mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
add SpecialRoamMons and reformat TypeEffects
This commit is contained in:
parent
eb4db4618f
commit
a2b7d31878
293
main.asm
293
main.asm
@ -2532,7 +2532,7 @@ SpecialsPointers: ; 0xc029
|
||||
dbw BANK(SpecialGameboyCheck),SpecialGameboyCheck
|
||||
dbw BANK(SpecialTrainerHouse),SpecialTrainerHouse
|
||||
dbw $05,$6dc7
|
||||
dbw $0a,$62a0
|
||||
dbw BANK(SpecialRoamMons), SpecialRoamMons
|
||||
dbw $03,$448f
|
||||
dbw $03,$449f
|
||||
dbw $03,$44ac
|
||||
@ -4248,7 +4248,54 @@ INCBIN "baserom.gbc",$24000,$28000 - $24000
|
||||
|
||||
SECTION "bankA",DATA,BANK[$A]
|
||||
|
||||
INCBIN "baserom.gbc",$28000,$2A5e9 - $28000
|
||||
INCBIN "baserom.gbc",$28000,$2a2a0 - $28000
|
||||
|
||||
SpecialRoamMons: ; 2a2a0
|
||||
; initialize RoamMon structs
|
||||
; include commented-out parts from the gs function
|
||||
|
||||
; species
|
||||
ld a, RAIKOU
|
||||
ld [RoamMon1Species], a
|
||||
ld a, ENTEI
|
||||
ld [RoamMon2Species], a
|
||||
; ld a, SUICUNE
|
||||
; ld [RoamMon3Species], a
|
||||
|
||||
; level
|
||||
ld a, 40
|
||||
ld [RoamMon1Level], a
|
||||
ld [RoamMon2Level], a
|
||||
; ld [RoamMon3Level], a
|
||||
|
||||
; raikou starting map
|
||||
ld a, GROUP_ROUTE_42
|
||||
ld [RoamMon1MapGroup], a
|
||||
ld a, MAP_ROUTE_42
|
||||
ld [RoamMon1MapNumber], a
|
||||
|
||||
; entei starting map
|
||||
ld a, GROUP_ROUTE_37
|
||||
ld [RoamMon2MapGroup], a
|
||||
ld a, MAP_ROUTE_37
|
||||
ld [RoamMon2MapNumber], a
|
||||
|
||||
; suicune starting map
|
||||
; ld a, GROUP_ROUTE_38
|
||||
; ld [RoamMon3MapGroup], a
|
||||
; ld a, MAP_ROUTE_38
|
||||
; ld [RoamMon3MapNumber], a
|
||||
|
||||
; hp
|
||||
xor a ; generate new stats
|
||||
ld [RoamMon1CurHP], a
|
||||
ld [RoamMon2CurHP], a
|
||||
; ld [RoamMon3CurHP], a
|
||||
|
||||
ret
|
||||
; 2a2ce
|
||||
|
||||
INCBIN "baserom.gbc",$2a2ce,$2a5e9 - $2a2ce
|
||||
|
||||
WildMons1: ; 0x2a5e9
|
||||
; Johto Pokémon in grass
|
||||
@ -7332,130 +7379,130 @@ INCBIN "baserom.gbc",$30000,$34000 - $30000
|
||||
|
||||
SECTION "bankD",DATA,BANK[$D]
|
||||
|
||||
INCBIN "baserom.gbc",$34000,$34BB1 - $34000
|
||||
INCBIN "baserom.gbc",$34000,$34bb1 - $34000
|
||||
|
||||
TypeEffects: ; 0x34BB1
|
||||
; format: attacking type, defending type, damage multiplier
|
||||
; multiplier is a (decimal) fixed-point number
|
||||
; $14 is *2.0
|
||||
; $05 is *0.5
|
||||
; $00 is *0
|
||||
TypeEffects: ; 34bb1
|
||||
; multiplier /= 10 (20 = 2.0 etc)
|
||||
|
||||
db NORMAL,ROCK,$05
|
||||
db NORMAL,STEEL,$05
|
||||
db FIRE,FIRE,$05
|
||||
db FIRE,WATER,$05
|
||||
db FIRE,GRASS,$14
|
||||
db FIRE,ICE,$14
|
||||
db FIRE,BUG,$14
|
||||
db FIRE,ROCK,$05
|
||||
db FIRE,DRAGON,$05
|
||||
db FIRE,STEEL,$14
|
||||
db WATER,FIRE,$14
|
||||
db WATER,WATER,$05
|
||||
db WATER,GRASS,$05
|
||||
db WATER,GROUND,$14
|
||||
db WATER,ROCK,$14
|
||||
db WATER,DRAGON,$05
|
||||
db ELECTRIC,WATER,$14
|
||||
db ELECTRIC,ELECTRIC,$05
