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Rename "feet and head follow" commands
The lot of these were rather misnamed, since they're used to replace part of the player or enemy with objects for several background effects. https://github.com/pret/pokecrystal/pull/578#issuecomment-440996244
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@ -85,12 +85,12 @@ anim_incbgeffect: MACRO
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ENDM
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enum anim_enemyfeetobj_command ; $d9
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anim_enemyfeetobj: MACRO
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anim_battlergfx_2row: MACRO
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db anim_enemyfeetobj_command
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ENDM
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enum anim_playerheadobj_command ; $da
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anim_playerheadobj: MACRO
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anim_battlergfx_1row: MACRO
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db anim_playerheadobj_command
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ENDM
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