Use new palette constants

This commit is contained in:
Remy Oukaour
2017-12-10 20:50:08 -05:00
parent a0bef01a1d
commit b4261d27d8
283 changed files with 947 additions and 937 deletions

View File

@@ -60,6 +60,6 @@ CeruleanPoliceStation_MapEventHeader:
.PersonEvents:
db 3
person_event SPRITE_FISHING_GURU, 1, 5, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, FishingGuruScript_0x18804a, -1
person_event SPRITE_POKEFAN_F, 4, 5, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, PokefanFScript_0x18804d, -1
person_event SPRITE_DIGLETT, 5, 3, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, CeruleanDiglett, -1
person_event SPRITE_FISHING_GURU, 1, 5, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, FishingGuruScript_0x18804a, -1
person_event SPRITE_POKEFAN_F, 4, 5, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, PokefanFScript_0x18804d, -1
person_event SPRITE_DIGLETT, 5, 3, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BROWN, PERSONTYPE_SCRIPT, 0, CeruleanDiglett, -1