Break up engine/sprites.asm; address yenatch's comments

This commit is contained in:
PikalaxALT
2015-12-01 21:54:11 -05:00
parent ffbf2c0f5d
commit 92a8c491c3
114 changed files with 2610 additions and 2634 deletions

View File

@@ -61,7 +61,7 @@ UnknownScript_0x19d86a:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata BIRD_KEEPER, VANCE1
loadtrainer BIRD_KEEPER, VANCE1
startbattle
returnafterbattle
loadvar wVanceFightCount, 1
@@ -69,7 +69,7 @@ UnknownScript_0x19d86a:
end
.LoadFight1
scriptedtrainerdata BIRD_KEEPER, VANCE2
loadtrainer BIRD_KEEPER, VANCE2
startbattle
returnafterbattle
loadvar wVanceFightCount, 2
@@ -77,7 +77,7 @@ UnknownScript_0x19d86a:
end
.LoadFight2
scriptedtrainerdata BIRD_KEEPER, VANCE3
loadtrainer BIRD_KEEPER, VANCE3
startbattle
returnafterbattle
clearflag ENGINE_VANCE
@@ -205,7 +205,7 @@ UnknownScript_0x19d96e:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata FISHER, WILTON1
loadtrainer FISHER, WILTON1
startbattle
returnafterbattle
loadvar wWiltonFightCount, 1
@@ -213,7 +213,7 @@ UnknownScript_0x19d96e:
end
.LoadFight1
scriptedtrainerdata FISHER, WILTON2
loadtrainer FISHER, WILTON2
startbattle
returnafterbattle
loadvar wWiltonFightCount, 2
@@ -221,7 +221,7 @@ UnknownScript_0x19d96e:
end
.LoadFight2
scriptedtrainerdata FISHER, WILTON3
loadtrainer FISHER, WILTON3
startbattle
returnafterbattle
clearflag ENGINE_WILTON