You've already forked pokecrystal-board
mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-09-08 08:13:02 -07:00
Add scene ID constants (TODO: meaningful names)
This commit is contained in:
@@ -40,6 +40,7 @@ INCLUDE "constants/pokemon_data_constants.asm"
|
|||||||
INCLUDE "constants/printer_constants.asm"
|
INCLUDE "constants/printer_constants.asm"
|
||||||
INCLUDE "constants/radio_constants.asm"
|
INCLUDE "constants/radio_constants.asm"
|
||||||
INCLUDE "constants/scgb_constants.asm"
|
INCLUDE "constants/scgb_constants.asm"
|
||||||
|
INCLUDE "constants/scene_constants.asm"
|
||||||
INCLUDE "constants/script_constants.asm"
|
INCLUDE "constants/script_constants.asm"
|
||||||
INCLUDE "constants/serial_constants.asm"
|
INCLUDE "constants/serial_constants.asm"
|
||||||
INCLUDE "constants/sfx_constants.asm"
|
INCLUDE "constants/sfx_constants.asm"
|
||||||
|
388
constants/scene_constants.asm
Normal file
388
constants/scene_constants.asm
Normal file
@@ -0,0 +1,388 @@
|
|||||||
|
; wPokecenter2FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_POKECENTER2F_0
|
||||||
|
const SCENE_POKECENTER2F_1
|
||||||
|
const SCENE_POKECENTER2F_2
|
||||||
|
const SCENE_POKECENTER2F_3
|
||||||
|
const SCENE_POKECENTER2F_4
|
||||||
|
const SCENE_POKECENTER2F_5
|
||||||
|
|
||||||
|
; wTradeCenterSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_TRADECENTER_0
|
||||||
|
const SCENE_TRADECENTER_1
|
||||||
|
|
||||||
|
; wColosseumSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_COLOSSEUM_0
|
||||||
|
const SCENE_COLOSSEUM_1
|
||||||
|
const SCENE_COLOSSEUM_2
|
||||||
|
|
||||||
|
; wTimeCapsuleSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_TIMECAPSULE_0
|
||||||
|
const SCENE_TIMECAPSULE_1
|
||||||
|
|
||||||
|
; wPowerPlantSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_POWERPLANT_0
|
||||||
|
const SCENE_POWERPLANT_1
|
||||||
|
|
||||||
|
; wCeruleanGymSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_CERULEANGYM_0
|
||||||
|
const SCENE_CERULEANGYM_1
|
||||||
|
|
||||||
|
; wRoute25SceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE25_0
|
||||||
|
const SCENE_ROUTE25_1
|
||||||
|
|
||||||
|
; wTrainerHouseB1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_TRAINERHOUSEB1F_0
|
||||||
|
|
||||||
|
; wVictoryRoadGateSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_VICTORYROADGATE_0
|
||||||
|
const SCENE_VICTORYROADGATE_1
|
||||||
|
|
||||||
|
; wSaffronMagnetTrainStationSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_SAFFRONMAGNETTRAINSTATION_0
|
||||||
|
|
||||||
|
; wRoute16GateSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE16GATE_0
|
||||||
|
|
||||||
|
; wRoute17Route18GateSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE17ROUTE18GATE_0
|
||||||
|
|
||||||
|
; wIndigoPlateauPokecenter1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_INDIGOPLATEAUPOKECENTER1F_0
|
||||||
|
|
||||||
|
; wWillsRoomSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_WILLSROOM_0
|
||||||
|
const SCENE_WILLSROOM_1
|
||||||
|
|
||||||
|
; wKogasRoomSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_KOGASROOM_0
|
||||||
|
const SCENE_KOGASROOM_1
|
||||||
|
|
||||||
|
; wBrunosRoomSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_BRUNOSROOM_0
|
||||||
|
const SCENE_BRUNOSROOM_1
|
||||||
|
|
||||||
|
; wKarensRoomSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_KARENSROOM_0
|
||||||
|
const SCENE_KARENSROOM_1
|
||||||
|
|
||||||
|
; wLancesRoomSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_LANCESROOM_0
|
||||||
|
const SCENE_LANCESROOM_1
|
||||||
|
|
||||||
|
; wHallOfFameSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_HALLOFFAME_0
|
||||||
|
const SCENE_HALLOFFAME_1
|
||||||
|
|
||||||
|
; wRoute27SceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE27_0
|
||||||
|
const SCENE_ROUTE27_1
|
||||||
|
const SCENE_ROUTE27_2
|
||||||
|
|
||||||
|
; wNewBarkTownSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_NEWBARKTOWN_0
|
||||||
|
const SCENE_NEWBARKTOWN_1
|
||||||
|
|
||||||
|
; wElmsLabSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ELMSLAB_0
|
||||||
|
const SCENE_ELMSLAB_1
|
||||||
|
const SCENE_ELMSLAB_2
|
||||||
|
const SCENE_ELMSLAB_3
|
||||||
|
const SCENE_ELMSLAB_4
|
||||||
|
const SCENE_ELMSLAB_5
|
||||||
|
const SCENE_ELMSLAB_6
|
||||||
|
|
||||||
|
; wPlayersHouse1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_PLAYERSHOUSE1F_0
|
||||||
|
const SCENE_PLAYERSHOUSE1F_1
|
||||||
|
|
||||||
|
; wRoute29SceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE29_0
|
||||||
|
const SCENE_ROUTE29_1
|
||||||
|
|
||||||
|
; wCherrygroveCitySceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_CHERRYGROVECITY_0
|
||||||
|
const SCENE_CHERRYGROVECITY_1
|
||||||
