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Break up engine/sprites.asm; address yenatch's comments
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@@ -148,7 +148,7 @@ PokefanFScript_0x1a5bbe:
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waitbutton
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closetext
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winlosstext UnknownText_0x1a5f17, 0
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scriptedtrainerdata POKEFANF, JAIME
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loadtrainer POKEFANF, JAIME
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startbattle
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returnafterbattle
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setevent EVENT_BEAT_POKEFANF_JAIME
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