Full script labels for Fuchsia Gym.

This commit is contained in:
surskitty 2017-10-26 19:38:58 -04:00
parent 98c7050563
commit 9f46f07e72

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@ -13,7 +13,7 @@ FuchsiaGym_MapScriptHeader:
.MapCallbacks: .MapCallbacks:
db 0 db 0
JanineScript_0x195db9: FuchsiaGymJanineScript:
checkflag ENGINE_SOULBADGE checkflag ENGINE_SOULBADGE
iftrue .FightDone iftrue .FightDone
applymovement FUCHSIAGYM_JANINE, Movement_NinjaSpin applymovement FUCHSIAGYM_JANINE, Movement_NinjaSpin
@ -61,101 +61,101 @@ JanineScript_0x195db9:
LassAliceScript: LassAliceScript:
checkevent EVENT_BEAT_LASS_ALICE checkevent EVENT_BEAT_LASS_ALICE
iftrue .AliceAfterBattle iftrue .AliceUnmasked
applymovement FUCHSIAGYM_FUCHSIA_GYM_1, Movement_NinjaSpin applymovement FUCHSIAGYM_FUCHSIA_GYM_1, Movement_NinjaSpin
faceplayer faceplayer
variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_LASS variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_LASS
special MapCallbackSprites_LoadUsedSpritesGFX special MapCallbackSprites_LoadUsedSpritesGFX
.AliceAfterBattle: .AliceUnmasked:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_LASS_ALICE checkevent EVENT_BEAT_LASS_ALICE
iftrue UnknownScript_0x195e4f iftrue .AliceAfterScript
writetext LassAliceBeforeText writetext LassAliceBeforeText
waitbutton waitbutton
closetext closetext
winlosstext LassAliceBeatenText, 0 winlosstext LassAliceBeatenText, 0
loadtrainer LASS, ALICE loadtrainer LASS, ALICE
startbattle startbattle
iftrue UnknownScript_0x195e4a iftrue .AliceBecomesJanine
reloadmapafterbattle reloadmapafterbattle
setevent EVENT_BEAT_LASS_ALICE setevent EVENT_BEAT_LASS_ALICE
end end
UnknownScript_0x195e4a: .AliceBecomesJanine:
variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE
reloadmapafterbattle reloadmapafterbattle
end end
UnknownScript_0x195e4f: .AliceAfterScript:
writetext UnknownText_0x196139 writetext LassAliceAfterText
waitbutton waitbutton
closetext closetext
end end
LassLindaScript: LassLindaScript:
checkevent EVENT_BEAT_LASS_LINDA checkevent EVENT_BEAT_LASS_LINDA
iftrue UnknownScript_0x195e66 iftrue .LindaUnmasked
applymovement FUCHSIAGYM_FUCHSIA_GYM_2, Movement_NinjaSpin applymovement FUCHSIAGYM_FUCHSIA_GYM_2, Movement_NinjaSpin
faceplayer faceplayer
variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_LASS variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_LASS
special MapCallbackSprites_LoadUsedSpritesGFX special MapCallbackSprites_LoadUsedSpritesGFX
UnknownScript_0x195e66: .LindaUnmasked:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_LASS_LINDA checkevent EVENT_BEAT_LASS_LINDA
iftrue UnknownScript_0x195e89 iftrue .LindaAfterScript
writetext UnknownText_0x196166 writetext LassLindaBeforeText
waitbutton waitbutton
closetext closetext
winlosstext UnknownText_0x19617b, 0 winlosstext LassLindaBeatenText, 0
loadtrainer LASS, LINDA loadtrainer LASS, LINDA
startbattle startbattle
iftrue UnknownScript_0x195e84 iftrue .LindaBecomesJanine
reloadmapafterbattle reloadmapafterbattle
setevent EVENT_BEAT_LASS_LINDA setevent EVENT_BEAT_LASS_LINDA
end end
UnknownScript_0x195e84: .LindaBecomesJanine:
variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE
reloadmapafterbattle reloadmapafterbattle
end end
UnknownScript_0x195e89: .LindaAfterScript:
writetext UnknownText_0x196199 writetext LassLindaAfterText
waitbutton waitbutton
closetext closetext
end end
PicnickerCindyScript: PicnickerCindyScript:
checkevent EVENT_BEAT_PICNICKER_CINDY checkevent EVENT_BEAT_PICNICKER_CINDY
iftrue UnknownScript_0x195ea0 iftrue .CindyUnmasked
applymovement FUCHSIAGYM_FUCHSIA_GYM_3, Movement_NinjaSpin applymovement FUCHSIAGYM_FUCHSIA_GYM_3, Movement_NinjaSpin
faceplayer faceplayer
variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_LASS variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_LASS
special MapCallbackSprites_LoadUsedSpritesGFX special MapCallbackSprites_LoadUsedSpritesGFX
UnknownScript_0x195ea0: .CindyUnmasked:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_PICNICKER_CINDY checkevent EVENT_BEAT_PICNICKER_CINDY
iftrue UnknownScript_0x195ec3 iftrue .CindyAfterScript
writetext UnknownText_0x1961bb writetext PicnickerCindyBeforeText
waitbutton waitbutton
closetext closetext
winlosstext UnknownText_0x1961f1, 0 winlosstext PicnickerCindyBeatenText, 0
loadtrainer PICNICKER, CINDY loadtrainer PICNICKER, CINDY
startbattle startbattle
