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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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@@ -6,7 +6,7 @@ _DummyGame: ; e1e5b (38:5e5b)
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jr nc, .loop
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ret
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.LoadGFXAndPals
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.LoadGFXAndPals:
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call DisableLCD
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ld b, SCGB_08
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call GetSGBLayout
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@@ -42,7 +42,7 @@ _DummyGame: ; e1e5b (38:5e5b)
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call DmgToCgbObjPal0
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ret
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.JumptableLoop
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.JumptableLoop:
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ld a, [wJumptableIndex]
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bit 7, a
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jr nz, .quit
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@@ -56,10 +56,10 @@ _DummyGame: ; e1e5b (38:5e5b)
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scf
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ret
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.ExecuteJumptable
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.ExecuteJumptable:
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jumptable .Jumptable, wJumptableIndex
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.Jumptable
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.Jumptable:
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dw .RestartGame
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dw .ResetBoard
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dw .InitBoardTilemapAndCursorObject
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@@ -70,13 +70,13 @@ _DummyGame: ; e1e5b (38:5e5b)
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dw .RevealAll
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dw .AskPlayAgain
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.RestartGame
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.RestartGame:
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call DummyGame_InitStrings
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ld hl, wJumptableIndex
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inc [hl]
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ret
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.ResetBoard
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.ResetBoard:
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call ret_e00ed
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jr nc, .proceed
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ld hl, wJumptableIndex
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@@ -95,7 +95,7 @@ rept 4
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endr
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ld [hl], a
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ld [wDummyGameNumCardsMatched], a
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.InitBoardTilemapAndCursorObject
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.InitBoardTilemapAndCursorObject:
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ld hl, wDummyGameCounter
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ld a, [hl]
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cp 45
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@@ -117,7 +117,7 @@ endr
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inc [hl]
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ret
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.CheckTriesRemaining
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.CheckTriesRemaining:
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ld a, [wDummyGameNumberTriesRemaining]
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hlcoord 17, 0
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add "0"
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@@ -136,7 +136,7 @@ endr
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ld [wcf64], a
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ld hl, wJumptableIndex
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inc [hl]
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.PickCard1
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.PickCard1:
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ld a, [wcf64]
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and a
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ret z
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@@ -160,7 +160,7 @@ endr
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inc [hl]
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ret
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.PickCard2
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.PickCard2:
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ld a, [wcf64]
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and a
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ret z
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@@ -185,7 +185,7 @@ endr
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ld [wDummyGameCounter], a
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ld hl, wJumptableIndex
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inc [hl]
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.DelayPickAgain
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.DelayPickAgain:
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ld hl, wDummyGameCounter
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ld a, [hl]
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and a
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@@ -193,19 +193,19 @@ endr
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dec [hl]
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ret
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.PickAgain
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.PickAgain:
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call DummyGame_CheckMatch
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ld a, $3
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ld [wJumptableIndex], a
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ret
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.RevealAll
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.RevealAll:
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ld a, [hJoypadPressed]
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and A_BUTTON
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ret z
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xor a
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ld [wDummyGameCounter], a
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.RevelationLoop
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.RevelationLoop:
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ld hl, wDummyGameCounter
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ld a, [hl]
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cp 45
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@@ -231,7 +231,7 @@ endr
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call WaitPressAorB_BlinkCursor
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ld hl, wJumptableIndex
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inc [hl]
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.AskPlayAgain
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.AskPlayAgain:
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call ret_e00ed
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jr nc, .restart
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ld hl, wJumptableIndex
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@@ -310,7 +310,7 @@ DummyGame_CheckMatch: ; e2010
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call PrintText
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ret
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.VictoryText
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.VictoryText:
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start_asm
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push bc
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hlcoord 2, 13
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