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Break up engine/sprites.asm; address yenatch's comments
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@@ -124,7 +124,7 @@ UnknownScript_0x1850d7:
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applymovement TINTOWER1F_SUICUNE, MovementData_0x1851e4
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cry SUICUNE
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pause 20
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scriptedpokedata SUICUNE, 40
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loadwildmon SUICUNE, 40
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writecode VAR_BATTLETYPE, BATTLETYPE_SUICUNE
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startbattle
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reloadmapmusic
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@@ -170,7 +170,7 @@ UnknownScript_0x1850d7:
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playsound SFX_EXIT_BUILDING
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disappear TINTOWER1F_SUPER_NERD
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waitsfx
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special Special_RotatePalettesRightMusic
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special Special_FadeOutMusic
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pause 20
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playmapmusic
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end
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