|
|
||||||
|
; wMrPokemonsHouseSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_MRPOKEMONSHOUSE_0
|
||||||
|
const SCENE_MRPOKEMONSHOUSE_1
|
||||||
|
|
||||||
|
; wRoute32SceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE32_0
|
||||||
|
const SCENE_ROUTE32_1
|
||||||
|
const SCENE_ROUTE32_2
|
||||||
|
|
||||||
|
; wRoute35NationalParkGateSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE35NATIONALPARKGATE_0
|
||||||
|
const SCENE_ROUTE35NATIONALPARKGATE_1
|
||||||
|
const SCENE_ROUTE35NATIONALPARKGATE_2
|
||||||
|
|
||||||
|
; wRoute36SceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE36_0
|
||||||
|
const SCENE_ROUTE36_1
|
||||||
|
|
||||||
|
; wRoute36NationalParkGateSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE36NATIONALPARKGATE_0
|
||||||
|
const SCENE_ROUTE36NATIONALPARKGATE_1
|
||||||
|
const SCENE_ROUTE36NATIONALPARKGATE_2
|
||||||
|
|
||||||
|
; wAzaleaTownSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_AZALEATOWN_0
|
||||||
|
const SCENE_AZALEATOWN_1
|
||||||
|
const SCENE_AZALEATOWN_2
|
||||||
|
|
||||||
|
; wGoldenrodGymSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_GOLDENRODGYM_0
|
||||||
|
const SCENE_GOLDENRODGYM_1
|
||||||
|
|
||||||
|
; wGoldenrodMagnetTrainStationSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_GOLDENRODMAGNETTRAINSTATION_0
|
||||||
|
|
||||||
|
; wGoldenrodPokecenter1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_GOLDENRODPOKECENTER1F_0
|
||||||
|
|
||||||
|
; wOlivineCitySceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_OLIVINECITY_0
|
||||||
|
const SCENE_OLIVINECITY_1
|
||||||
|
|
||||||
|
; wEcruteakTinTowerEntranceSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ECRUTEAKTINTOWERENTRANCE_0
|
||||||
|
const SCENE_ECRUTEAKTINTOWERENTRANCE_1
|
||||||
|
|
||||||
|
; wWiseTriosRoomSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_WISETRIOSROOM_0
|
||||||
|
const SCENE_WISETRIOSROOM_1
|
||||||
|
|
||||||
|
; wEcruteakPokecenter1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ECRUTEAKPOKECENTER1F_0
|
||||||
|
const SCENE_ECRUTEAKPOKECENTER1F_1
|
||||||
|
|
||||||
|
; wEcruteakGymSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ECRUTEAKGYM_0
|
||||||
|
const SCENE_ECRUTEAKGYM_1
|
||||||
|
|
||||||
|
; wMahoganyTownSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_MAHOGANYTOWN_0
|
||||||
|
const SCENE_MAHOGANYTOWN_1
|
||||||
|
|
||||||
|
; wRoute42SceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE42_0
|
||||||
|
const SCENE_ROUTE42_1
|
||||||
|
|
||||||
|
; wCianwoodCitySceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_CIANWOODCITY_0
|
||||||
|
const SCENE_CIANWOODCITY_1
|
||||||
|
|
||||||
|
; wBattleTower1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_BATTLETOWER1F_0
|
||||||
|
const SCENE_BATTLETOWER1F_1
|
||||||
|
|
||||||
|
; wBattleTowerBattleRoomSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_BATTLETOWERBATTLEROOM_0
|
||||||
|
const SCENE_BATTLETOWERBATTLEROOM_1
|
||||||
|
|
||||||
|
; wBattleTowerElevatorSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_BATTLETOWERELEVATOR_0
|
||||||
|
const SCENE_BATTLETOWERELEVATOR_1
|
||||||
|
|
||||||
|
; wBattleTowerHallwaySceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_BATTLETOWERHALLWAY_0
|
||||||
|
const SCENE_BATTLETOWERHALLWAY_1
|
||||||
|
|
||||||
|
; wRoute43GateSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_ROUTE43GATE_0
|
||||||
|
const SCENE_ROUTE43GATE_1
|
||||||
|
|
||||||
|
; wMountMoonSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_MOUNTMOON_0
|
||||||
|
const SCENE_MOUNTMOON_1
|
||||||
|
|
||||||
|
; wSproutTower3FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_SPROUTTOWER3F_0
|
||||||
|
const SCENE_SPROUTTOWER3F_1
|
||||||
|
|
||||||
|
; wTinTower1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_TINTOWER1F_0
|
||||||
|
const SCENE_TINTOWER1F_1
|
||||||
|
|
||||||
|
; wBurnedTower1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_BURNEDTOWER1F_0
|
||||||
|
const SCENE_BURNEDTOWER1F_1
|
||||||
|
const SCENE_BURNEDTOWER1F_2
|
||||||
|
|
||||||
|
; wBurnedTowerB1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_BURNEDTOWERB1F_0
|
||||||
|
const SCENE_BURNEDTOWERB1F_1
|
||||||
|
|
||||||
|
; wRadioTower5FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_RADIOTOWER5F_0
|
||||||
|
const SCENE_RADIOTOWER5F_1
|
||||||
|
const SCENE_RADIOTOWER5F_2
|
||||||
|
|
||||||
|
; wRuinsOfAlphOutsideSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_RUINSOFALPHOUTSIDE_0
|
||||||
|
const SCENE_RUINSOFALPHOUTSIDE_1
|
||||||
|
|
||||||
|
; wRuinsOfAlphResearchCenterSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_RUINSOFALPHRESEARCHCENTER_0
|
||||||
|
const SCENE_RUINSOFALPHRESEARCHCENTER_1
|
