeladonDeptStore3FSuperNerdScript:
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@@ -26,7 +26,7 @@ CeladonGameCornerPokefanMScript:
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writetext CeladonGameCornerPokefanMText
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waitbutton
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closetext
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spriteface CELADONGAMECORNER_POKEFAN_M, LEFT
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objectface CELADONGAMECORNER_POKEFAN_M, LEFT
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end
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CeladonGameCornerTeacherScript:
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@@ -35,7 +35,7 @@ CeladonGameCornerTeacherScript:
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writetext CeladonGameCornerTeacherText
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waitbutton
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closetext
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spriteface CELADONGAMECORNER_TEACHER, RIGHT
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objectface CELADONGAMECORNER_TEACHER, RIGHT
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end
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CeladonGameCornerFishingGuruScript:
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@@ -44,7 +44,7 @@ CeladonGameCornerFishingGuruScript:
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writetext CeladonGameCornerFishingGuruText
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waitbutton
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closetext
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spriteface CELADONGAMECORNER_FISHING_GURU, RIGHT
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objectface CELADONGAMECORNER_FISHING_GURU, RIGHT
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end
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CeladonGameCornerFisherScript:
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@@ -66,7 +66,7 @@ CeladonGameCornerFisherScript:
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writetext CeladonGameCornerFisherText2
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waitbutton
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closetext
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spriteface LAST_TALKED, LEFT
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objectface LAST_TALKED, LEFT
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end
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.GiveCoins:
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@@ -80,14 +80,14 @@ CeladonGameCornerFisherScript:
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writetext CeladonGameCornerFisherNoCoinCaseText
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waitbutton
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closetext
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spriteface LAST_TALKED, LEFT
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objectface LAST_TALKED, LEFT
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end
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.FullCoinCase:
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writetext CeladonGameCornerFisherFullCoinCaseText
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waitbutton
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closetext
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spriteface LAST_TALKED, LEFT
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objectface LAST_TALKED, LEFT
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end
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CeladonGymGuyScript:
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@@ -99,7 +99,7 @@ CeladonGameCornerGrampsScript:
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writetext CeladonGameCornerGrampsText
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waitbutton
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closetext
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spriteface CELADONGAMECORNER_GRAMPS, LEFT
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objectface CELADONGAMECORNER_GRAMPS, LEFT
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end
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CeladonGameCornerPoster1Script:
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@@ -49,7 +49,7 @@ CeruleanCityCooltrainerFScript:
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writetext CeruleanCityCooltrainerFText1
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waitbutton
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closetext
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spriteface CERULEANCITY_COOLTRAINER_F, LEFT
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objectface CERULEANCITY_COOLTRAINER_F, LEFT
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opentext
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writetext CeruleanCityCooltrainerFText2
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waitbutton
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@@ -113,7 +113,7 @@ CeruleanCityYoungsterScript:
