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Fix some constants
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@@ -17,6 +17,9 @@ MIN_NEUTRAL_DAMAGE EQU 2
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REST_SLEEP_TURNS EQU 2
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TREEMON_SLEEP_TURNS EQU 7
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; default move priority
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BASE_PRIORITY EQU 1
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; PlayerStatLevels and EnemyStatLevels indexes
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; used for GetStatName
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const_def
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@@ -18,7 +18,6 @@
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; - BitmasksPointers (see gfx/pokemon/bitmask_pointers.asm)
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; - FramesPointers (see gfx/pokemon/frame_pointers.asm)
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; - Footprints (see gfx/footprints.asm)
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; - SortedPokemon (see mobile/fixed_words.asm)
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const_value set 1
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const BULBASAUR ; 01
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const IVYSAUR ; 02
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