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https://gitlab.com/xCrystal/pokecrystal-board.git
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Use compound assignment operators
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@ -70,7 +70,7 @@ __deco_value__ = 0
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deco: MACRO
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const DECO_\1
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DECOFLAG_\1 EQU __deco_value__
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__deco_value__ = __deco_value__ + 1
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__deco_value__ += 1
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ENDM
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; decorations:
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@ -202,7 +202,7 @@ __tmhm_value__ = 1
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add_tmnum: MACRO
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\1_TMNUM EQU __tmhm_value__
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__tmhm_value__ = __tmhm_value__ + 1
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__tmhm_value__ += 1
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ENDM
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add_tm: MACRO
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@ -12,7 +12,7 @@ map_const: MACRO
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;\3: height: in blocks
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GROUP_\1 EQU const_value
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MAP_\1 EQU __map_value__
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__map_value__ = __map_value__ + 1
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__map_value__ += 1
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\1_WIDTH EQU \2
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\1_HEIGHT EQU \3
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ENDM
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@ -2,7 +2,7 @@ __trainer_class__ = 0
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trainerclass: MACRO
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\1 EQU __trainer_class__
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__trainer_class__ = __trainer_class__ + 1
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__trainer_class__ += 1
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const_def 1
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ENDM
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@ -1,7 +1,7 @@
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NUM_ODD_EGGS EQU 14
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prob: MACRO
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prob_total = prob_total + (\1)
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prob_total += \1
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dw prob_total * $ffff / 100
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ENDM
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@ -9,7 +9,7 @@ rept _NARG
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if DEF(\1_TMNUM)
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n = (\1_TMNUM - 1) / 8
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i = (\1_TMNUM - 1) % 8
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_tm{d:n} = _tm{d:n} | (1 << i)
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_tm{d:n} |= 1 << i
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else
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fail "\1 is not a TM, HM, or tutor move"
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endc
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@ -9,7 +9,7 @@ rept _NARG - 1
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shift
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endr
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db 0
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list_index = list_index + 1
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list_index += 1
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ENDM
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RoamMaps:
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@ -727,7 +727,7 @@ sine_table: MACRO
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x = 0
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rept \1
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dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
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x = x + DIV(32768, \1) ; a circle has 65536 "degrees"
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x += DIV(32768, \1) ; a circle has 65536 "degrees"
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endr
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ENDM
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```
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@ -1441,16 +1441,16 @@ endr
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hue = 31
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rept 8
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RGB hue, hue, hue
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hue = hue - 1
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hue -= 1
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RGB hue, hue, hue
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hue = hue - 2
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hue -= 2
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endr
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.SlowFadePalettes:
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hue = 31
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rept 16
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RGB hue, hue, hue
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hue = hue - 1
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hue -= 1
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endr
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Intro_LoadTilemap:
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@ -29,7 +29,7 @@ ENDM
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li: MACRO
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assert !STRIN(\1, "@"), STRCAT("String terminator \"@\" in list entry: ", \1)
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db \1, "@"
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list_index = list_index + 1
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list_index += 1
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ENDM
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assert_list_length: MACRO
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@ -38,7 +38,7 @@ maskbits: MACRO
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x = 1
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rept 8
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if x + 1 < (\1)
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x = x << 1 | 1
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x = (x << 1) | 1
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endc
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endr
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if _NARG == 2
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@ -15,19 +15,19 @@ ENDM
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const: MACRO
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\1 EQU const_value
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const_value = const_value + const_inc
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const_value += const_inc
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ENDM
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shift_const: MACRO
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\1 EQU (1 << const_value)
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const_value = const_value + const_inc
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\1 EQU 1 << const_value
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const_value += const_inc
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ENDM
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const_skip: MACRO
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if _NARG >= 1
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const_value = const_value + const_inc * (\1)
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const_value += const_inc * (\1)
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else
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const_value = const_value + const_inc
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const_value += const_inc
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endc
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ENDM
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@ -98,6 +98,6 @@ sine_table: MACRO
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x = 0
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rept \1
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dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
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x = x + DIV(32768, \1) ; a circle has 65536 "degrees"
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x += DIV(32768, \1) ; a circle has 65536 "degrees"
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endr
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ENDM
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@ -5,7 +5,7 @@ frame: MACRO
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x = \2
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if _NARG > 2
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rept _NARG - 2
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x = x | (1 << (\3 + 1))
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x |= 1 << (\3 + 1)
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shift
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endr
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endc
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@ -17,7 +17,7 @@ scene_script: MACRO
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;\1: script pointer
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dw \1
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dw 0 ; filler
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{_NUM_SCENE_SCRIPTS} = {_NUM_SCENE_SCRIPTS} + 1
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{_NUM_SCENE_SCRIPTS} += 1
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ENDM
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def_callbacks: MACRO
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@ -30,7 +30,7 @@ callback: MACRO
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;\1: type: a MAPCALLBACK_* constant
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;\2: script pointer
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dbw \1, \2
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{_NUM_CALLBACKS} = {_NUM_CALLBACKS} + 1
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{_NUM_CALLBACKS} += 1
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ENDM
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def_warp_events: MACRO
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@ -46,7 +46,7 @@ warp_event: MACRO
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;\4: warp destination: starts at 1
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db \2, \1, \4
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map_id \3
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{_NUM_WARP_EVENTS} = {_NUM_WARP_EVENTS} + 1
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{_NUM_WARP_EVENTS} += 1
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ENDM
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def_coord_events: MACRO
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@ -64,7 +64,7 @@ coord_event: MACRO
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db 0 ; filler
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dw \4
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dw 0 ; filler
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{_NUM_COORD_EVENTS} = {_NUM_COORD_EVENTS} + 1
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{_NUM_COORD_EVENTS} += 1
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ENDM
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def_bg_events: MACRO
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@ -80,7 +80,7 @@ bg_event: MACRO
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;\4: script pointer
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db \2, \1, \3
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dw \4
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{_NUM_BG_EVENTS} = {_NUM_BG_EVENTS} + 1
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{_NUM_BG_EVENTS} += 1
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ENDM
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def_object_events: MACRO
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@ -114,7 +114,7 @@ object_event: MACRO
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dw \<12>, \<13>
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; the dummy PlayerObjectTemplate object_event has no def_object_events
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if DEF(_NUM_OBJECT_EVENTS)
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{_NUM_OBJECT_EVENTS} = {_NUM_OBJECT_EVENTS} + 1
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{_NUM_OBJECT_EVENTS} += 1
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endc
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ENDM
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@ -4073,7 +4073,7 @@ EZChat_SortedWords:
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; any Pokemon you've seen that starts with each kana.
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macro_11f23c: MACRO
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dw w3_d012 - w3_d000 + x, \1
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x = x + 2 * \1
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x += 2 * \1
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ENDM
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x = 0
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macro_11f23c $2f ; a
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