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playsound SFX_TRANSACTION
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waitsfx
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showemote EMOTE_SHOCK, CERULEANCITY_YOUNGSTER, 15
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spriteface CERULEANCITY_YOUNGSTER, LEFT
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objectface CERULEANCITY_YOUNGSTER, LEFT
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opentext
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writetext CeruleanCityYoungsterText2
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waitbutton
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@@ -52,7 +52,7 @@ CeruleanGym_MapScripts:
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waitsfx
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special RestartMapMusic
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pause 15
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spriteface PLAYER, DOWN
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objectface PLAYER, DOWN
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pause 15
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end
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@@ -42,28 +42,28 @@ CherrygroveCityGuideGent:
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waitbutton
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closetext
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applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement2
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spriteface PLAYER, UP
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objectface PLAYER, UP
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opentext
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writetext GuideGentMartText
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waitbutton
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closetext
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applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement3
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spriteface PLAYER, UP
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objectface PLAYER, UP
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opentext
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writetext GuideGentRoute30Text
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waitbutton
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closetext
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applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement4
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spriteface PLAYER, LEFT
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objectface PLAYER, LEFT
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opentext
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writetext GuideGentSeaText
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waitbutton
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closetext
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applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement5
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spriteface PLAYER, UP
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objectface PLAYER, UP
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pause 60
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spriteface CHERRYGROVECITY_GRAMPS, LEFT
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spriteface PLAYER, RIGHT
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objectface CHERRYGROVECITY_GRAMPS, LEFT
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objectface PLAYER, RIGHT
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opentext
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writetext GuideGentGiftText
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buttonsound
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@@ -77,7 +77,7 @@ CherrygroveCityGuideGent:
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closetext
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stopfollow
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special RestartMapMusic
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spriteface PLAYER, UP
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objectface PLAYER, UP
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applymovement CHERRYGROVECITY_GRAMPS, GuideGentMovement6
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playsound SFX_ENTER_DOOR
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disappear CHERRYGROVECITY_GRAMPS
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@@ -101,13 +101,13 @@ CherrygroveCityGuideGent:
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CherrygroveSilverSceneSouth:
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moveobject CHERRYGROVECITY_SILVER, 39, 7
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CherrygroveSilverSceneNorth:
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spriteface PLAYER, RIGHT
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objectface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special FadeOutMusic
