Use new palette constants

This commit is contained in:
Remy Oukaour
2017-12-10 20:50:08 -05:00
parent a0bef01a1d
commit b4261d27d8
283 changed files with 947 additions and 937 deletions

View File

@@ -70,6 +70,6 @@ CeladonDeptStore4F_MapEventHeader:
.PersonEvents:
db 3
person_event SPRITE_CLERK, 5, 13, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x70f0d, -1
person_event SPRITE_SUPER_NERD, 6, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x70f15, -1
person_event SPRITE_CLERK, 5, 13, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x70f0d, -1
person_event SPRITE_SUPER_NERD, 6, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, SuperNerdScript_0x70f15, -1
person_event SPRITE_YOUNGSTER, 2, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x70f18, -1