Use new palette constants

This commit is contained in:
Remy Oukaour
2017-12-10 20:50:08 -05:00
parent a0bef01a1d
commit b4261d27d8
283 changed files with 947 additions and 937 deletions

View File

@@ -962,7 +962,7 @@ TeamRocketBaseB2F_MapEventHeader:
.PersonEvents:
db 14
person_event SPRITE_ROCKET, 16, 20, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
person_event SPRITE_ROCKET_GIRL, 16, 20, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
person_event SPRITE_ROCKET_GIRL, 16, 20, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
person_event SPRITE_LANCE, 13, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_LANCE
person_event SPRITE_DRAGON, 13, 9, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_DRAGONITE
person_event SPRITE_VOLTORB, 5, 7, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, RocketElectrode1, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1