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pause 15
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appear CHERRYGROVECITY_SILVER
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applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalWalksToYou
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spriteface PLAYER, RIGHT
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objectface PLAYER, RIGHT
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playmusic MUSIC_RIVAL_ENCOUNTER
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opentext
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writetext UnknownText_0x19c4e2
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@@ -166,7 +166,7 @@ CherrygroveSilverSceneNorth:
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.FinishRival:
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playsound SFX_TACKLE
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applymovement PLAYER, CherrygroveCity_RivalPushesYouOutOfTheWay
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spriteface PLAYER, LEFT
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objectface PLAYER, LEFT
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applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
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disappear CHERRYGROVECITY_SILVER
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setscene SCENE_CHERRYGROVECITY_NOTHING
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@@ -36,12 +36,12 @@ CianwoodCity_MapScripts:
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return
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CianwoodCitySuicuneAndEusine:
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spriteface PLAYER, UP
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objectface PLAYER, UP
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showemote EMOTE_SHOCK, PLAYER, 15
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pause 15
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playsound SFX_WARP_FROM
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applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00da
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spriteface PLAYER, DOWN
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objectface PLAYER, DOWN
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pause 15
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playsound SFX_WARP_FROM
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applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0
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@@ -22,7 +22,7 @@ ChuckScript_0x9d60f:
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writetext ChuckIntroText1
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waitbutton
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closetext
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spriteface CIANWOODGYM_CHUCK, RIGHT
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objectface CIANWOODGYM_CHUCK, RIGHT
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opentext
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writetext ChuckIntroText2
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waitbutton
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@@ -91,12 +91,12 @@ DragonShrine_MapScripts:
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iftrue .Question2
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.WrongAnswer:
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closetext
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spriteface DRAGONSHRINE_ELDER1, LEFT
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objectface DRAGONSHRINE_ELDER1, LEFT
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opentext
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writetext DragonShrineWrongAnswerText1
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waitbutton
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closetext
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spriteface DRAGONSHRINE_ELDER1, DOWN
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objectface DRAGONSHRINE_ELDER1, DOWN
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opentext
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writetext DragonShrineWrongAnswerText2
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waitbutton
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@@ -122,12 +122,12 @@ DragonShrine_MapScripts:
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playmusic MUSIC_CLAIR
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appear DRAGONSHRINE_CLAIR
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waitsfx
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||||
spriteface PLAYER, DOWN
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objectface PLAYER, DOWN
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pause 30
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applymovement DRAGONSHRINE_CLAIR, DragonShrineClairWalkInMovement
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spriteface DRAGONSHRINE_CLAIR, RIGHT
