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More work interpreting the sprite engine
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@@ -2054,7 +2054,7 @@ Function100cb5: ; 100cb5
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ret
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; 100d22
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Function100d22: ; 100d22
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MobileBattleMonMenu: ; 100d22
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call Function100dd8
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ret c
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call Function100d67
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@@ -5884,8 +5884,8 @@ Function11ac51: ; 11ac51
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call Function11b314
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call Function11acb7
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call Function11ad6e
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ld a, $78
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ld [wc3b5], a
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ld a, 30 * 4
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ld [wOAMRetentionSize], a
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callba DoNextFrameForAllSprites
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callba ReloadMapPart
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jr .asm_11ac82
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