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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Renaming the UnknownScript for reloading the map after battle.
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parent
076e604387
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@ -178,12 +178,12 @@ LanceHealsCommon:
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setscene 1
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setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
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checkcode VAR_FACING
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if_equal RIGHT, UnknownScript_0x6d0be
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if_equal RIGHT, .FacingRight
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applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d212
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disappear TEAMROCKETBASEB2F_LANCE
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end
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UnknownScript_0x6d0be:
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.FacingRight:
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applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d219
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disappear TEAMROCKETBASEB2F_LANCE
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end
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@ -225,15 +225,15 @@ RocketElectrode1:
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cry ELECTRODE
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loadwildmon ELECTRODE, 23
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startbattle
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iftrue UnknownScript_0x6d182
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iftrue TeamRocketBaseB2FReloadMap
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disappear TEAMROCKETBASEB2F_ELECTRODE1
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disappear TEAMROCKETBASEB2F_ELECTRODE4
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
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iffalse UnknownScript_0x6d182
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
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iffalse UnknownScript_0x6d182
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
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iffalse UnknownScript_0x6d182
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iffalse TeamRocketBaseB2FReloadMap
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reloadmapafterbattle
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special PlayMapMusic
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applymovement PLAYER, MovementData_0x6d28c
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@ -243,15 +243,15 @@ RocketElectrode2:
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cry ELECTRODE
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loadwildmon ELECTRODE, 23
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startbattle
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iftrue UnknownScript_0x6d182
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iftrue TeamRocketBaseB2FReloadMap
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disappear TEAMROCKETBASEB2F_ELECTRODE2
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disappear TEAMROCKETBASEB2F_ELECTRODE5
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
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iffalse UnknownScript_0x6d182
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
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iffalse UnknownScript_0x6d182
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
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iffalse UnknownScript_0x6d182
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iffalse TeamRocketBaseB2FReloadMap
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reloadmapafterbattle
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special PlayMapMusic
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applymovement PLAYER, MovementData_0x6d299
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@ -261,21 +261,21 @@ RocketElectrode3:
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cry ELECTRODE
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loadwildmon ELECTRODE, 23
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startbattle
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iftrue UnknownScript_0x6d182
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iftrue TeamRocketBaseB2FReloadMap
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disappear TEAMROCKETBASEB2F_ELECTRODE3
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disappear TEAMROCKETBASEB2F_ELECTRODE6
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
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iffalse UnknownScript_0x6d182
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
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iffalse UnknownScript_0x6d182
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iffalse TeamRocketBaseB2FReloadMap
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checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
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iffalse UnknownScript_0x6d182
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iffalse TeamRocketBaseB2FReloadMap
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reloadmapafterbattle
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special PlayMapMusic
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applymovement PLAYER, MovementData_0x6d2a4
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jump UnknownScript_0x6d184
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UnknownScript_0x6d182:
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TeamRocketBaseB2FReloadMap:
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reloadmapafterbattle
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end
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@ -320,13 +320,13 @@ TeamRocketBaseB2FLockedDoor:
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.Script:
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opentext
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checkevent EVENT_LEARNED_HAIL_GIOVANNI
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iftrue UnknownScript_0x6d1e8
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iftrue .KnowsPassword
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writetext UnknownText_0x6dd39
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waitbutton
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closetext
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end
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UnknownScript_0x6d1e8:
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.KnowsPassword:
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writetext UnknownText_0x6dd6b
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waitbutton
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playsound SFX_ENTER_DOOR
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