|
||||
db ELECTRIC,GRASS,$05
|
||||
db ELECTRIC,GROUND,$00
|
||||
db ELECTRIC,FLYING,$14
|
||||
db ELECTRIC,DRAGON,$05
|
||||
db GRASS,FIRE,$05
|
||||
db GRASS,WATER,$14
|
||||
db GRASS,GRASS,$05
|
||||
db GRASS,POISON,$05
|
||||
db GRASS,GROUND,$14
|
||||
db GRASS,FLYING,$05
|
||||
db GRASS,BUG,$05
|
||||
db GRASS,ROCK,$14
|
||||
db GRASS,DRAGON,$05
|
||||
db GRASS,STEEL,$05
|
||||
db ICE,WATER,$05
|
||||
db ICE,GRASS,$14
|
||||
db ICE,ICE,$05
|
||||
db ICE,GROUND,$14
|
||||
db ICE,FLYING,$14
|
||||
db ICE,DRAGON,$14
|
||||
db ICE,STEEL,$05
|
||||
db ICE,FIRE,$05
|
||||
db FIGHTING,NORMAL,$14
|
||||
db FIGHTING,ICE,$14
|
||||
db FIGHTING,POISON,$05
|
||||
db FIGHTING,FLYING,$05
|
||||
db FIGHTING,PSYCHIC,$05
|
||||
db FIGHTING,BUG,$05
|
||||
db FIGHTING,ROCK,$14
|
||||
db FIGHTING,DARK,$14
|
||||
db FIGHTING,STEEL,$14
|
||||
db POISON,GRASS,$14
|
||||
db POISON,POISON,$05
|
||||
db POISON,GROUND,$05
|
||||
db POISON,ROCK,$05
|
||||
db POISON,GHOST,$05
|
||||
db POISON,STEEL,$00
|
||||
db GROUND,FIRE,$14
|
||||
db GROUND,ELECTRIC,$14
|
||||
db GROUND,GRASS,$05
|
||||
db GROUND,POISON,$14
|
||||
db GROUND,FLYING,$00
|
||||
db GROUND,BUG,$05
|
||||
db GROUND,ROCK,$14
|
||||
db GROUND,STEEL,$14
|
||||
db FLYING,ELECTRIC,$05
|
||||
db FLYING,GRASS,$14
|
||||
db FLYING,FIGHTING,$14
|
||||
db FLYING,BUG,$14
|
||||
db FLYING,ROCK,$05
|
||||
db FLYING,STEEL,$05
|
||||
db PSYCHIC,FIGHTING,$14
|
||||
db PSYCHIC,POISON,$14
|
||||
db PSYCHIC,PSYCHIC,$05
|
||||
db PSYCHIC,DARK,$00
|
||||
db PSYCHIC,STEEL,$05
|
||||
db BUG,FIRE,$05
|
||||
db BUG,GRASS,$14
|
||||
db BUG,FIGHTING,$05
|
||||
db BUG,POISON,$05
|
||||
db BUG,FLYING,$05
|
||||
db BUG,PSYCHIC,$14
|
||||
db BUG,GHOST,$05
|
||||
db BUG,DARK,$14
|
||||
db BUG,STEEL,$05
|
||||
db ROCK,FIRE,$14
|
||||
db ROCK,ICE,$14
|
||||
db ROCK,FIGHTING,$05
|
||||
db ROCK,GROUND,$05
|
||||
db ROCK,FLYING,$14
|
||||
db ROCK,BUG,$14
|
||||
db ROCK,STEEL,$05
|
||||
db GHOST,NORMAL,$00
|
||||
db GHOST,PSYCHIC,$14
|
||||
db GHOST,DARK,$05
|
||||
db GHOST,STEEL,$05
|
||||
db GHOST,GHOST,$14
|
||||
db DRAGON,DRAGON,$14
|
||||
db DRAGON,STEEL,$05
|
||||
db DARK,FIGHTING,$05
|
||||
db DARK,PSYCHIC,$14
|
||||
db DARK,GHOST,$14
|
||||
db DARK,DARK,$05
|
||||
db DARK,STEEL,$05
|
||||
db STEEL,FIRE,$05
|
||||
db STEEL,WATER,$05
|
||||
db STEEL,ELECTRIC,$05
|
||||
db STEEL,ICE,$14
|
||||
db STEEL,ROCK,$14
|
||||
db STEEL,STEEL,$05
|
||||
db $FE ; foresight
|
||||
db NORMAL,GHOST,$00
|
||||
db FIGHTING,GHOST,$00
|
||||
db $FF ; end
|
||||
; 0x34CFD
|
||||
; attacker defender *=
|
||||
|
||||
INCBIN "baserom.gbc",$34CFD,$38000 - $34CFD
|
||||
db NORMAL, ROCK, 05
|
||||
db NORMAL, STEEL, 05
|
||||
db FIRE, FIRE, 05
|
||||
db FIRE, WATER, 05
|
||||
db FIRE, GRASS, 20
|
||||
db FIRE, ICE, 20
|
||||
db FIRE, BUG, 20
|
||||
db FIRE, ROCK, 05
|
||||
db FIRE, DRAGON, 05
|
||||
db FIRE, STEEL, 20
|
||||
db WATER, FIRE, 20
|
||||
db WATER, WATER, 05
|
||||