||||||
|
|
||||||
|
; wRuinsOfAlphHoOhChamberSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_RUINSOFALPHHOOHCHAMBER_0
|
||||||
|
const SCENE_RUINSOFALPHHOOHCHAMBER_1
|
||||||
|
|
||||||
|
; wRuinsOfAlphKabutoChamberSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_RUINSOFALPHKABUTOCHAMBER_0
|
||||||
|
const SCENE_RUINSOFALPHKABUTOCHAMBER_1
|
||||||
|
|
||||||
|
; wRuinsOfAlphOmanyteChamberSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_RUINSOFALPHOMANYTECHAMBER_0
|
||||||
|
const SCENE_RUINSOFALPHOMANYTECHAMBER_1
|
||||||
|
|
||||||
|
; wRuinsOfAlphAerodactylChamberSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_RUINSOFALPHAERODACTYLCHAMBER_0
|
||||||
|
const SCENE_RUINSOFALPHAERODACTYLCHAMBER_1
|
||||||
|
|
||||||
|
; wRuinsOfAlphInnerChamberSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_RUINSOFALPHINNERCHAMBER_0
|
||||||
|
const SCENE_RUINSOFALPHINNERCHAMBER_1
|
||||||
|
|
||||||
|
; wMahoganyMart1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_MAHOGANYMART1F_0
|
||||||
|
const SCENE_MAHOGANYMART1F_1
|
||||||
|
|
||||||
|
; wTeamRocketBaseB1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_TEAMROCKETBASEB1F_0
|
||||||
|
|
||||||
|
; wTeamRocketBaseB2FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_TEAMROCKETBASEB2F_0
|
||||||
|
const SCENE_TEAMROCKETBASEB2F_1
|
||||||
|
const SCENE_TEAMROCKETBASEB2F_2
|
||||||
|
const SCENE_TEAMROCKETBASEB2F_3
|
||||||
|
|
||||||
|
; wTeamRocketBaseB3FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_TEAMROCKETBASEB3F_0
|
||||||
|
const SCENE_TEAMROCKETBASEB3F_1
|
||||||
|
const SCENE_TEAMROCKETBASEB3F_2
|
||||||
|
const SCENE_TEAMROCKETBASEB3F_3
|
||||||
|
|
||||||
|
; wGoldenrodUndergroundSwitchRoomEntrancesSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_0
|
||||||
|
const SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_1
|
||||||
|
|
||||||
|
; wVictoryRoadSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_VICTORYROAD_0
|
||||||
|
const SCENE_VICTORYROAD_1
|
||||||
|
|
||||||
|
; wDragonsDenB1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_DRAGONSDENB1F_0
|
||||||
|
const SCENE_DRAGONSDENB1F_1
|
||||||
|
|
||||||
|
; wDragonShrineSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_DRAGONSHRINE_0
|
||||||
|
const SCENE_DRAGONSHRINE_1
|
||||||
|
|
||||||
|
; wOlivinePortSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_OLIVINEPORT_0
|
||||||
|
const SCENE_OLIVINEPORT_1
|
||||||
|
|
||||||
|
; wVermilionPortSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_VERMILIONPORT_0
|
||||||
|
const SCENE_VERMILIONPORT_1
|
||||||
|
|
||||||
|
; wFastShip1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_FASTSHIP1F_0
|
||||||
|
const SCENE_FASTSHIP1F_1
|
||||||
|
const SCENE_FASTSHIP1F_2
|
||||||
|
|
||||||
|
; wFastShipB1FSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_FASTSHIPB1F_0
|
||||||
|
const SCENE_FASTSHIPB1F_1
|
||||||
|
|
||||||
|
; wMountMoonSquareSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_MOUNTMOONSQUARE_0
|
||||||
|
const SCENE_MOUNTMOONSQUARE_1
|
||||||
|
|
||||||
|
; wMobileTradeRoomMobileSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_MOBILETRADEROOMMOBILE_0
|
||||||
|
const SCENE_MOBILETRADEROOMMOBILE_1
|
||||||
|
|
||||||
|
; wMobileBattleRoomSceneID
|
||||||
|
const_def
|
||||||
|
const SCENE_MOBILEBATTLEROOM_0
|
||||||
|
const SCENE_MOBILEBATTLEROOM_1
|
@@ -41,8 +41,8 @@ MapScenes:: ; 4d01e
|
|||||||
scene_def GOLDENROD_MAGNET_TRAIN_STATION, wGoldenrodMagnetTrainStationSceneID
|
scene_def GOLDENROD_MAGNET_TRAIN_STATION, wGoldenrodMagnetTrainStationSceneID
|
||||||
scene_def GOLDENROD_POKECENTER_1F, wGoldenrodPokecenter1FSceneID
|
scene_def GOLDENROD_POKECENTER_1F, wGoldenrodPokecenter1FSceneID
|
||||||
scene_def OLIVINE_CITY, wOlivineCitySceneID
|
scene_def OLIVINE_CITY, wOlivineCitySceneID
|
||||||
scene_def ROUTE_34, wRoute34SceneID
|
scene_def ROUTE_34, wRoute34SceneID ; unused
|
||||||
scene_def ROUTE_34_ILEX_FOREST_GATE, wRoute34IlexForestGateSceneID
|
scene_def ROUTE_34_ILEX_FOREST_GATE, wRoute34IlexForestGateSceneID ; unused
|
||||||
scene_def ECRUTEAK_TIN_TOWER_ENTRANCE, wEcruteakTinTowerEntranceSceneID
|
scene_def ECRUTEAK_TIN_TOWER_ENTRANCE, wEcruteakTinTowerEntranceSceneID
|
||||||
scene_def WISE_TRIOS_ROOM, wWiseTriosRoomSceneID
|
scene_def WISE_TRIOS_ROOM, wWiseTriosRoomSceneID
|
||||||
scene_def ECRUTEAK_POKECENTER_1F, wEcruteakPokecenter1FSceneID
|
scene_def ECRUTEAK_POKECENTER_1F, wEcruteakPokecenter1FSceneID
|
||||||
@@ -54,7 +54,7 @@ MapScenes:: ; 4d01e
|
|||||||
scene_def BATTLE_TOWER_BATTLE_ROOM, wBattleTowerBattleRoomSceneID
|
scene_def BATTLE_TOWER_BATTLE_ROOM, wBattleTowerBattleRoomSceneID
|
||||||
scene_def BATTLE_TOWER_ELEVATOR, wBattleTowerElevatorSceneID
|
