Use new palette constants

This commit is contained in:
Remy Oukaour
2017-12-10 20:50:08 -05:00
parent a0bef01a1d
commit b4261d27d8
283 changed files with 947 additions and 937 deletions

View File

@@ -288,6 +288,6 @@ GoldenrodPokeComCenter2FMobile_MapEventHeader:
.PersonEvents:
db 3
person_event SPRITE_SCIENTIST, 28, 4, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, ScientistScript_0x625d1, -1
person_event SPRITE_SCIENTIST, 27, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ScientistScript_0x625d4, -1
person_event SPRITE_SCIENTIST, 29, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, ScientistScript_0x625d7, -1
person_event SPRITE_SCIENTIST, 28, 4, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, ScientistScript_0x625d1, -1
person_event SPRITE_SCIENTIST, 27, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ScientistScript_0x625d4, -1
person_event SPRITE_SCIENTIST, 29, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, ScientistScript_0x625d7, -1