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Break up engine/sprites.asm; address yenatch's comments
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@@ -36,7 +36,7 @@ HoOhScript_0x77244:
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closetext
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setevent EVENT_FOUGHT_HO_OH
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writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
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scriptedpokedata HO_OH, 60
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loadwildmon HO_OH, 60
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startbattle
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disappear TINTOWERROOF_HO_OH
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returnafterbattle
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