scene_def BATTLE_TOWER_ELEVATOR, wBattleTowerElevatorSceneID
|
||||||
scene_def BATTLE_TOWER_HALLWAY, wBattleTowerHallwaySceneID
|
scene_def BATTLE_TOWER_HALLWAY, wBattleTowerHallwaySceneID
|
||||||
scene_def BATTLE_TOWER_OUTSIDE, wBattleTowerOutsideSceneID
|
scene_def BATTLE_TOWER_OUTSIDE, wBattleTowerOutsideSceneID ; unused
|
||||||
scene_def ROUTE_43_GATE, wRoute43GateSceneID
|
scene_def ROUTE_43_GATE, wRoute43GateSceneID
|
||||||
scene_def MOUNT_MOON, wMountMoonSceneID
|
scene_def MOUNT_MOON, wMountMoonSceneID
|
||||||
scene_def SPROUT_TOWER_3F, wSproutTower3FSceneID
|
scene_def SPROUT_TOWER_3F, wSproutTower3FSceneID
|
||||||
@@ -74,7 +74,7 @@ MapScenes:: ; 4d01e
|
|||||||
scene_def TEAM_ROCKET_BASE_B2F, wTeamRocketBaseB2FSceneID
|
scene_def TEAM_ROCKET_BASE_B2F, wTeamRocketBaseB2FSceneID
|
||||||
scene_def TEAM_ROCKET_BASE_B3F, wTeamRocketBaseB3FSceneID
|
scene_def TEAM_ROCKET_BASE_B3F, wTeamRocketBaseB3FSceneID
|
||||||
scene_def GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES, wGoldenrodUndergroundSwitchRoomEntrancesSceneID
|
scene_def GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES, wGoldenrodUndergroundSwitchRoomEntrancesSceneID
|
||||||
scene_def SILVER_CAVE_ROOM_3, wSilverCaveRoom3SceneID
|
scene_def SILVER_CAVE_ROOM_3, wSilverCaveRoom3SceneID ; unused
|
||||||
scene_def VICTORY_ROAD, wVictoryRoadSceneID
|
scene_def VICTORY_ROAD, wVictoryRoadSceneID
|
||||||
scene_def DRAGONS_DEN_B1F, wDragonsDenB1FSceneID
|
scene_def DRAGONS_DEN_B1F, wDragonsDenB1FSceneID
|
||||||
scene_def DRAGON_SHRINE, wDragonShrineSceneID
|
scene_def DRAGON_SHRINE, wDragonShrineSceneID
|
||||||
|
@@ -356,7 +356,7 @@ BugContestResults_DidNotLeaveMons
|
|||||||
waitbutton
|
waitbutton
|
||||||
BugContestResults_CleanUp
|
BugContestResults_CleanUp
|
||||||
closetext
|
closetext
|
||||||
setscene 0
|
setscene SCENE_ROUTE36NATIONALPARKGATE_0
|
||||||
setmapscene ROUTE_35_NATIONAL_PARK_GATE, 0
|
setmapscene ROUTE_35_NATIONAL_PARK_GATE, 0
|
||||||
setevent EVENT_BUG_CATCHING_CONTESTANT_1A
|
setevent EVENT_BUG_CATCHING_CONTESTANT_1A
|
||||||
setevent EVENT_BUG_CATCHING_CONTESTANT_2A
|
setevent EVENT_BUG_CATCHING_CONTESTANT_2A
|
||||||
|
@@ -14,9 +14,9 @@
|
|||||||
|
|
||||||
AzaleaTown_MapScripts:
|
AzaleaTown_MapScripts:
|
||||||
db 3 ; scene scripts
|
db 3 ; scene scripts
|
||||||
scene_script .DummyScene0
|
scene_script .DummyScene0 ; SCENE_AZALEATOWN_0
|
||||||
scene_script .DummyScene1
|
scene_script .DummyScene1 ; SCENE_AZALEATOWN_1
|
||||||
scene_script .DummyScene2
|
scene_script .DummyScene2 ; SCENE_AZALEATOWN_2
|
||||||
|
|
||||||
db 1 ; callbacks
|
db 1 ; callbacks
|
||||||
callback MAPCALLBACK_NEWMAP, .Flypoint
|
callback MAPCALLBACK_NEWMAP, .Flypoint
|
||||||
@@ -100,7 +100,7 @@ AzaleaTownRivalBattleScript:
|
|||||||
applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
|
applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
|
||||||
playsound SFX_EXIT_BUILDING
|
playsound SFX_EXIT_BUILDING
|
||||||
disappear AZALEATOWN_SILVER
|
disappear AZALEATOWN_SILVER
|
||||||
setscene 0
|
setscene SCENE_AZALEATOWN_0
|
||||||
waitsfx
|
waitsfx
|
||||||
playmapmusic
|
playmapmusic
|
||||||
end
|
end
|
||||||
@@ -168,7 +168,7 @@ AzaleaTownCelebiScene:
|
|||||||
setflag ENGINE_FOREST_IS_RESTLESS
|
setflag ENGINE_FOREST_IS_RESTLESS
|
||||||
clearevent EVENT_ILEX_FOREST_LASS
|
clearevent EVENT_ILEX_FOREST_LASS
|
||||||
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
|
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
|
||||||
setscene 0
|
setscene SCENE_AZALEATOWN_0
|
||||||
closetext
|
closetext
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -467,9 +467,9 @@ AzaleaTown_MapEvents:
|
|||||||
warp_event 2, 11, 4, ILEX_FOREST_AZALEA_GATE
|
warp_event 2, 11, 4, ILEX_FOREST_AZALEA_GATE
|
||||||
|
|
||||||
db 3 ; coord events
|
db 3 ; coord events
|
||||||
coord_event 5, 10, 1, AzaleaTownRivalBattleScene1
|
coord_event 5, 10, SCENE_AZALEATOWN_1, AzaleaTownRivalBattleScene1
|
||||||
coord_event 5, 11, 1, AzaleaTownRivalBattleScene2
|
coord_event 5, 11, SCENE_AZALEATOWN_1, AzaleaTownRivalBattleScene2
|
||||||
coord_event 9, 6, 2, AzaleaTownCelebiScene
|
coord_event 9, 6, SCENE_AZALEATOWN_2, AzaleaTownCelebiScene
|
||||||
|
|
||||||
db 9 ; bg events
|
db 9 ; bg events
|
||||||
bg_event 19, 9, BGEVENT_READ, AzaleaTownSign
|
bg_event 19, 9, BGEVENT_READ, AzaleaTownSign
|
||||||
|
@@ -7,8 +7,8 @@
|
|||||||
|
|
||||||
BattleTower1F_MapScripts:
|
BattleTower1F_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .Scene0
|
scene_script .Scene0 ; SCENE_BATTLETOWER1F_0
|
||||||
scene_script .Scene1
|
scene_script .Scene1 ; SCENE_BATTLETOWER1F_1
|
||||||
|
|
||||||
db 0 ; callbacks
|
db 0 ; callbacks
|
||||||
|
|
||||||
@@ -36,7 +36,7 @@ BattleTower1F_MapScripts:
|
|||||||
writebyte BATTLETOWERACTION_06
|
writebyte BATTLETOWERACTION_06
|
||||||
special BattleTowerAction
|
special BattleTowerAction
|
||||||
.SkipEverything:
|
.SkipEverything:
|
||||||
setscene 1
|
setscene SCENE_BATTLETOWER1F_1
|
||||||
.Scene1:
|
.Scene1:
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -79,10 +79,10 @@ Script_ChooseChallenge: ; 0x9e40f
|
|||||||
writetext Text_SaveBeforeEnteringBattleRoom
|
writetext Text_SaveBeforeEnteringBattleRoom
|
||||||
yesorno
|
yesorno
|
||||||
iffalse Script_Menu_ChallengeExplanationCancel
|
iffalse Script_Menu_ChallengeExplanationCancel
|
||||||
setscene 0
|
setscene SCENE_BATTLETOWER1F_0
|
||||||
special TryQuickSave
|
special TryQuickSave
|
||||||
iffalse Script_Menu_ChallengeExplanationCancel
|
iffalse Script_Menu_ChallengeExplanationCancel
|
||||||
setscene 1
|
setscene SCENE_BATTLETOWER1F_1
|
||||||
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
|
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
|
||||||
special BattleTowerAction
|
special BattleTowerAction
|
||||||
special BattleTowerRoomMenu
|
special BattleTowerRoomMenu
|
||||||
@@ -103,9 +103,9 @@ Script_ResumeBattleTowerChallenge:
|
|||||||
special BattleTowerAction
|
special BattleTowerAction
|
||||||
Script_WalkToBattleTowerElevator:
|
Script_WalkToBattleTowerElevator:
|
||||||
musicfadeout MUSIC_NONE, 8
|
musicfadeout MUSIC_NONE, 8
|
||||||
setmapscene BATTLE_TOWER_BATTLE_ROOM, 0
|
setmapscene BATTLE_TOWER_BATTLE_ROOM, SCENE_BATTLETOWERBATTLEROOM_0
|
||||||
setmapscene BATTLE_TOWER_ELEVATOR, 0
|
setmapscene BATTLE_TOWER_ELEVATOR, SCENE_BATTLETOWERELEVATOR_0
|
||||||
setmapscene BATTLE_TOWER_HALLWAY, 0
|
setmapscene BATTLE_TOWER_HALLWAY, SCENE_BATTLETOWERHALLWAY_0
|
||||||
follow BATTLETOWER1F_RECEPTIONIST, PLAYER
|
follow BATTLETOWER1F_RECEPTIONIST, PLAYER
|
||||||
applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
|
applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
|
||||||
writebyte BATTLETOWERACTION_0A
|
writebyte BATTLETOWERACTION_0A
|
||||||
@@ -206,10 +206,10 @@ continue:
|
|||||||
writetext Text_SaveBeforeReentry
|
writetext Text_SaveBeforeReentry
|
||||||
yesorno
|
yesorno
|
||||||
iffalse Script_Menu_ChallengeExplanationCancel
|
iffalse Script_Menu_ChallengeExplanationCancel
|
||||||
setscene 0
|
setscene SCENE_BATTLETOWER1F_0
|
||||||
special TryQuickSave
|
special TryQuickSave
|
||||||
iffalse Script_Menu_ChallengeExplanationCancel
|
iffalse Script_Menu_ChallengeExplanationCancel
|
||||||
setscene 1
|
setscene SCENE_BATTLETOWER1F_1
|
||||||
writebyte BATTLETOWERACTION_06
|
writebyte BATTLETOWERACTION_06
|
||||||
special BattleTowerAction
|
special BattleTowerAction
|
||||||
writebyte BATTLETOWERACTION_12
|
writebyte BATTLETOWERACTION_12
|
||||||
|
@@ -4,15 +4,15 @@
|
|||||||
|
|
||||||
BattleTowerBattleRoom_MapScripts:
|
BattleTowerBattleRoom_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .EnterBattleRoom
|
scene_script .EnterBattleRoom ; SCENE_BATTLETOWERBATTLEROOM_0
|
||||||
scene_script .DummyScene
|
scene_script .DummyScene ; SCENE_BATTLETOWERBATTLEROOM_1
|
||||||
|
|
||||||
db 0 ; callbacks
|
db 0 ; callbacks
|
||||||
|
|
||||||
.EnterBattleRoom: ; 0x9f419
|
.EnterBattleRoom: ; 0x9f419
|
||||||
disappear BATTLETOWERBATTLEROOM_YOUNGSTER
|
disappear BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||||
priorityjump Script_BattleRoom
|
priorityjump Script_BattleRoom
|
||||||
setscene 1
|
setscene SCENE_BATTLETOWERBATTLEROOM_1
|
||||||
.DummyScene:
|
.DummyScene:
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@@ -3,14 +3,14 @@
|
|||||||
|
|
||||||
BattleTowerElevator_MapScripts:
|
BattleTowerElevator_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .Scene0
|
scene_script .Scene0 ; SCENE_BATTLETOWERELEVATOR_0
|
||||||
scene_script .Scene1
|
scene_script .Scene1 ; SCENE_BATTLETOWERELEVATOR_1
|
||||||
|
|
||||||
db 0 ; callbacks
|
db 0 ; callbacks
|
||||||
|
|
||||||
.Scene0:
|
.Scene0:
|
||||||
priorityjump .RideElevator
|
priorityjump .RideElevator
|
||||||
setscene 1
|
setscene SCENE_BATTLETOWERELEVATOR_1
|
||||||
|
|
||||||
.Scene1:
|
.Scene1:
|
||||||
end
|
end
|
||||||
|
@@ -3,14 +3,14 @@
|
|||||||
|
|
||||||
BattleTowerHallway_MapScripts:
|
BattleTowerHallway_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .Scene0
|
scene_script .Scene0 ; SCENE_BATTLETOWERHALLWAY_0
|
||||||
scene_script .Scene1
|
scene_script .Scene1 ; SCENE_BATTLETOWERHALLWAY_1
|
||||||
|
|
||||||
db 0 ; callbacks
|
db 0 ; callbacks
|
||||||
|
|
||||||
.Scene0:
|
.Scene0:
|
||||||
priorityjump .ChooseBattleRoom
|
priorityjump .ChooseBattleRoom
|
||||||
setscene 1
|
setscene SCENE_BATTLETOWERHALLWAY_1
|
||||||
.Scene1:
|
.Scene1:
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@@ -3,8 +3,8 @@