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spriteface PLAYER, LEFT
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||||
spriteface DRAGONSHRINE_ELDER1, LEFT
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||||
objectface DRAGONSHRINE_CLAIR, RIGHT
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||||
objectface PLAYER, LEFT
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||||
objectface DRAGONSHRINE_ELDER1, LEFT
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||||
opentext
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||||
writetext DragonShrineClairYouPassedText
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||||
waitbutton
|
||||
@@ -144,7 +144,7 @@ DragonShrine_MapScripts:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement DRAGONSHRINE_ELDER1, DragonShrineElderWalkToClairMovement
|
||||
spriteface DRAGONSHRINE_CLAIR, UP
|
||||
objectface DRAGONSHRINE_CLAIR, UP
|
||||
opentext
|
||||
writetext DragonShrineMustIInformLanceText
|
||||
waitbutton
|
||||
@@ -171,9 +171,9 @@ DragonShrine_MapScripts:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2ce
|
||||
spriteface DRAGONSHRINE_CLAIR, UP
|
||||
objectface DRAGONSHRINE_CLAIR, UP
|
||||
applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2d1
|
||||
spriteface PLAYER, UP
|
||||
objectface PLAYER, UP
|
||||
opentext
|
||||
writetext DragonShrineElderScoldsClairText
|
||||
waitbutton
|
||||
|
||||
@@ -47,7 +47,7 @@ DragonsDenB1F_ClairScene:
|
||||
pause 30
|
||||
closetext
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
spriteface PLAYER, LEFT
|
||||
objectface PLAYER, LEFT
|
||||
playmusic MUSIC_CLAIR
|
||||
applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksToYou
|
||||
opentext
|
||||
|
||||
@@ -45,7 +45,7 @@ EarlsPokemonAcademyGameboyKid1Script:
|
||||
writetext EarlsPokemonAcademyGameboyKid1Text
|
||||
waitbutton
|
||||
closetext
|
||||
spriteface EARLSPOKEMONACADEMY_GAMEBOY_KID1, DOWN
|
||||
objectface EARLSPOKEMONACADEMY_GAMEBOY_KID1, DOWN
|
||||
end
|
||||
|
||||
EarlsPokemonAcademyGameboyKid2Script:
|
||||
@@ -54,7 +54,7 @@ EarlsPokemonAcademyGameboyKid2Script:
|
||||
writetext EarlsPokemonAcademyGameboyKid2Text
|
||||
waitbutton
|
||||
closetext
|
||||
spriteface EARLSPOKEMONACADEMY_GAMEBOY_KID2, DOWN
|
||||
objectface EARLSPOKEMONACADEMY_GAMEBOY_KID2, DOWN
|
||||
end
|
||||
|
||||
EarlsPokemonAcademyYoungster2Script:
|
||||
|
||||
@@ -26,15 +26,15 @@ EcruteakPokecenter1F_MapScripts:
|
||||
waitsfx
|
||||
applymovement ECRUTEAKPOKECENTER1F_BILL, EcruteakPokecenter1FBillMovement1
|
||||
applymovement PLAYER, EcruteakPokecenter1FPlayerMovement1
|
||||
spriteface ECRUTEAKPOKECENTER1F_NURSE, UP
|
||||
objectface ECRUTEAKPOKECENTER1F_NURSE, UP
|
||||
pause 10
|
||||
spriteface ECRUTEAKPOKECENTER1F_NURSE, DOWN
|
||||
objectface ECRUTEAKPOKECENTER1F_NURSE, DOWN
|
||||
pause 30
|
||||
spriteface ECRUTEAKPOKECENTER1F_NURSE, UP
|
||||
objectface ECRUTEAKPOKECENTER1F_NURSE, UP
|
||||
pause 10
|
||||
spriteface ECRUTEAKPOKECENTER1F_NURSE, DOWN
|
||||
objectface ECRUTEAKPOKECENTER1F_NURSE, DOWN
|
||||
pause 20
|
||||
spriteface ECRUTEAKPOKECENTER1F_BILL, DOWN
|
||||
objectface ECRUTEAKPOKECENTER1F_BILL, DOWN
|
||||
pause 10
|
||||
opentext
|
||||
writetext EcruteakPokecenter1F_BillText1
|
||||
@@ -45,7 +45,7 @@ EcruteakPokecenter1F_MapScripts:
|
||||
writetext EcruteakPokecenter1F_BillText2
|
||||
waitbutton
|
||||
closetext
|
||||
spriteface PLAYER, DOWN
|
||||
objectface PLAYER, DOWN
|
||||
applymovement ECRUTEAKPOKECENTER1F_BILL, EcruteakPokecenter1FBillMovement2
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear ECRUTEAKPOKECENTER1F_BILL
|
||||
|
||||
@@ -47,7 +47,7 @@ ElmsLab_MapScripts:
|
||||
.WalkUpToElm:
|
||||
applymovement PLAYER, ElmsLab_WalkUpToElmMovement
|
||||
showemote EMOTE_SHOCK, ELMSLAB_ELM, 15
|
||||
spriteface ELMSLAB_ELM, RIGHT
|
||||
objectface ELMSLAB_ELM, RIGHT
|
||||
opentext
|
||||
writetext ElmText_Intro
|
||||
.MustSayYes:
|
||||
@@ -65,20 +65,20 @@ ElmsLab_MapScripts:
|
||||
playsound SFX_GLASS_TING
|
||||
pause 30
|
||||
showemote EMOTE_SHOCK, ELMSLAB_ELM, 10
|
||||
spriteface ELMSLAB_ELM, DOWN
|
||||
objectface ELMSLAB_ELM, DOWN
|
||||
opentext
|
||||
writetext ElmText_GotAnEmail
|
||||
waitbutton
|
||||
closetext
|
||||
opentext
|
||||
spriteface ELMSLAB_ELM, RIGHT
|
||||
objectface ELMSLAB_ELM, RIGHT
|
||||
writetext ElmText_MissionFromMrPokemon
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement ELMSLAB_ELM, ElmsLab_ElmToDefaultPositionMovement1
|
||||
spriteface PLAYER, UP
|
||||
objectface PLAYER, UP
|
||||
applymovement ELMSLAB_ELM, ElmsLab_ElmToDefaultPositionMovement2
|
||||
spriteface PLAYER, RIGHT
|
||||
objectface PLAYER, RIGHT
|
||||
opentext
|
||||
writetext ElmText_ChooseAPokemon
|
||||
waitbutton
|
||||
@@ -147,7 +147,7 @@ ElmCheckGotEggAgain:
|
||||
end
|
||||
|
||||
LabTryToLeaveScript:
|
||||
spriteface ELMSLAB_ELM, DOWN
|
||||
objectface ELMSLAB_ELM, DOWN
|
||||
opentext
|
||||
writetext LabWhereGoingText
|
||||
waitbutton
|
||||
@@ -158,7 +158,7 @@ LabTryToLeaveScript:
|
||||
CyndaquilPokeBallScript:
|
||||
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
|
||||
iftrue LookAtElmPokeBallScript
|
||||
spriteface ELMSLAB_ELM, DOWN
|
||||
objectface ELMSLAB_ELM, DOWN
