Full script labels for Fuchsia Gym.

This commit is contained in:
surskitty 2017-10-26 19:38:58 -04:00
parent 98c7050563
commit 9f46f07e72

View File

@ -13,7 +13,7 @@ FuchsiaGym_MapScriptHeader:
.MapCallbacks:
db 0
JanineScript_0x195db9:
FuchsiaGymJanineScript:
checkflag ENGINE_SOULBADGE
iftrue .FightDone
applymovement FUCHSIAGYM_JANINE, Movement_NinjaSpin
@ -61,101 +61,101 @@ JanineScript_0x195db9:
LassAliceScript:
checkevent EVENT_BEAT_LASS_ALICE
iftrue .AliceAfterBattle
iftrue .AliceUnmasked
applymovement FUCHSIAGYM_FUCHSIA_GYM_1, Movement_NinjaSpin
faceplayer
variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_LASS
special MapCallbackSprites_LoadUsedSpritesGFX
.AliceAfterBattle:
.AliceUnmasked:
faceplayer
opentext
checkevent EVENT_BEAT_LASS_ALICE
iftrue UnknownScript_0x195e4f
iftrue .AliceAfterScript
writetext LassAliceBeforeText
waitbutton
closetext
winlosstext LassAliceBeatenText, 0
loadtrainer LASS, ALICE
startbattle
iftrue UnknownScript_0x195e4a
iftrue .AliceBecomesJanine
reloadmapafterbattle
setevent EVENT_BEAT_LASS_ALICE
end
UnknownScript_0x195e4a:
.AliceBecomesJanine:
variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE
reloadmapafterbattle
end
UnknownScript_0x195e4f:
writetext UnknownText_0x196139
.AliceAfterScript:
writetext LassAliceAfterText
waitbutton
closetext
end
LassLindaScript:
checkevent EVENT_BEAT_LASS_LINDA
iftrue UnknownScript_0x195e66
iftrue .LindaUnmasked
applymovement FUCHSIAGYM_FUCHSIA_GYM_2, Movement_NinjaSpin
faceplayer
variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_LASS
special MapCallbackSprites_LoadUsedSpritesGFX
UnknownScript_0x195e66:
.LindaUnmasked:
faceplayer
opentext
checkevent EVENT_BEAT_LASS_LINDA
iftrue UnknownScript_0x195e89
writetext UnknownText_0x196166
iftrue .LindaAfterScript
writetext LassLindaBeforeText
waitbutton
closetext
winlosstext UnknownText_0x19617b, 0
winlosstext LassLindaBeatenText, 0
loadtrainer LASS, LINDA
startbattle
iftrue UnknownScript_0x195e84
iftrue .LindaBecomesJanine
reloadmapafterbattle
setevent EVENT_BEAT_LASS_LINDA
end
UnknownScript_0x195e84:
.LindaBecomesJanine:
variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE
reloadmapafterbattle
end
UnknownScript_0x195e89:
writetext UnknownText_0x196199
.LindaAfterScript:
writetext LassLindaAfterText
waitbutton
closetext
end
PicnickerCindyScript:
checkevent EVENT_BEAT_PICNICKER_CINDY
iftrue UnknownScript_0x195ea0
iftrue .CindyUnmasked
applymovement FUCHSIAGYM_FUCHSIA_GYM_3, Movement_NinjaSpin
faceplayer
variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_LASS
special MapCallbackSprites_LoadUsedSpritesGFX
UnknownScript_0x195ea0:
.CindyUnmasked:
faceplayer
opentext
checkevent EVENT_BEAT_PICNICKER_CINDY
iftrue UnknownScript_0x195ec3
writetext UnknownText_0x1961bb
iftrue .CindyAfterScript
writetext PicnickerCindyBeforeText
waitbutton
closetext
winlosstext UnknownText_0x1961f1, 0
winlosstext PicnickerCindyBeatenText, 0
loadtrainer PICNICKER, CINDY
startbattle
iftrue UnknownScript_0x195ebe
iftrue .CindyBecomesJanine
reloadmapafterbattle
setevent EVENT_BEAT_PICNICKER_CINDY
end
UnknownScript_0x195ebe:
.CindyBecomesJanine:
variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE
reloadmapafterbattle
end
UnknownScript_0x195ec3:
.CindyAfterScript:
writetext UnknownText_0x19620c
waitbutton
closetext
@ -163,33 +163,33 @@ UnknownScript_0x195ec3:
CamperBarryScript:
checkevent EVENT_BEAT_CAMPER_BARRY
iftrue UnknownScript_0x195eda
iftrue .BarryUnmasked
applymovement FUCHSIAGYM_FUCHSIA_GYM_4, Movement_NinjaSpin
faceplayer
variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_YOUNGSTER
special MapCallbackSprites_LoadUsedSpritesGFX
UnknownScript_0x195eda:
.BarryUnmasked:
faceplayer
opentext
checkevent EVENT_BEAT_CAMPER_BARRY
iftrue UnknownScript_0x195efd
writetext UnknownText_0x196228
iftrue .BarryAfterScript
writetext CamperBarryBeforeText
waitbutton
closetext
winlosstext UnknownText_0x19624a, 0
winlosstext CamperBarryBeatenText, 0
loadtrainer CAMPER, BARRY
startbattle
iftrue UnknownScript_0x195ef8
iftrue .BarryBecomesJanine
reloadmapafterbattle
setevent EVENT_BEAT_CAMPER_BARRY
end
UnknownScript_0x195ef8:
.BarryBecomesJanine:
variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE
reloadmapafterbattle
end
UnknownScript_0x195efd:
.BarryAfterScript:
writetext UnknownText_0x19626b
waitbutton
closetext
@ -301,28 +301,28 @@ LassAliceBeatenText:
text "I had you fooled…"
done
UnknownText_0x196139:
LassAliceAfterText:
text "How will you dis-"
line "tinguish our real"
cont "LEADER?"
done
UnknownText_0x196166:
LassLindaBeforeText:
text "Fooled you!"
line "Hahaha!"
done
UnknownText_0x19617b:
LassLindaBeatenText:
text "Ooh… I lost…"
line "You're not weak…"
done
UnknownText_0x196199:
LassLindaAfterText:
text "Well? Wasn't my"
line "disguise perfect?"
done
UnknownText_0x1961bb:
PicnickerCindyBeforeText:
text "I'm JANINE!"
para "How did you know I"
@ -331,7 +331,7 @@ UnknownText_0x1961bb:
para "Let's battle!"
done
UnknownText_0x1961f1:
PicnickerCindyBeatenText:
text "Darn it!"
line "I wanted to win!"
done
@ -341,14 +341,14 @@ UnknownText_0x19620c:
line "getting tired."
done
UnknownText_0x196228:
CamperBarryBeforeText:
text "Wahahaha!"
para "You betcha!"
line "I'm JANINE!"
done
UnknownText_0x19624a:
CamperBarryBeatenText:
text "My disguise was"
line "right on! Dang!"
done
@ -399,7 +399,7 @@ FuchsiaGym_MapEventHeader:
.PersonEvents:
db 6
person_event SPRITE_JANINE, 10, 1, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, JanineScript_0x195db9, -1
person_event SPRITE_JANINE, 10, 1, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, FuchsiaGymJanineScript, -1
person_event SPRITE_FUCHSIA_GYM_1, 7, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassAliceScript, -1
person_event SPRITE_FUCHSIA_GYM_2, 11, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassLindaScript, -1
person_event SPRITE_FUCHSIA_GYM_3, 4, 9, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, PicnickerCindyScript, -1