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Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
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@@ -620,7 +620,7 @@ FlyFunction:
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farcall RespawnPlayer
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call DelayFrame
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call UpdatePlayerSprite
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farcall LoadOverworldFont
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call LoadOverworldFontAndFrame
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ret
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WaterfallFunction:
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