|
|||||||
|
|
||||||
BrunosRoom_MapScripts:
|
BrunosRoom_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .LockDoor
|
scene_script .LockDoor ; SCENE_BRUNOSROOM_0
|
||||||
scene_script .DummyScene
|
scene_script .DummyScene ; SCENE_BRUNOSROOM_1
|
||||||
|
|
||||||
db 1 ; callbacks
|
db 1 ; callbacks
|
||||||
callback MAPCALLBACK_TILES, .BrunosRoomDoors
|
callback MAPCALLBACK_TILES, .BrunosRoomDoors
|
||||||
@@ -35,7 +35,7 @@ BrunosRoom_MapScripts:
|
|||||||
changeblock 4, 14, $2a ; wall
|
changeblock 4, 14, $2a ; wall
|
||||||
reloadmappart
|
reloadmappart
|
||||||
closetext
|
closetext
|
||||||
setscene 1
|
setscene SCENE_BRUNOSROOM_1
|
||||||
setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
|
setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
|
||||||
waitsfx
|
waitsfx
|
||||||
end
|
end
|
||||||
|
@@ -7,9 +7,9 @@
|
|||||||
|
|
||||||
BurnedTower1F_MapScripts:
|
BurnedTower1F_MapScripts:
|
||||||
db 3 ; scene scripts
|
db 3 ; scene scripts
|
||||||
scene_script .EusineScene
|
scene_script .EusineScene ; SCENE_BURNEDTOWER1F_0
|
||||||
scene_script .DummyScene1
|
scene_script .DummyScene1 ; SCENE_BURNEDTOWER1F_1
|
||||||
scene_script .DummyScene2
|
scene_script .DummyScene2 ; SCENE_BURNEDTOWER1F_2
|
||||||
|
|
||||||
db 1 ; callbacks
|
db 1 ; callbacks
|
||||||
callback MAPCALLBACK_TILES, .HoleAndLadder
|
callback MAPCALLBACK_TILES, .HoleAndLadder
|
||||||
@@ -44,7 +44,7 @@ BurnedTower1F_MapScripts:
|
|||||||
waitbutton
|
waitbutton
|
||||||
closetext
|
closetext
|
||||||
moveobject BURNEDTOWER1F_EUSINE, 9, 14
|
moveobject BURNEDTOWER1F_EUSINE, 9, 14
|
||||||
setscene 1
|
setscene SCENE_BURNEDTOWER1F_1
|
||||||
end
|
end
|
||||||
|
|
||||||
BurnedTowerRivalBattleScript:
|
BurnedTowerRivalBattleScript:
|
||||||
@@ -96,7 +96,7 @@ BurnedTowerRivalBattleScript:
|
|||||||
writetext BurnedTowerSilver_AfterText1
|
writetext BurnedTowerSilver_AfterText1
|
||||||
waitbutton
|
waitbutton
|
||||||
closetext
|
closetext
|
||||||
setscene 2
|
setscene SCENE_BURNEDTOWER1F_2
|
||||||
setevent EVENT_RIVAL_BURNED_TOWER
|
setevent EVENT_RIVAL_BURNED_TOWER
|
||||||
special FadeOutMusic
|
special FadeOutMusic
|
||||||
pause 15
|
pause 15
|
||||||
@@ -295,7 +295,7 @@ BurnedTower1F_MapEvents:
|
|||||||
warp_event 7, 15, 6, BURNED_TOWER_B1F
|
warp_event 7, 15, 6, BURNED_TOWER_B1F
|
||||||
|
|
||||||
db 1 ; coord events
|
db 1 ; coord events
|
||||||
coord_event 11, 9, 1, BurnedTowerRivalBattleScript
|
coord_event 11, 9, SCENE_BURNEDTOWER1F_1, BurnedTowerRivalBattleScript
|
||||||
|
|
||||||
db 2 ; bg events
|
db 2 ; bg events
|
||||||
bg_event 8, 7, BGEVENT_ITEM, BurnedTower1FHiddenEther
|
bg_event 8, 7, BGEVENT_ITEM, BurnedTower1FHiddenEther
|
||||||
|
@@ -11,8 +11,8 @@
|
|||||||
|
|
||||||
BurnedTowerB1F_MapScripts:
|
BurnedTowerB1F_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .DummyScene0
|
scene_script .DummyScene0 ; SCENE_BURNEDTOWERB1F_0
|
||||||
scene_script .DummyScene1
|
scene_script .DummyScene1 ; SCENE_BURNEDTOWERB1F_1
|
||||||
|
|
||||||
db 1 ; callbacks
|
db 1 ; callbacks
|
||||||
callback MAPCALLBACK_TILES, .LadderCallback
|
callback MAPCALLBACK_TILES, .LadderCallback
|
||||||
@@ -79,11 +79,11 @@ ReleaseTheBeasts:
|
|||||||
disappear BURNEDTOWERB1F_SUICUNE1
|
disappear BURNEDTOWERB1F_SUICUNE1
|
||||||
waitsfx
|
waitsfx
|
||||||
special RestartMapMusic
|
special RestartMapMusic
|
||||||
setscene 1
|
setscene SCENE_BURNEDTOWERB1F_1
|
||||||
setevent EVENT_RELEASED_THE_BEASTS
|
setevent EVENT_RELEASED_THE_BEASTS
|
||||||
special InitRoamMons
|
special InitRoamMons
|
||||||
setmapscene ECRUTEAK_GYM, 1
|
setmapscene ECRUTEAK_GYM, SCENE_ECRUTEAKGYM_1
|
||||||
setmapscene CIANWOOD_CITY, 1
|
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_1
|
||||||
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
||||||
setevent EVENT_ECRUTEAK_GYM_GRAMPS
|
setevent EVENT_ECRUTEAK_GYM_GRAMPS
|
||||||
clearevent EVENT_ECRUTEAK_CITY_GRAMPS
|
clearevent EVENT_ECRUTEAK_CITY_GRAMPS
|
||||||
@@ -94,7 +94,7 @@ ReleaseTheBeasts:
|
|||||||
changeblock 6, 14, $1b ; ladder
|
changeblock 6, 14, $1b ; ladder
|
||||||
reloadmappart
|
reloadmappart
|
||||||
closetext
|
closetext
|
||||||
setscene 1
|
setscene SCENE_BURNEDTOWERB1F_1
|
||||||
end
|
end
|
||||||
|
|
||||||
BurnedTowerB1FEusine:
|
BurnedTowerB1FEusine:
|
||||||
@@ -245,7 +245,7 @@ BurnedTowerB1F_MapEvents:
|
|||||||
warp_event 7, 15, 14, BURNED_TOWER_1F
|
warp_event 7, 15, 14, BURNED_TOWER_1F
|
||||||
|
|
||||||
db 1 ; coord events
|
db 1 ; coord events
|
||||||
coord_event 10, 6, 0, ReleaseTheBeasts
|
coord_event 10, 6, SCENE_BURNEDTOWERB1F_0, ReleaseTheBeasts
|
||||||
|
|
||||||
db 0 ; bg events
|
db 0 ; bg events
|
||||||
|
|
||||||
|
@@ -8,8 +8,8 @@
|
|||||||
|
|
||||||
