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Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script - XYTriggers / xy_trigger → CoordEvents / coord_event - Signposts / signpost → BGEvents / bg_event - PersonEvents / person_event → ObjectEvents / object_event
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@@ -4,7 +4,7 @@ const_value set 2
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const CELADONDEPTSTORE1F_TEACHER
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CeladonDeptStore1F_MapScriptHeader:
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.MapTriggers:
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.SceneScripts:
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db 0
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.MapCallbacks:
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@@ -84,16 +84,16 @@ CeladonDeptStore1F_MapEventHeader:
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warp_def $0, $f, 2, CELADON_DEPT_STORE_2F
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warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR
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.XYTriggers:
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.CoordEvents:
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db 0
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.Signposts:
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.BGEvents:
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db 2
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signpost 0, 14, SIGNPOST_READ, CeladonDeptStore1FDirectory
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signpost 0, 3, SIGNPOST_READ, CeladonDeptStore1FElevatorButton
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bg_event 0, 14, BGEVENT_READ, CeladonDeptStore1FDirectory
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bg_event 0, 3, BGEVENT_READ, CeladonDeptStore1FElevatorButton
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.PersonEvents:
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.ObjectEvents:
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db 3
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person_event SPRITE_RECEPTIONIST, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CeladonDeptStore1FReceptionistScript, -1
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person_event SPRITE_GENTLEMAN, 4, 11, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, CeladonDeptStore1FGentlemanScript, -1
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person_event SPRITE_TEACHER, 3, 5, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, CeladonDeptStore1FTeacherScript, -1
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object_event SPRITE_RECEPTIONIST, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore1FReceptionistScript, -1
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object_event SPRITE_GENTLEMAN, 4, 11, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore1FGentlemanScript, -1
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object_event SPRITE_TEACHER, 3, 5, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore1FTeacherScript, -1
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