Renaming the UnknownScript for reloading the map after battle.

This commit is contained in:
surskitty 2018-01-23 23:49:15 -05:00
parent 076e604387
commit b25e5626a1

View File

@ -178,12 +178,12 @@ LanceHealsCommon:
setscene 1
setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
checkcode VAR_FACING
if_equal RIGHT, UnknownScript_0x6d0be
if_equal RIGHT, .FacingRight
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d212
disappear TEAMROCKETBASEB2F_LANCE
end
UnknownScript_0x6d0be:
.FacingRight:
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d219
disappear TEAMROCKETBASEB2F_LANCE
end
@ -225,15 +225,15 @@ RocketElectrode1:
cry ELECTRODE
loadwildmon ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
iftrue TeamRocketBaseB2FReloadMap
disappear TEAMROCKETBASEB2F_ELECTRODE1
disappear TEAMROCKETBASEB2F_ELECTRODE4
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
iffalse UnknownScript_0x6d182
iffalse TeamRocketBaseB2FReloadMap
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
iffalse UnknownScript_0x6d182
iffalse TeamRocketBaseB2FReloadMap
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
iffalse UnknownScript_0x6d182
iffalse TeamRocketBaseB2FReloadMap
reloadmapafterbattle
special PlayMapMusic
applymovement PLAYER, MovementData_0x6d28c
@ -243,15 +243,15 @@ RocketElectrode2:
cry ELECTRODE
loadwildmon ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
iftrue TeamRocketBaseB2FReloadMap
disappear TEAMROCKETBASEB2F_ELECTRODE2
disappear TEAMROCKETBASEB2F_ELECTRODE5
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
iffalse UnknownScript_0x6d182
iffalse TeamRocketBaseB2FReloadMap
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
iffalse UnknownScript_0x6d182
iffalse TeamRocketBaseB2FReloadMap
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
iffalse UnknownScript_0x6d182
iffalse TeamRocketBaseB2FReloadMap
reloadmapafterbattle
special PlayMapMusic
applymovement PLAYER, MovementData_0x6d299
@ -261,21 +261,21 @@ RocketElectrode3:
cry ELECTRODE
loadwildmon ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
iftrue TeamRocketBaseB2FReloadMap
disappear TEAMROCKETBASEB2F_ELECTRODE3
disappear TEAMROCKETBASEB2F_ELECTRODE6
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
iffalse UnknownScript_0x6d182
iffalse TeamRocketBaseB2FReloadMap
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
iffalse UnknownScript_0x6d182
iffalse TeamRocketBaseB2FReloadMap
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
iffalse UnknownScript_0x6d182
iffalse TeamRocketBaseB2FReloadMap
reloadmapafterbattle
special PlayMapMusic
applymovement PLAYER, MovementData_0x6d2a4
jump UnknownScript_0x6d184
UnknownScript_0x6d182:
TeamRocketBaseB2FReloadMap:
reloadmapafterbattle
end
@ -320,13 +320,13 @@ TeamRocketBaseB2FLockedDoor:
.Script:
opentext
checkevent EVENT_LEARNED_HAIL_GIOVANNI
iftrue UnknownScript_0x6d1e8
iftrue .KnowsPassword
writetext UnknownText_0x6dd39
waitbutton
closetext
end
UnknownScript_0x6d1e8:
.KnowsPassword:
writetext UnknownText_0x6dd6b
waitbutton
playsound SFX_ENTER_DOOR