CeruleanGym_MapScripts:
|
CeruleanGym_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .DummyScene0
|
scene_script .DummyScene0 ; SCENE_CERULEANGYM_0
|
||||||
scene_script .GruntRunsOut
|
scene_script .GruntRunsOut ; SCENE_CERULEANGYM_1
|
||||||
|
|
||||||
db 0 ; callbacks
|
db 0 ; callbacks
|
||||||
|
|
||||||
@@ -46,9 +46,9 @@ CeruleanGym_MapScripts:
|
|||||||
setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
|
setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
|
||||||
clearevent EVENT_ROUTE_24_ROCKET
|
clearevent EVENT_ROUTE_24_ROCKET
|
||||||
clearevent EVENT_ROUTE_25_MISTY_BOYFRIEND
|
clearevent EVENT_ROUTE_25_MISTY_BOYFRIEND
|
||||||
setscene 0
|
setscene SCENE_CERULEANGYM_0
|
||||||
setmapscene ROUTE_25, 1
|
setmapscene ROUTE_25, SCENE_ROUTE25_1
|
||||||
setmapscene POWER_PLANT, 0
|
setmapscene POWER_PLANT, SCENE_POWERPLANT_0
|
||||||
waitsfx
|
waitsfx
|
||||||
special RestartMapMusic
|
special RestartMapMusic
|
||||||
pause 15
|
pause 15
|
||||||
|
@@ -7,8 +7,8 @@
|
|||||||
|
|
||||||
CherrygroveCity_MapScripts:
|
CherrygroveCity_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .DummyScene0
|
scene_script .DummyScene0 ; SCENE_CHERRYGROVECITY_0
|
||||||
scene_script .DummyScene1
|
scene_script .DummyScene1 ; SCENE_CHERRYGROVECITY_1
|
||||||
|
|
||||||
db 1 ; callbacks
|
db 1 ; callbacks
|
||||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||||
@@ -169,7 +169,7 @@ CherrygroveSilverSceneNorth:
|
|||||||
spriteface PLAYER, LEFT
|
spriteface PLAYER, LEFT
|
||||||
applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
|
applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
|
||||||
disappear CHERRYGROVECITY_SILVER
|
disappear CHERRYGROVECITY_SILVER
|
||||||
setscene 0
|
setscene SCENE_CHERRYGROVECITY_0
|
||||||
special HealParty
|
special HealParty
|
||||||
playmapmusic
|
playmapmusic
|
||||||
end
|
end
|
||||||
@@ -555,8 +555,8 @@ CherrygroveCity_MapEvents:
|
|||||||
warp_event 31, 11, 1, CHERRYGROVE_EVOLUTION_SPEECH_HOUSE
|
warp_event 31, 11, 1, CHERRYGROVE_EVOLUTION_SPEECH_HOUSE
|
||||||
|
|
||||||
db 2 ; coord events
|
db 2 ; coord events
|
||||||
coord_event 33, 6, 1, CherrygroveSilverSceneNorth
|
coord_event 33, 6, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneNorth
|
||||||
coord_event 33, 7, 1, CherrygroveSilverSceneSouth
|
coord_event 33, 7, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneSouth
|
||||||
|
|
||||||
db 4 ; bg events
|
db 4 ; bg events
|
||||||
bg_event 30, 8, BGEVENT_READ, CherrygroveCitySign
|
bg_event 30, 8, BGEVENT_READ, CherrygroveCitySign
|
||||||
|
@@ -14,8 +14,8 @@
|
|||||||
|
|
||||||
CianwoodCity_MapScripts:
|
CianwoodCity_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .DummyScene0
|
scene_script .DummyScene0 ; SCENE_CIANWOODCITY_0
|
||||||
scene_script .DummyScene1
|
scene_script .DummyScene1 ; SCENE_CIANWOODCITY_1
|
||||||
|
|
||||||
db 1 ; callbacks
|
db 1 ; callbacks
|
||||||
callback MAPCALLBACK_NEWMAP, .FlyPointAndSuicune
|
callback MAPCALLBACK_NEWMAP, .FlyPointAndSuicune
|
||||||
@@ -47,9 +47,9 @@ CianwoodCitySuicuneAndEusine:
|
|||||||
applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0
|
applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0
|
||||||
disappear CIANWOODCITY_SUICUNE
|
disappear CIANWOODCITY_SUICUNE
|
||||||
pause 10
|
pause 10
|
||||||
setscene 0
|
setscene SCENE_CIANWOODCITY_0
|
||||||
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
|
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
|
||||||
setmapscene ROUTE_42, 1
|
setmapscene ROUTE_42, SCENE_ROUTE42_1
|
||||||
checkevent EVENT_FOUGHT_EUSINE
|
checkevent EVENT_FOUGHT_EUSINE
|
||||||
iftrue .Done
|
iftrue .Done
|
||||||
setevent EVENT_FOUGHT_EUSINE
|
setevent EVENT_FOUGHT_EUSINE
|
||||||
@@ -391,7 +391,7 @@ CianwoodCity_MapEvents:
|
|||||||
warp_event 5, 17, 1, POKE_SEERS_HOUSE
|
warp_event 5, 17, 1, POKE_SEERS_HOUSE
|
||||||
|
|
||||||
db 1 ; coord events
|
db 1 ; coord events
|
||||||
coord_event 11, 16, 1, CianwoodCitySuicuneAndEusine
|
coord_event 11, 16, SCENE_CIANWOODCITY_1, CianwoodCitySuicuneAndEusine
|
||||||
|
|
||||||
db 8 ; bg events
|
db 8 ; bg events
|
||||||
bg_event 20, 34, BGEVENT_READ, CianwoodCitySign
|
bg_event 20, 34, BGEVENT_READ, CianwoodCitySign
|
||||||
|
@@ -4,9 +4,9 @@
|
|||||||
|
|
||||||
Colosseum_MapScripts:
|
Colosseum_MapScripts:
|
||||||
db 3 ; scene scripts
|
db 3 ; scene scripts
|
||||||
scene_script .InitializeColosseum
|
scene_script .InitializeColosseum ; SCENE_COLOSSEUM_0
|
||||||
scene_script .DummyScene1
|
scene_script .DummyScene1 ; SCENE_COLOSSEUM_1
|
||||||
scene_script .DummyScene2
|
scene_script .DummyScene2 ; SCENE_COLOSSEUM_2
|
||||||
|
|
||||||
db 2 ; callbacks
|
db 2 ; callbacks
|
||||||
callback MAPCALLBACK_OBJECTS, .SetWhichChris
