Renaming: (fix #412)

- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
This commit is contained in:
Remy Oukaour
2017-12-24 13:46:34 -05:00
parent 20d6c1d876
commit c05b7f41dd
427 changed files with 5206 additions and 5206 deletions

View File

@@ -2,18 +2,18 @@ const_value set 2
const BATTLETOWERHALLWAY_RECEPTIONIST
BattleTowerHallway_MapScriptHeader:
.MapTriggers:
.SceneScripts:
db 2
maptrigger .Trigger0
maptrigger .Trigger1
scene_script .Scene0
scene_script .Scene1
.MapCallbacks:
db 0
.Trigger0:
.Scene0:
priorityjump .ChooseBattleRoom
dotrigger $1
.Trigger1:
setscene $1
.Scene1:
end
.ChooseBattleRoom:
@@ -68,7 +68,7 @@ BattleTowerHallway_MapScriptHeader:
jump .EnterBattleRoom
.EnterBattleRoom: ; 0x9f61f
faceperson PLAYER, BATTLETOWERHALLWAY_RECEPTIONIST
faceobject PLAYER, BATTLETOWERHALLWAY_RECEPTIONIST
opentext
writetext Text_PleaseStepThisWay
waitbutton
@@ -91,12 +91,12 @@ BattleTowerHallway_MapEventHeader:
warp_def $0, $d, 1, BATTLE_TOWER_BATTLE_ROOM
warp_def $0, $f, 1, BATTLE_TOWER_BATTLE_ROOM
.XYTriggers:
.CoordEvents:
db 0
.Signposts:
.BGEvents:
db 0
.PersonEvents:
.ObjectEvents:
db 1
person_event SPRITE_RECEPTIONIST, 2, 11, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BattleTowerHallway_MapEventHeader, -1
object_event SPRITE_RECEPTIONIST, 2, 11, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTowerHallway_MapEventHeader, -1