Renaming: (fix #412)

- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
This commit is contained in:
Remy Oukaour
2017-12-24 13:46:34 -05:00
parent 20d6c1d876
commit c05b7f41dd
427 changed files with 5206 additions and 5206 deletions

View File

@@ -5,7 +5,7 @@ const_value set 2
const CELADONMANSION3F_FISHER
CeladonMansion3F_MapScriptHeader:
.MapTriggers:
.SceneScripts:
db 0
.MapCallbacks:
@@ -200,19 +200,19 @@ CeladonMansion3F_MapEventHeader:
warp_def $0, $6, 3, CELADON_MANSION_2F
warp_def $0, $7, 2, CELADON_MANSION_ROOF
.XYTriggers:
.CoordEvents:
db 0
.Signposts:
.BGEvents:
db 4
signpost 8, 5, SIGNPOST_UP, MapCeladonMansion3FSignpost0Script
signpost 3, 4, SIGNPOST_UP, MapCeladonMansion3FSignpost1Script
signpost 6, 1, SIGNPOST_UP, MapCeladonMansion3FSignpost2Script
signpost 3, 1, SIGNPOST_UP, MapCeladonMansion3FSignpost3Script
bg_event 8, 5, BGEVENT_UP, MapCeladonMansion3FSignpost0Script
bg_event 3, 4, BGEVENT_UP, MapCeladonMansion3FSignpost1Script
bg_event 6, 1, BGEVENT_UP, MapCeladonMansion3FSignpost2Script
bg_event 3, 1, BGEVENT_UP, MapCeladonMansion3FSignpost3Script
.PersonEvents:
.ObjectEvents:
db 4
person_event SPRITE_COOLTRAINER_M, 6, 3, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x71670, -1
person_event SPRITE_GYM_GUY, 4, 3, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, GymGuyScript_0x71696, -1
person_event SPRITE_SUPER_NERD, 7, 0, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, CeladonMansion3FSuperNerdScript, -1
person_event SPRITE_FISHER, 4, 0, SPRITEMOVEDATA_STANDING_UP, 0, 2, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CeladonMansion3FFisherScript, -1
object_event SPRITE_COOLTRAINER_M, 6, 3, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CooltrainerMScript_0x71670, -1
object_event SPRITE_GYM_GUY, 4, 3, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GymGuyScript_0x71696, -1
object_event SPRITE_SUPER_NERD, 7, 0, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FSuperNerdScript, -1
object_event SPRITE_FISHER, 4, 0, SPRITEMOVEDATA_STANDING_UP, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FFisherScript, -1