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Use new palette constants
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@@ -828,8 +828,8 @@ const_value SET 1
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const_def
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const PAL_BATTLE_BG_PLAYER ; 0
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const PAL_BATTLE_BG_ENEMY ; 1
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const PAL_BATTLE_BG_PLAYER_HP ; 2
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const PAL_BATTLE_BG_ENEMY_HP ; 3
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const PAL_BATTLE_BG_ENEMY_HP ; 2
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const PAL_BATTLE_BG_PLAYER_HP ; 3
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const PAL_BATTLE_BG_EXP ; 4
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const PAL_BATTLE_BG_5 ; 5
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const PAL_BATTLE_BG_6 ; 6
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@@ -110,5 +110,7 @@
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; GetMapHeaderMusic picks music for this value (see home/map.asm)
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MUSIC_MAHOGANY_MART EQU $64
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; GetMapHeaderMusic picks music for this bit flag
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RADIO_TOWER_MUSIC EQU 7
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RADIO_TOWER_MUSIC_F EQU 7
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RADIO_TOWER_MUSIC EQU 1 << RADIO_TOWER_MUSIC_F
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