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Use new palette constants
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@@ -1,6 +1,6 @@
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tilepal: MACRO
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; vram bank, pals
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x = \1 << 3
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x = \1 << OAM_TILE_BANK
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rept (_NARG +- 1) / 2
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dn (x | PAL_BG_\3), (x | PAL_BG_\2)
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shift
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