db WATER, GRASS, 05
|
||||
db WATER, GROUND, 20
|
||||
db WATER, ROCK, 20
|
||||
db WATER, DRAGON, 05
|
||||
db ELECTRIC, WATER, 20
|
||||
db ELECTRIC, ELECTRIC, 05
|
||||
db ELECTRIC, GRASS, 05
|
||||
db ELECTRIC, GROUND, 00
|
||||
db ELECTRIC, FLYING, 20
|
||||
db ELECTRIC, DRAGON, 05
|
||||
db GRASS, FIRE, 05
|
||||
db GRASS, WATER, 20
|
||||
db GRASS, GRASS, 05
|
||||
db GRASS, POISON, 05
|
||||
db GRASS, GROUND, 20
|
||||
db GRASS, FLYING, 05
|
||||
db GRASS, BUG, 05
|
||||
db GRASS, ROCK, 20
|
||||
db GRASS, DRAGON, 05
|
||||
db GRASS, STEEL, 05
|
||||
db ICE, WATER, 05
|
||||
db ICE, GRASS, 20
|
||||
db ICE, ICE, 05
|
||||
db ICE, GROUND, 20
|
||||
db ICE, FLYING, 20
|
||||
db ICE, DRAGON, 20
|
||||
db ICE, STEEL, 05
|
||||
db ICE, FIRE, 05
|
||||
db FIGHTING, NORMAL, 20
|
||||
db FIGHTING, ICE, 20
|
||||
db FIGHTING, POISON, 05
|
||||
db FIGHTING, FLYING, 05
|
||||
db FIGHTING, PSYCHIC, 05
|
||||
db FIGHTING, BUG, 05
|
||||
db FIGHTING, ROCK, 20
|
||||
db FIGHTING, DARK, 20
|
||||
db FIGHTING, STEEL, 20
|
||||
db POISON, GRASS, 20
|
||||
db POISON, POISON, 05
|
||||
db POISON, GROUND, 05
|
||||
db POISON, ROCK, 05
|
||||
db POISON, GHOST, 05
|
||||
db POISON, STEEL, 00
|
||||
db GROUND, FIRE, 20
|
||||
db GROUND, ELECTRIC, 20
|
||||
db GROUND, GRASS, 05
|
||||
db GROUND, POISON, 20
|
||||
db GROUND, FLYING, 00
|
||||
db GROUND, BUG, 05
|
||||
db GROUND, ROCK, 20
|
||||
db GROUND, STEEL, 20
|
||||
db FLYING, ELECTRIC, 05
|
||||
db FLYING, GRASS, 20
|
||||
db FLYING, FIGHTING, 20
|
||||
db FLYING, BUG, 20
|
||||
db FLYING, ROCK, 05
|
||||
db FLYING, STEEL, 05
|
||||
db PSYCHIC, FIGHTING, 20
|
||||
db PSYCHIC, POISON, 20
|
||||
db PSYCHIC, PSYCHIC, 05
|
||||
db PSYCHIC, DARK, 00
|
||||
db PSYCHIC, STEEL, 05
|
||||
db BUG, FIRE, 05
|
||||
db BUG, GRASS, 20
|
||||
db BUG, FIGHTING, 05
|
||||
db BUG, POISON, 05
|
||||
db BUG, FLYING, 05
|
||||
db BUG, PSYCHIC, 20
|
||||
db BUG, GHOST, 05
|
||||
db BUG, DARK, 20
|
||||
db BUG, STEEL, 05
|
||||
db ROCK, FIRE, 20
|
||||
db ROCK, ICE, 20
|
||||
db ROCK, FIGHTING, 05
|
||||
db ROCK, GROUND, 05
|
||||
db ROCK, FLYING, 20
|
||||
db ROCK, BUG, 20
|
||||
db ROCK, STEEL, 05
|
||||
db GHOST, NORMAL, 00
|
||||
db GHOST, PSYCHIC, 20
|
||||
db GHOST, DARK, 05
|
||||
db GHOST, STEEL, 05
|
||||
db GHOST, GHOST, 20
|
||||
db DRAGON, DRAGON, 20
|
||||
db DRAGON, STEEL, 05
|
||||
db DARK, FIGHTING, 05
|
||||
db DARK, PSYCHIC, 20
|
||||
db DARK, GHOST, 20
|
||||
db DARK, DARK, 05
|
||||
db DARK, STEEL, 05
|
||||
db STEEL, FIRE, 05
|
||||
db STEEL, WATER, 05
|
||||
db STEEL, ELECTRIC, 05
|
||||
db STEEL, ICE, 20
|
||||
db STEEL, ROCK, 20
|
||||
db STEEL, STEEL, 05
|
||||
|
||||
db $fe ; foresight
|
||||
db NORMAL, GHOST, 00
|
||||
db FIGHTING, GHOST, 00
|
||||
|
||||
db $ff ; end
|
||||
; 34cfd
|
||||
|
||||
INCBIN "baserom.gbc",$34cfd,$38000 - $34cfd
|
||||
|
||||
SECTION "bankE",DATA,BANK[$E]
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user