|
callback MAPCALLBACK_OBJECTS, .SetWhichChris
|
||||||
@@ -35,12 +35,12 @@ Colosseum_MapScripts:
|
|||||||
return
|
return
|
||||||
|
|
||||||
.PreparePokecenter2F:
|
.PreparePokecenter2F:
|
||||||
setmapscene POKECENTER_2F, 2
|
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
|
||||||
return
|
return
|
||||||
|
|
||||||
.InitializeAndPreparePokecenter2F:
|
.InitializeAndPreparePokecenter2F:
|
||||||
setscene 1
|
setscene SCENE_COLOSSEUM_1
|
||||||
setmapscene POKECENTER_2F, 2
|
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
|
||||||
end
|
end
|
||||||
|
|
||||||
MapColosseumSignpost1Script:
|
MapColosseumSignpost1Script:
|
||||||
|
@@ -6,8 +6,8 @@
|
|||||||
|
|
||||||
DragonShrine_MapScripts:
|
DragonShrine_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .DragonShrineTest
|
scene_script .DragonShrineTest ; SCENE_DRAGONSHRINE_0
|
||||||
scene_script .DummyScene
|
scene_script .DummyScene ; SCENE_DRAGONSHRINE_1
|
||||||
|
|
||||||
db 0 ; callbacks
|
db 0 ; callbacks
|
||||||
|
|
||||||
@@ -163,8 +163,8 @@ DragonShrine_MapScripts:
|
|||||||
waitsfx
|
waitsfx
|
||||||
special RestartMapMusic
|
special RestartMapMusic
|
||||||
specialphonecall SPECIALCALL_MASTERBALL
|
specialphonecall SPECIALCALL_MASTERBALL
|
||||||
setscene 1
|
setscene SCENE_DRAGONSHRINE_1
|
||||||
setmapscene DRAGONS_DEN_B1F, 1
|
setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_1
|
||||||
writetext DragonShrinePlayerReceivedRisingBadgeText
|
writetext DragonShrinePlayerReceivedRisingBadgeText
|
||||||
buttonsound
|
buttonsound
|
||||||
writetext DragonShrineRisingBadgeExplanationText
|
writetext DragonShrineRisingBadgeExplanationText
|
||||||
|
@@ -11,8 +11,8 @@
|
|||||||
|
|
||||||
DragonsDenB1F_MapScripts:
|
DragonsDenB1F_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .DummyScene0
|
scene_script .DummyScene0 ; SCENE_DRAGONSDENB1F_0
|
||||||
scene_script .DummyScene1
|
scene_script .DummyScene1 ; SCENE_DRAGONSDENB1F_1
|
||||||
|
|
||||||
db 1 ; callbacks
|
db 1 ; callbacks
|
||||||
callback MAPCALLBACK_NEWMAP, .CheckSilver
|
callback MAPCALLBACK_NEWMAP, .CheckSilver
|
||||||
@@ -78,7 +78,7 @@ DragonsDenB1F_ClairScene:
|
|||||||
pause 30
|
pause 30
|
||||||
special RestartMapMusic
|
special RestartMapMusic
|
||||||
disappear DRAGONSDENB1F_CLAIR
|
disappear DRAGONSDENB1F_CLAIR
|
||||||
setscene 0
|
setscene SCENE_DRAGONSDENB1F_0
|
||||||
end
|
end
|
||||||
|
|
||||||
TrainerCooltrainermDarin:
|
TrainerCooltrainermDarin:
|
||||||
@@ -412,7 +412,7 @@ DragonsDenB1F_MapEvents:
|
|||||||
warp_event 19, 29, 1, DRAGON_SHRINE
|
warp_event 19, 29, 1, DRAGON_SHRINE
|
||||||
|
|
||||||
db 1 ; coord events
|
db 1 ; coord events
|
||||||
coord_event 19, 30, 1, DragonsDenB1F_ClairScene
|
coord_event 19, 30, SCENE_DRAGONSDENB1F_1, DragonsDenB1F_ClairScene
|
||||||
|
|
||||||
db 4 ; bg events
|
db 4 ; bg events
|
||||||
bg_event 18, 24, BGEVENT_READ, MapDragonsDenB1FSignpost0Script
|
bg_event 18, 24, BGEVENT_READ, MapDragonsDenB1FSignpost0Script
|
||||||
|
@@ -9,8 +9,8 @@
|
|||||||
|
|
||||||
EcruteakGym_MapScripts:
|
EcruteakGym_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .ForcedToLeave
|
scene_script .ForcedToLeave ; SCENE_ECRUTEAKGYM_0
|
||||||
scene_script .DummyScene
|
scene_script .DummyScene ; SCENE_ECRUTEAKGYM_1
|
||||||
|
|
||||||
db 0 ; callbacks
|
db 0 ; callbacks
|
||||||
|
|
||||||
@@ -41,7 +41,7 @@ MortyScript_0x99d58:
|
|||||||
setflag ENGINE_FOGBADGE
|
setflag ENGINE_FOGBADGE
|
||||||
checkcode VAR_BADGES
|
checkcode VAR_BADGES
|
||||||
scall EcruteakGymActivateRockets
|
scall EcruteakGymActivateRockets
|
||||||
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, 1
|
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_1
|
||||||
setevent EVENT_RANG_CLEAR_BELL_1
|
setevent EVENT_RANG_CLEAR_BELL_1
|
||||||
setevent EVENT_RANG_CLEAR_BELL_2
|
setevent EVENT_RANG_CLEAR_BELL_2
|
||||||
.FightDone:
|
.FightDone:
|
||||||
|
@@ -7,8 +7,8 @@
|
|||||||
|
|
||||||
EcruteakPokecenter1F_MapScripts:
|
EcruteakPokecenter1F_MapScripts:
|
||||||
db 2 ; scene scripts
|
db 2 ; scene scripts
|
||||||
scene_script .MeetBill
|
scene_script .MeetBill ; SCENE_ECRUTEAKPOKECENTER1F_0
|
||||||
scene_script .DummyScene
|
scene_script .DummyScene ; SCENE_ECRUTEAKPOKECENTER1F_1
|
||||||
|
|
||||||
db 0 ; callbacks
|
db 0 ; callbacks
|
||||||
|
|
||||||
@@ -51,7 +51,7 @@ EcruteakPokecenter1F_MapScripts:
|
|||||||
disappear ECRUTEAKPOKECENTER1F_BILL
|
disappear ECRUTEAKPOKECENTER1F_BILL
|
||||||
clearevent EVENT_MET_BILL
|
clearevent EVENT_MET_BILL
|
||||||
setflag ENGINE_TIME_CAPSULE
|
setflag ENGINE_TIME_CAPSULE
|
||||||
setscene 1
|
setscene SCENE_ECRUTEAKPOKECENTER1F_1
|
||||||
waitsfx
|
waitsfx
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user