iftrue UnknownScript_0x195ebe iftrue .CindyBecomesJanine
reloadmapafterbattle reloadmapafterbattle
setevent EVENT_BEAT_PICNICKER_CINDY setevent EVENT_BEAT_PICNICKER_CINDY
end end
UnknownScript_0x195ebe: .CindyBecomesJanine:
variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE
reloadmapafterbattle reloadmapafterbattle
end end
UnknownScript_0x195ec3: .CindyAfterScript:
writetext UnknownText_0x19620c writetext UnknownText_0x19620c
waitbutton waitbutton
closetext closetext
@ -163,33 +163,33 @@ UnknownScript_0x195ec3:
CamperBarryScript: CamperBarryScript:
checkevent EVENT_BEAT_CAMPER_BARRY checkevent EVENT_BEAT_CAMPER_BARRY
iftrue UnknownScript_0x195eda iftrue .BarryUnmasked
applymovement FUCHSIAGYM_FUCHSIA_GYM_4, Movement_NinjaSpin applymovement FUCHSIAGYM_FUCHSIA_GYM_4, Movement_NinjaSpin
faceplayer faceplayer
variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_YOUNGSTER variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_YOUNGSTER
special MapCallbackSprites_LoadUsedSpritesGFX special MapCallbackSprites_LoadUsedSpritesGFX
UnknownScript_0x195eda: .BarryUnmasked:
faceplayer faceplayer
opentext opentext
checkevent EVENT_BEAT_CAMPER_BARRY checkevent EVENT_BEAT_CAMPER_BARRY
iftrue UnknownScript_0x195efd iftrue .BarryAfterScript
writetext UnknownText_0x196228 writetext CamperBarryBeforeText
waitbutton waitbutton
closetext closetext
winlosstext UnknownText_0x19624a, 0 winlosstext CamperBarryBeatenText, 0
loadtrainer CAMPER, BARRY loadtrainer CAMPER, BARRY
startbattle startbattle
iftrue UnknownScript_0x195ef8 iftrue .BarryBecomesJanine
reloadmapafterbattle reloadmapafterbattle
setevent EVENT_BEAT_CAMPER_BARRY setevent EVENT_BEAT_CAMPER_BARRY
end end
UnknownScript_0x195ef8: .BarryBecomesJanine:
variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE
reloadmapafterbattle reloadmapafterbattle
end end
UnknownScript_0x195efd: .BarryAfterScript:
writetext UnknownText_0x19626b writetext UnknownText_0x19626b
waitbutton waitbutton
closetext closetext
@ -301,28 +301,28 @@ LassAliceBeatenText:
text "I had you fooled…" text "I had you fooled…"
done done
UnknownText_0x196139: LassAliceAfterText:
text "How will you dis-" text "How will you dis-"
line "tinguish our real" line "tinguish our real"
cont "LEADER?" cont "LEADER?"
done done
UnknownText_0x196166: LassLindaBeforeText:
text "Fooled you!" text "Fooled you!"
line "Hahaha!" line "Hahaha!"
done done
UnknownText_0x19617b: LassLindaBeatenText:
text "Ooh… I lost…" text "Ooh… I lost…"
line "You're not weak…" line "You're not weak…"
done done
UnknownText_0x196199: LassLindaAfterText:
text "Well? Wasn't my" text "Well? Wasn't my"
line "disguise perfect?" line "disguise perfect?"
done done
UnknownText_0x1961bb: PicnickerCindyBeforeText:
text "I'm JANINE!" text "I'm JANINE!"
para "How did you know I" para "How did you know I"
@ -331,7 +331,7 @@ UnknownText_0x1961bb:
para "Let's battle!" para "Let's battle!"
done done
UnknownText_0x1961f1: PicnickerCindyBeatenText:
text "Darn it!" text "Darn it!"
line "I wanted to win!" line "I wanted to win!"
done done
@ -341,14 +341,14 @@ UnknownText_0x19620c:
line "getting tired." line "getting tired."
done done
UnknownText_0x196228: CamperBarryBeforeText:
text "Wahahaha!" text "Wahahaha!"
para "You betcha!" para "You betcha!"
line "I'm JANINE!" line "I'm JANINE!"
done done
UnknownText_0x19624a: CamperBarryBeatenText:
text "My disguise was" text "My disguise was"
line "right on! Dang!" line "right on! Dang!"
done done
@ -399,7 +399,7 @@ FuchsiaGym_MapEventHeader:
.PersonEvents: .PersonEvents:
db 6 db 6
person_event SPRITE_JANINE, 10, 1, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, JanineScript_0x195db9, -1 person_event SPRITE_JANINE, 10, 1, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, FuchsiaGymJanineScript, -1
person_event SPRITE_FUCHSIA_GYM_1, 7, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassAliceScript, -1 person_event SPRITE_FUCHSIA_GYM_1, 7, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassAliceScript, -1
person_event SPRITE_FUCHSIA_GYM_2, 11, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassLindaScript, -1 person_event SPRITE_FUCHSIA_GYM_2, 11, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassLindaScript, -1
person_event SPRITE_FUCHSIA_GYM_3, 4, 9, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, PicnickerCindyScript, -1 person_event SPRITE_FUCHSIA_GYM_3, 4, 9, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, PicnickerCindyScript, -1