|
||||
refreshscreen
|
||||
pokepic CYNDAQUIL
|
||||
cry CYNDAQUIL
|
||||
@@ -188,7 +188,7 @@ CyndaquilPokeBallScript:
|
||||
TotodilePokeBallScript:
|
||||
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
|
||||
iftrue LookAtElmPokeBallScript
|
||||
spriteface ELMSLAB_ELM, DOWN
|
||||
objectface ELMSLAB_ELM, DOWN
|
||||
refreshscreen
|
||||
pokepic TOTODILE
|
||||
cry TOTODILE
|
||||
@@ -216,7 +216,7 @@ TotodilePokeBallScript:
|
||||
ChikoritaPokeBallScript:
|
||||
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
|
||||
iftrue LookAtElmPokeBallScript
|
||||
spriteface ELMSLAB_ELM, DOWN
|
||||
objectface ELMSLAB_ELM, DOWN
|
||||
refreshscreen
|
||||
pokepic CHIKORITA
|
||||
cry CHIKORITA
|
||||
@@ -248,7 +248,7 @@ DidntChooseStarterScript:
|
||||
end
|
||||
|
||||
ElmDirectionsScript:
|
||||
spriteface PLAYER, UP
|
||||
objectface PLAYER, UP
|
||||
opentext
|
||||
writetext ElmDirectionsText1
|
||||
waitbutton
|
||||
@@ -260,12 +260,12 @@ ElmDirectionsScript:
|
||||
waitsfx
|
||||
waitbutton
|
||||
closetext
|
||||
spriteface ELMSLAB_ELM, LEFT
|
||||
objectface ELMSLAB_ELM, LEFT
|
||||
opentext
|
||||
writetext ElmDirectionsText2
|
||||
waitbutton
|
||||
closetext
|
||||
spriteface ELMSLAB_ELM, DOWN
|
||||
objectface ELMSLAB_ELM, DOWN
|
||||
opentext
|
||||
writetext ElmDirectionsText3
|
||||
waitbutton
|
||||
@@ -457,14 +457,14 @@ ElmJumpRightScript:
|
||||
|
||||
AideScript_WalkPotion1:
|
||||
applymovement ELMSLAB_ELMS_AIDE, AideWalksRight1
|
||||
spriteface PLAYER, DOWN
|
||||
objectface PLAYER, DOWN
|
||||
scall AideScript_GivePotion
|
||||
applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft1
|
||||
end
|
||||
|
||||
AideScript_WalkPotion2:
|
||||
applymovement ELMSLAB_ELMS_AIDE, AideWalksRight2
|
||||
spriteface PLAYER, DOWN
|
||||
objectface PLAYER, DOWN
|
||||
scall AideScript_GivePotion
|
||||
applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft2
|
||||
end
|
||||
@@ -482,14 +482,14 @@ AideScript_GivePotion:
|
||||
|
||||
AideScript_WalkBalls1:
|
||||
applymovement ELMSLAB_ELMS_AIDE, AideWalksRight1
|
||||
spriteface PLAYER, DOWN
|
||||
objectface PLAYER, DOWN
|
||||
scall AideScript_GiveYouBalls
|
||||
applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft1
|
||||
end
|
||||
|
||||
AideScript_WalkBalls2:
|
||||
applymovement ELMSLAB_ELMS_AIDE, AideWalksRight2
|
||||
spriteface PLAYER, DOWN
|
||||
objectface PLAYER, DOWN
|
||||
scall AideScript_GiveYouBalls
|
||||
applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft2
|
||||
end
|
||||
@@ -550,7 +550,7 @@ MeetCopScript2:
|
||||
MeetCopScript:
|
||||
applymovement PLAYER, MeetCopScript_WalkUp
|
||||
CopScript:
|
||||
spriteface ELMSLAB_OFFICER, LEFT
|
||||
objectface ELMSLAB_OFFICER, LEFT
|
||||
opentext
|
||||
writetext ElmsLabOfficerText1
|
||||
buttonsound
|
||||
|
||||
@@ -130,7 +130,7 @@ WorriedGrandpaSceneLeft:
|
||||
writetext UnknownText_0x75412
|
||||
waitbutton
|
||||
closetext
|
||||
spriteface PLAYER, RIGHT
|
||||
objectface PLAYER, RIGHT
|
||||
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222
|
||||
disappear FASTSHIP1F_GENTLEMAN
|
||||
setscene SCENE_DEFAULT
|
||||
|
||||
@@ -36,7 +36,7 @@ SSAquaCaptain:
|
||||
end
|
||||
|
||||
SSAquaGranddaughterBefore:
|
||||
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, RIGHT
|
||||
objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, RIGHT
|
||||
opentext
|
||||
writetext SSAquaGranddaughterCaptainPlayWithMeText
|
||||
waitbutton
|
||||
@@ -52,13 +52,13 @@ SSAquaGranddaughterBefore:
|
||||
applymovement PLAYER, MovementData_0x76004
|
||||
moveobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, 3, 19
|
||||
appear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1
|
||||
spriteface PLAYER, UP
|
||||
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, UP
|
||||
objectface PLAYER, UP
|
||||
objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, UP
|
||||
special FadeInQuickly
|
||||
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, DOWN
|
||||
objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, DOWN
|
||||
showemote EMOTE_SHOCK, FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, 15
|
||||
applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, MovementData_0x7600c
|
||||
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, RIGHT
|
||||
objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, RIGHT
|
||||
checkflag ENGINE_PLAYER_IS_FEMALE
|
||||
iftrue .PlayerIsFemale
|
||||
opentext
|
||||
@@ -73,7 +73,7 @@ SSAquaGranddaughterBefore:
|
||||
waitbutton
|
||||
closetext
|
||||
.cont:
|
||||
spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, DOWN
|
||||
objectface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, DOWN
|
||||
applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, MovementData_0x76010
|
||||
opentext
|
||||
writetext SSAquaEntertainedGranddaughterText
|
||||
|
||||
@@ -210,7 +210,7 @@ GoldenrodCityRocketScoutScript:
|
||||
writetext GoldenrodCityRocketScoutText2
|
||||
waitbutton
|
||||
closetext
|
||||
spriteface GOLDENRODCITY_ROCKETSCOUT, UP
|
||||
objectface GOLDENRODCITY_ROCKETSCOUT, UP
|
||||
end
|
||||
|
||||
GoldenrodCityRocket1Script:
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user