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Merge pull request #660 from mid-kid/master
Make the map setup commands match the actual function names better
This commit is contained in:
@@ -1,6 +1,6 @@
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; Audio interfaces.
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MapSetup_Sound_Off::
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InitSound::
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push hl
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push de
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push bc
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@@ -8,11 +8,11 @@ MapSetup_Sound_Off::
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ldh a, [hROMBank]
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push af
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ld a, BANK(_MapSetup_Sound_Off)
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ld a, BANK(_InitSound)
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ldh [hROMBank], a
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ld [MBC3RomBank], a
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call _MapSetup_Sound_Off
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call _InitSound
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pop af
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ldh [hROMBank], a
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@@ -71,7 +71,7 @@ PlayMusic::
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ldh a, [hROMBank]
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push af
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ld a, BANK(_PlayMusic) ; aka BANK(_MapSetup_Sound_Off)
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ld a, BANK(_PlayMusic) ; aka BANK(_InitSound)
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ldh [hROMBank], a
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ld [MBC3RomBank], a
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@@ -83,7 +83,7 @@ PlayMusic::
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jr .end
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.nomusic
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call _MapSetup_Sound_Off
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call _InitSound
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.end
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pop af
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@@ -359,7 +359,8 @@ PlayMapMusic::
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pop hl
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ret
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EnterMapMusic::
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PlayMapMusicBike::
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; If the player's on a bike, play the bike music instead of the map music
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push hl
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push de
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push bc
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@@ -272,9 +272,9 @@ Request1bpp::
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ldh a, [hTilesPerCycle]
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push af
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ld a, $8
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ldh [hTilesPerCycle], a
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ld a, [wLinkMode]
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cp LINK_MOBILE
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jr nz, .NotMobile
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@@ -1,6 +1,6 @@
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Reset::
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di
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call MapSetup_Sound_Off
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call InitSound
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xor a
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ldh [hMapAnims], a
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call ClearPalettes
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@@ -162,7 +162,7 @@ Init::
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predef InitSGBBorder ; SGB init
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call MapSetup_Sound_Off
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call InitSound
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xor a
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ld [wMapMusic], a
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jp GameInit
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@@ -338,6 +338,12 @@ JoyTextDelay::
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ret
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WaitPressAorB_BlinkCursor::
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; Show a blinking cursor in the lower right-hand
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; corner of a textbox and wait until A or B is
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; pressed.
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;
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; NOTE: The cursor has to be shown before calling
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; this function or no cursor will be shown at all.
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ldh a, [hMapObjectIndexBuffer]
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push af
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ldh a, [hObjectStructIndexBuffer]
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@@ -373,6 +379,9 @@ SimpleWaitPressAorB::
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ret
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PromptButton::
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; Show a blinking cursor in the lower right-hand
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; corner of a textbox and wait until A or B is
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; pressed, afterwards, play a sound.
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ld a, [wLinkMode]
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and a
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jr nz, .link
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19
home/map.asm
19
home/map.asm
@@ -381,11 +381,11 @@ LoadMapAttributes::
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call CopyMapPartialAndAttributes
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call SwitchToMapScriptsBank
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call ReadMapScripts
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xor a ; do not skip object_events
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xor a ; do not skip object events
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call ReadMapEvents
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ret
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LoadMapAttributes_SkipPeople::
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LoadMapAttributes_SkipObjects::
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call CopyMapPartialAndAttributes
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call SwitchToMapScriptsBank
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call ReadMapScripts
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@@ -657,7 +657,7 @@ ClearObjectStructs::
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jr nz, .loop
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ret
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RestoreFacingAfterWarp::
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GetWarpDestCoords::
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call GetMapScriptsBank
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rst Bankswitch
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@@ -685,7 +685,7 @@ endr
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call .backup
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.skip
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farcall GetCoordOfUpperLeftCorner
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farcall GetMapScreenCoords
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ret
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.backup
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@@ -1438,7 +1438,7 @@ SaveScreen::
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.vertical
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ld b, SCREEN_META_WIDTH
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ld c, SCREEN_META_HEIGHT - 1
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jr SaveScreen_LoadNeighbor
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jr SaveScreen_LoadConnection
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.left
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ld de, wScreenSave + 1
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@@ -1450,9 +1450,9 @@ SaveScreen::
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.horizontal
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ld b, SCREEN_META_WIDTH - 1
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ld c, SCREEN_META_HEIGHT
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jr SaveScreen_LoadNeighbor
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jr SaveScreen_LoadConnection
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LoadNeighboringBlockData::
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LoadConnectionBlockData::
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ld hl, wOverworldMapAnchor
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ld a, [hli]
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ld h, [hl]
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@@ -1464,7 +1464,7 @@ LoadNeighboringBlockData::
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ld b, SCREEN_META_WIDTH
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ld c, SCREEN_META_HEIGHT
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SaveScreen_LoadNeighbor::
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SaveScreen_LoadConnection::
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.row
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push bc
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push hl
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@@ -1481,7 +1481,6 @@ SaveScreen_LoadNeighbor::
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ld e, a
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jr nc, .okay
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inc d
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.okay
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pop hl
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ldh a, [hConnectionStripLength]
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@@ -2260,7 +2259,7 @@ GetFishingGroup::
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pop de
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ret
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LoadTileset::
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LoadMapTileset::
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push hl
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push bc
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@@ -39,7 +39,7 @@ CloseText::
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ld a, $90
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ldh [hWY], a
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call ReplaceKrisSprite
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farcall ReturnFromMapSetupScript
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farcall InitMapNameSign
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farcall LoadOverworldFont
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ret
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