Add scene ID constants (TODO: meaningful names)

This commit is contained in:
Rangi
2018-01-31 23:16:51 -05:00
parent 7d6e82ef1c
commit a17623d96b
87 changed files with 826 additions and 437 deletions

View File

@@ -12,8 +12,8 @@
TinTower1F_MapScripts:
db 2 ; scene scripts
scene_script .FaceSuicune
scene_script .DummyScene
scene_script .FaceSuicune ; SCENE_TINTOWER1F_0
scene_script .DummyScene ; SCENE_TINTOWER1F_1
db 2 ; callbacks
callback MAPCALLBACK_OBJECTS, .NPCsCallback
@@ -123,12 +123,12 @@ TinTower1F_MapScripts:
disappear TINTOWER1F_SUICUNE
setevent EVENT_FOUGHT_SUICUNE
setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
setmapscene ROUTE_42, 0
setmapscene ROUTE_42, SCENE_ROUTE42_0
setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
setmapscene ROUTE_36, 0
setmapscene ROUTE_36, SCENE_ROUTE36_0
setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
setmapscene CIANWOOD_CITY, 0
setscene 1
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_0
setscene SCENE_TINTOWER1F_1
clearevent EVENT_SET_WHEN_FOUGHT_HO_OH
reloadmapafterbattle
pause 20