Use new palette constants

This commit is contained in:
Remy Oukaour
2017-12-10 20:50:08 -05:00
parent a0bef01a1d
commit b4261d27d8
283 changed files with 947 additions and 937 deletions

View File

@@ -104,6 +104,6 @@ SproutTower2F_MapEventHeader:
.PersonEvents:
db 3
person_event SPRITE_SAGE, 3, 12, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 4, TrainerSageNico, -1
person_event SPRITE_SAGE, 14, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 5, TrainerSageEdmond, -1
person_event SPRITE_SAGE, 3, 12, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_TRAINER, 4, TrainerSageNico, -1
person_event SPRITE_SAGE, 14, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_TRAINER, 5, TrainerSageEdmond, -1
person_event SPRITE_POKE_BALL, 1, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, SproutTower2FXAccuracy, EVENT_SPROUT_TOWER2F_X_ACCURACY